1. We need an option so that we can exchange lend or gift/give units to other players.
Declined. It could be abused by alts and other suspicious players.
2. Also be able to make combines bigger by expanding with what ever resources necessary.
Combines will get bigger.
3. A mile stone for HQ's of Lv. 20.
Declined. The only milestone is and will be level 5.
4. A way to message/notify combine members that go inactive.
How?
5. A bank or similar were you can invest diamonds by other players borrowing them and getting them returned with interest (not necessary).
Declined. It would negatively affect our game balance.
6. A way to sell units/contracts/resources/diamonds to other players in exchange for units/contracts/resources/diamonds.
Declined. they are your personal gain, and they cannot be exchanged.
7. A way to defend friendly combines Mining Complexes and have a separate cash tab for 'other' defenders.
Declined. They should defend them using their own strengths.
8. A way to make a 'super combine' or group of combines formed up in a larger combine with a leader that can make diplomatic changes with other 'super combines', these 'super combines' would have a separate name and be created by a current combine C.E.O for ex. 10K diamonds, these would be able to occupy Mining Complexes and share them with the people who attack them or whoever defends it and is allowed by the leader to use cash in it ( then suggestion 7 will not be needed ).
We are considering such idea.
9. Be able to upgrade Mining Complexes to Lv. 10 to 'double vet ' units to make them more power full or be able to vet strategic units.
Declined. Level 5 is high enough.
10. A competition were commanders design there own unit and select the resources to train it, the attack/defense, ration consumption, picture, unit speed, carrying capacity, strategic capabilities, unit type and picture for it.
Declined. We are unable to create a customized Unit.
11. YOU NEED TO BE ABLE TO CHANGE YOUR COMBINE PICTURE.
Passed to devs.
12. A proper way to merge two combines, this could be through an agreement between the C.E.O's or through a special war.
Why for?
13. A way to win/earn Upgrade Designs.
Declined. You can win and earn Diamonds, and then buy Designs.
14. Be able to transport thulium between friends/logistics exchange/partners/combine members.
Declined. Thulium is a valuable Resource, you can't transfer it.
15. An auto function to turn cash on or of depending o the amount of defense in Mining Complexes, Or have a way of easily seeing how much defense they (combine member ) has in a Mine/s.
Some similar ideas have been passed to devs.
16. Be able to save cash?
How?
17. A way for combine members to have a C.E.O experience by the combine leader giving temporary leadership to the wile still limiting it and not making them an operations officer, this would be for a set amount off time give before the combine leader hands over control to the new temporary leader.
Why for?
18. Have an option for a 'spy to enter and spy on another combine while still being attached to their main combine.
Declined. Detected spy is a bad spy.
19. Remove combines that have the C.E.O go inactive for more than 3 weeks, and be able to be activated again if they come back.
Declined. Such Combines can change their CEOs.
20. A holiday mode to notify other players that you are not inactive and have automatic full base protection, this would have a limit of a minimum of 1 week were you can not log on without penalties so people can not use it to cheat.
Declined. It's a war. Nobody is safe here.
22. A way for there to be 'communist combines' were there is not one leader but an elected council to lead it.
Declined. You can set as many officers as you wish instead.