You are correct, the Ally protect from Sandlashed will still proc, given an Ally's HP drops to 49% or lower, and not at zero, regardless of her RES. There are Block passive skills out there, but this is rare and really isnt that strong of a block to begin with. Come to think of it, I can only think of Ramantu that does this ? Pretty sure ive seen others with the ability also.
Yes HP and DEF should be priority, but its always best to grab some other stats as well with any champion build. Even if you only manage to find a few pieces with decent RES rolls youd still be able to acquire the sustainability youre looking for. Once youve done that, go for next stat which is pretty much always speed. With these three stats maxxed youre not going to have to worry about being CC'd so you can use her A2 to extend the Ally protect buffs, and also using her A1 to heal or provoke if you decide to do a hybrid build of ACC and RES.
I just recently finished a beautiful hybrid build for Miscreated monster, AKA Mr.Frankie, where I was able to get every stat pretty high considering my overall account progression and average champion stats. I would love to see how your Sandlashed turns out, when youre confident with it, as I have yet to start on mine.
So the speed boots and Chestplate questions, this is really up to , and without being able to review your inventory I really cannot give you advice here. I can tell you that you most definitely can build a tank with very high HP and DEF while using RES or ACC chestplates, and RES or ACC artifact sets. I generally use either RES or ACC chestplates for my "support" champs here.
I would probably use HP boots in this case, ones with atleast a double roll in speed as a substat though. Something I have found very effective in this game and especially for arenas, is that regardless of how fast or slow your team is, having their Speeds slightly stagger from one another in respect to turn order, is key to winning more fights. For example, your fastest champ is 190 speed, then following champs shouldnt be too much slower than your previous champion. So if you're going to build a slow team, make em tough, really really tough, and if you want a fast team or are using one or two of your fastest attainable speeds you can muster up champions, they probably wont be able to survive many enemy turns. so make sure they hit hard. Lol.
I pretty much build every new champion I get around identical speeds of all my others. Majority of my 6 star champs have speeds of ~ 200 or so. Since I am currently capped at the very lower thresholds of the 300 range with my best speed sets on my fastest champion, I do not worry about how fast my arena teams are because I just simply dont have the gear for it yet. Yet I still have speed boots on 90% of my champs.
When using anything other than speed boots, or HP/DEF/ATK chestplates, make sure the gear is the best you can find in that type, pretty much always going to be 6 star if you want any real benefit from the substat rolls, and you're looking for double, triple and while not probable most of the time, quad rolls in the stat that your replacing the gear for to begin with.
I can show you an example of this if youd like, of my best champion on my account hands down Stats wise atleast. :]
Also - congrats on current tag ranking. Hope you do make it to next tier, I think im in bronze III right now, lol.