will there be content that helps the free to play to get acess more shards, gems, and books
Green Knight you mentioned in an early post We are working on a couple of developments that will increase the accessibility of some shards and books will that be something like a guaranteed rewards or is it like 50/50,
Outside characters gotten at end of the month and the 2 free ones and a starter how are players supposed to compete with end game content when shards are hard to come by and even when you hoard and have shard events there no guarantee that you get those characters if my math is right at end of the month u get 1 sacred 1 void about 10 ancient how is that enough to make headway
If you wana keep characters behind shard opening which Is a poor idea
Suggestions
Remove the mystery shard that you get dailiy from the store and switch it with an ancient shard and the once a week ancient shard switch to a void
After you complete your dailies get another ancient shard and after 5 days u get a void and after 30 days 4 sacred (rational you get a 6% to get a legendary if you have a sacred, if you have a void it .5 same for Ancient. so how will more shards after the balance of the game)
Have another calendar every week you get x amount of ancient and void shards days 1-6 day7 a sacred
or at day seven x amount of gems or energy
Add ancient shards to campaign with a solid drop rates
Add void to dungeons with solid drop rates
like if you do 20 battles you aught to get say around 5 shards
For clan boss rewards because it hard content everything up to brutal get a shard in addition to a gear potion nightmare and up double everything
Same for arena
Give players more shards wont affect the balance due to current drop rate what are the odds of a player getting all the top tier characters even if you do u still need gear masteries etc
Other option make characters farmable like the final node in a campaign make that a place where you can get shards fragments for characters or maybe add a store where you can buy them or like do a personal message to each player that if they play a month they get to a shot at a legendary
As someone who invested in this game i dont feel like my investment was worth it
you know how at the campaign you have for the most part avatars of different legendarily why not add another battle that lets you get fragments for that particular champion with a drop rate of x % so it takes time and it forces players to choose between farming gear, farming shards etc
have an option that you redo the campaign and get the rewards again
for arena once you reach a certain like like bronze 4 you cant fall below bronze 4 how is it far for a player to be on the verge of reaching a new reward rung and over night gets sent by to say bronze 3
have a arena store that allows you buy character fragments and shards and books
allow players to redo old fusion events along with the events or make the characters needed for fusion farmable
but most importantly i would like see changes that not just benefits top tier players but those who are just starting and those who are Free to play so that after a period of time they are able to make headway in clan boss, arena etc, the game has solid potential but there needs to be a balance im an avid gamer