Hello. Here are some ideas for new champion units. Before I posted on the suggestion page.
1- Add a new Hydra champion unit. Players can use this unit for offense and defense. It can add troop bonuses like a minotaur and a manticore. Both in 1 powerful unit.
2- Add new Demon of Hades champion units. Players can use this for offense attacks. Players can use it for a limited number of attacks. For example, Warrior Demon (2 times), Demon Warlord (5 times) and Demon of Death (10 times). When a player uses it, it can give bonuses to some offense troops, including other offense champion units. Also it can do limited offense damage like an assassin. For example, Warrior Demon 30% of assassin damage, Demon Warlord 25% of assassin damage, Demon of Death 20% of assassin damage up to some maximum number of enemy troops. Players can use Demons to attack any position -cities, emporium, capitals, pantheons, and PP.
3- Add new Pegasus champion units. Players can use this for defense. Players can use it for a limited number of times. For example, Shielded Pegasus (2 defenses), Mounted Pegasus (5 defenses) and Pegasus of Protection (10 defenses). When a player uses it, it can give bonuses to defense troops, including other defense champion units. It can also protect against a similar level Demon. For example, a Shielded Pegasus can cancel attack bonuses from a Warrior Demon, a Mounted Pegasus can cancel attacks bonuses from a Demon Warlord, a Pegasus of Protection can cancel attack bonuses from a Demon of Death. Also Pegasus champion units can do stacking defense damage. It means, the more Pegasus units players use at one place at one time, the larger the defense bonuses (%) can be. Players can use Pegasus units at any position - cities, emporium, capitals, pantheons, and PP.
**Most important is a stronger defense option. The game offense-defense ratio has some imbalance at the moment.
Thank you.