Sounds like a plan, I’ll get going on that and keep you updated with my progress. I’m familiar with the term, but have never dialed any of my teams in using the 4:3 ratio.. is there some more info on how that’s done that I can check out?
I just used my last 12 epic tomes on Uugo too, so won’t be able to get the cool downs in order on Grush or Jarl for a while, but I’ll atleast get going on leveling/gearing them. Thank again for everything!
Broadly speaking, you'll want something like:
Skullcrusher - slowest other than ninja while being above 170 spd
BEK - faster than Skullcrusher
Ghrush - faster than Skullcrusher
Grizzled Jarl - at least 224 speed, change A3 to highest priority, delay A3 by three turns
Skullcrusher - slowest other than ninja while being above 170 spd
BEK - faster than Skullcrusher
Ghrush - faster than Skullcrusher
Grizzled Jarl - at least 224 speed, change A3 to highest priority, delay A3 by three turns
Ninja - at most 164 speed
Perfect, I’ll see what I can do with some gear to get them speed tuned correctly and get them leveled up. And then how do I delay the A3 by 3 turns? Is that just an AI tweak, or? Lastly, I’m assuming this all only works if booked correct? I have enough gems to get their masteries done, but am lacking in the time department at the moment.
Perfect, I’ll see what I can do with some gear to get them speed tuned correctly and get them leveled up. And then how do I delay the A3 by 3 turns? Is that just an AI tweak, or? Lastly, I’m assuming this all only works if booked correct? I have enough gems to get their masteries done, but am lacking in the time department at the moment.
Sadly, the custom AI tools won't give you any way of delaying by three turns - you'll have to just manually delay and then turn auto on after the three turns. But you can (and must) change priorities on the abilities so that the A3 is chosen over the A2.
As for booking - some champs need it more than others. Skull needs his A2 on 3 turns. BEK benefits strongly from his A2 being on 3 turns - but if you get Frozen Banshee, you probably want to run her instead. Ninja probably wants to be fully booked, since he's going to be your main damager. Jarl needs his A2 and A3 fully booked to get cooldowns on track.
One small correction also - I forgot that Jarl's purpose is ATK down on this team, so you want him on one turn delay instead of 3 on the A3. That unfortunately means no ATK down on turn 1 of the cycle, but hopefully the ally protect will make up the difference.
First let me say all the feedback from everyone has been awesome. I wish I had known about these forums earlier on when I started. I just used the websites and youtube comments for reference, which are great, but this level of detail is outstanding.
I've been playing for about 19 months now and have only some of what arenayyy2022 has accomplished. Even starting out with a P2P account and now having a F2P account, all the details provided here are very enlightening.
@Arenayyy2022, I wish you all the best on your future gaming. By staying patient and having "fun", it will be more enjoyable. I'm out!
I haven't read everything here, but when i see your list one pops into my mind : TORTUREHELM ! Look at some videos about him solo'ing dragon 20. I used him for that role on my first f2p account, to collect the items for my other champs. I had him at 80k HP and enough speed to never die in dragon 20 because of his revive every 3 turns.
And if you open a Frozen Banshee, she will be very good for your clanboss team, still does most damage in my nightmareteam (5-6 M).
How is Turvold's A3 damage calculated? Neither HellHades nore Ayumi give any formula. Hard to compare to Ninja, if the exact damage Turvold does is hidden.
Also, some things will depend on who we have booked. If there is a choice I think OP should be booking Ninja over Turvold, for example. Or BEK if he's not booked yet, as well.
How is Turvold's A3 damage calculated? Neither HellHades nore Ayumi give any formula. Hard to compare to Ninja, if the exact damage Turvold does is hidden.
I don't have the forumla any more because it is on my old PC.
However, what I can say is Turvold Damage is disgusting.
There is only 2 heroes in the entire game that I avoid in Arena.
1. Hegemon
2. Turvold
The funny part is I have beat Turvold teams in Arena.
The issue isn't about winning or losing.
The issue is with my health.
Everytime, I fight against a Turvold in arena the hairs on my Arm stand up & my Blood pressure gets high.
A Turvold running at you in Arena is the most terrifying thing.
My Blood pressure can't take it.
Turvold makes you feel utterly helpless.
There is nothing you can do.
Who ever he hits, They are instantly dead.
He does so much Damage - it is actually insane.
People build Clan Boss teams with Turvold and they do as much damage if not more than teams with a Poison hero.
The OP has been blessed and not to use Turvold would be a Crime.
