. Continue) day shield thing. This is another reason that forums can not be trusted for limited again. Enough of the limited. The rest I said was about plairum being not great and hope to never work with them on anything, not gonna respond unless one of plarium understands this, don't like these forums prefer email or in game since people can be really jerks or mean on forums, and kinda about how their other games on pc is better and such other then TDR but did a few changes that aren't great already on it. That's it. If not one plarium understands these issues then I'm done dealing with any of them and whoever says a bad comment then sucks to be you because I don't care what you say since you don't get unless you are a person that understands this. Name a few games that were better then this with both earners and spenders. World of tanks has proven it on most part of earners against spenders. I also don't got anything against spenders just pointing out the fairness and how it should be fun for both sides.
Commanders, every player in Soldiers can reach TOP positions. That, however, requires a lot of time, Resources, Units, and considerable effort. Alternatively, you can use Diamonds to develop your Base and increase military power to dominate the map. Everyone can get Diamonds for free simply playing the game actively, i.e. participating in Tournaments, capturing Diamond Caches, completing quests, etc.
Some players decide in favor of in-app purchases to save time. It allows them to progress a little faster. Again, all these advantages may be summarized in one word - time. It takes less time to advance, but does not change the core of what every player needs to do to develop their Base and grow military power. Moreover, there is a number of in-game limits so no one player can dominate an entire server. Therefore, when we develop a new feature, we make sure it will not negatively affect the game balance.
Petey said:
I don't like the text limitation and no copy and paste, text functions suck
You can always share your suggestions here - http://plarium.com/forum/en/soldiers-inc-mobile-warfare/suggestions/29709_your-suggestions-9
PlinyThaYounger said:
This game sucks. Big spenders are too easily able to dominate the smaller players. It pushes us out o
PlinyThaYounger, there are many ways to earn Diamonds for Quests, besides there are Tournaments where you can earn rewards for completing some basic game actions. Note that in military buildings you can buy Units for resources or get them as a reward on Ops.
Eugenia Misura said:
Commanders, every player in Soldiers can reach TOP positions. That, however, requires a lot of time, Resources, Units, and considerable effort. Alternatively, you can use Diamonds to develop your Base and increase military power to dominate the map. Everyone can get Diamonds for free simply playing the game actively, i.e. participating in Tournaments, capturing Diamond Caches, completing quests, etc.
Some players decide in favor of in-app purchases to save time. It allows them to progress a little faster.
Sorry, Did you try to play this game without donations and probably without admin account with unlimited diamonds?)
If i complete tournament with maximum reward, i can win... 65...125 diamonds)) For example Razor costs 88 diamonds to revive) so i can revive 1.5 Razors)) and to gain this reward i should waste 20 Razors)) Sounds really cool) and to build up all buildings we probably need 100 years without donations)) Really cool)So, you told here that with allies and with "special" tacticts and personal skills we are able to destroy everyone?
Looks like you don't know this game at all. And you never played it like a common user.
Today all our alliance was destroyed by 2 (!) donators with very huge army. (we have 56 sectors)
They have a lot of special troops that could be bought ONLY FOR DIAMONDS
Very huge armies.
So we were destroyed. And what we can do now? we need lots of recources to recover our army. Week would not be enought to make it so we will loose these troops.
we are not able to beats Ops as we need to return all prize troops back, but we are not able to do it.
We are not able even to revenge because after attacks this donators protect theirselves with the shield.
So, the only way is to donate or abandon his game.
Your game does not have any balance at all. donators are undefeatable. You dont care about common players. You think only how to earn money.Kibraiker007 said:
So, you told here that with allies and with "special" tacticts and personal skills we are able to destroy everyone?
Looks like you don't know this game at all. And you never played it like a common user.
Today all our alliance was destroyed by 2 (!) donators with very huge army. (we have 56 sectors)
They have a lot of special troops that could be bought ONLY FOR DIAMONDS
Very huge armies.
So we were destroyed. And what we can do now? we need lots of recources to recover our army. Week would not be enought to make it so we will loose these troops.
we are not able to beats Ops as we need to return all prize troops back, but we are not able to do it.
We are not able even to revenge because after attacks this donators protect theirselves with the shield.
So, the only way is to donate or abandon his game.
Your game does not have any balance at all. donators are undefeatable. You dont care about common players. You think only how to earn money.
their games are all pay to win since beginning.
coiner is the last winner as always....Commanders, we grant all users the opportunity to handle such situations themselves and develop their own strategies in proving your domination. Yes, it's takes time and patience, but Soldiers Inc: Mobile Warfare is a war strategy and you should be prepared to all situations that may happen.
Eugenia Misura said:
Commanders, we grant all users the opportunity to handle such situations themselves and develop their own strategies in proving your domination. Yes, it's takes time and patience, but Soldiers Inc: Mobile Warfare is a war strategy and you should be prepared to all situations that may happen.
Really? So is it OK that one single sector could eliminate 2 -3 -4 Alliances?
Is it OK that after his attacks he is protected by the shield and undefeatable?
Probably you can provide us tactic how to play with such gamers?
You do not have time in this game. When there are players that in a couple days get 50 million and over offensive power. And use the cover story that they got their army from Spec Ops. When Spec Ops pays out it certainly does not pay out enough to get to that point in such a short amount of time. And there is a maximum payout cap per spec ops mission depending on it's level.Commanders, we grant all users the opportunity to handle such situations themselves and develop their own strategies in proving your domination. Yes, it's takes time and patience, but Soldiers Inc: Mobile Warfare is a war strategy and you should be prepared to all situations that may happen.
Agree. As i know - the maximum you can earn on Spec Op is 7 million from 100 level. So it is a limit and you will need long time to recover this amount. but they recover all huge army in one day.Eugenia Misura said:You do not have time in this game. When there are players that in a couple days get 50 million and over offensive power. And use the cover story that they got their army from Spec Ops. When Spec Ops pays out it certainly does not pay out enough to get to that point in such a short amount of time. And there is a maximum payout cap per spec ops mission depending on it's level.Commanders, we grant all users the opportunity to handle such situations themselves and develop their own strategies in proving your domination. Yes, it's takes time and patience, but Soldiers Inc: Mobile Warfare is a war strategy and you should be prepared to all situations that may happen.
Commanders, some players decide in favor of in-app purchases to save time. It allows them to progress a little faster and use some advantages. All these advantages may be summarized in one word - time. It takes less time to advance, but does not change the core of what every player needs to do to develop their Base and grow military power. Moreover, there is a number of in-game limits so no one player can dominate an entire server. Therefore, when we develop a new feature, we make sure it will not negatively affect the game balance.