Also, some things will depend on who we have booked. If there is a choice I think OP should be booking Ninja over Turvold, for example. Or BEK if he's not booked yet, as well.
I have BEK fully booked, ninja has 4 into him and Turvold none yet
I don't have the forumla any more because it is on my old PC.
However, what I can say is Turvold Damage is disgusting.
There is only 2 heroes in the entire game that I avoid in Arena.
1. Hegemon
2. Turvold
The funny part is I have beat Turvold teams in Arena.
The issue isn't about winning or losing.
The issue is with my health.
Everytime, I fight against a Turvold in arena the hairs on my Arm stand up & my Blood pressure gets high.
A Turvold running at you in Arena is the most terrifying thing.
My Blood pressure can't take it.
Turvold makes you feel utterly helpless.
There is nothing you can do.
Who ever he hits, They are instantly dead.
He does so much Damage - it is actually insane.
People build Clan Boss teams with Turvold and they do as much damage if not more than teams with a Poison hero.
The OP has been blessed and not to use Turvold would be a Crime.
So, I have seen info on Turvold and was super excited when I first pulled him, but everything I have read and seen says that he is VERY situational and niche. I am pretty much FTP right now and don’t want to spend the $ for tomes for him and not sure if I even have a team to build around him.. your thoughts?
As someone who uses Turvold in cb I would actually disagree with op using him.
He is very hard to keep alive as if you want to see those huge crits he is the definition of a glass cannon. I would say it is pretty much required to be running a unkillable comp to actually use him.
Even a standard unkillable comp won't cut it because of turvolds self speed buff.
I'm not a big fan of ninja but for ops situation it would be better atm.
Especially with Turvold unbooked and Ninja 4 books in already, I think it's pretty easy Ninja. Ninja is going to be much more useful pretty much everywhere in the game, too.
So, I have seen info on Turvold and was super excited when I first pulled him, but everything I have read and seen says that he is VERY situational and niche. I am pretty much FTP right now and don’t want to spend the $ for tomes for him and not sure if I even have a team to build around him.. your thoughts?
My thoughts are:
- You should use Turvold
- You can get Tomes from Clan Boss.
- I think the starting team I recommend could be a decent try.
Hey karmas.. i just pulled Steelskull!! DEF and poison? Im thinking this is a game changer for the team comp, your thoughts?
The poison from Steelskull is not reliable enough to warrant the loss of damage that Jarl provides, IMO. But you could certainly experiment and see. Steelskull is almost a necessity for faction wars, so you probably won't be losing much leveling him to try.
The poison from Steelskull is not reliable enough to warrant the loss of damage that Jarl provides, IMO. But you could certainly experiment and see. Steelskull is almost a necessity for faction wars, so you probably won't be losing much leveling him to try.
Almost guaranteed to want him for Faction Wars 21, I'd say. He was invaluable for me.
I don't have the forumla any more because it is on my old PC.
However, what I can say is Turvold Damage is disgusting.
There is only 2 heroes in the entire game that I avoid in Arena.
1. Hegemon
2. Turvold
The funny part is I have beat Turvold teams in Arena.
The issue isn't about winning or losing.
The issue is with my health.
Everytime, I fight against a Turvold in arena the hairs on my Arm stand up & my Blood pressure gets high.
A Turvold running at you in Arena is the most terrifying thing.
My Blood pressure can't take it.
Turvold makes you feel utterly helpless.
There is nothing you can do.
Who ever he hits, They are instantly dead.
He does so much Damage - it is actually insane.
People build Clan Boss teams with Turvold and they do as much damage if not more than teams with a Poison hero.
The OP has been blessed and not to use Turvold would be a Crime.
On takeovers I have done I have seen Ninja equal or outperform Turvold in the same comp, optimized to take advantage of Turvold's A3 with 6-8 buffs every time.
We ended up going with Turvold cause the team was still a 150mil UK team. But that was only becuase Ninja is SO GOOD everywhere that the account owner wanted to leave him built specifically for Hard Doom Tower and be able to easily use in 3v3.
So I agree Ninja is the DPS to go with and to book. He's just too useful across the entire game to not build first. And once you have a great CB DPS, you have other stuff to build for a bit. :)
Against my better judgement, i picked up a shard pack for the event and pulled the following:
Umetogi
Frozen Banshee
Ruel the Huntmaster
i dont think the orhers do much for my CB team, but with Frozen Banshee now an option, which direction do you think i should take the team? Or stay on course with