Hi! Both Void shards and Ancient shards have the same chance of summoning Champions as far as their rarity is concerned. That is the main criteria for the Mercy system. Void shards are harder to get, true, but they also provide generally better Champions of the same rarity.
Thank you for asking!
Simple, both ancient and void shards have the exact same probability for rare, epic, and legendary champs. On all shards, the pity probability kicks in when the additieve chance of recieving a leggo equals 100, e.g. the chance of a leggo for either type of shard is 0.05%, and 0.05% x 200 = 100%. If you don't have a leggo by then, the odds start going up.
Yep - so they say - if they had a transparent mercy system that showed where we were but they don't, and they banned any third party apps that did it so believe them or not, as I've been playing for about two and a half years and got one Legendary from voids (Wurlim, never used) I prefer not
Yep - so they say - if they had a transparent mercy system that showed where we were but they don't, and they banned any third party apps that did it so believe them or not, as I've been playing for about two and a half years and got one Legendary from voids (Wurlim, never used) I prefer not
I've been tracking every shard (except mystery) I've oepened since early February. I've never even actually initiated mercy, so yeah the odds are what they say. That doesn't mean some may have better luck and some may have bad luck. I hope your luck improves soon.
Edit:
Since 2/26 I've opened 678 ancients (12 leggos).
Since 2/13 I've opened 176 voids (1 leggo).
Since 1/29 I've opened 68 sacreds (8 leggos).
I've been tracking every shard (except mystery) I've oepened since early February. I've never even actually initiated mercy, so yeah the odds are what they say. That doesn't mean some may have better luck and some may have bad luck. I hope your luck improves soon.
Edit:
Since 2/26 I've opened 678 ancients (12 leggos).
Since 2/13 I've opened 176 voids (1 leggo).
Since 1/29 I've opened 68 sacreds (8 leggos).
Thanks - I'd just like some reward from voids, Arbiter from missions and as I said Wurlim, I've done OK from Sacred and Ancient though so it's really just for my own needs rather than needing a specific one to complete something
I guess I should also say atm I'm only 4 ancients away from inititating mercy, so 24 shards away from a garanteed leggo. lol that's why I'm hopping they'll have another get a leggo, get a second one free deal like they've done in the past.
You might be in for a surprise.
With the Mercy system, I once had to pull 239 ancient shards before getting a leggo. You might imagine hwo pissed oof I was at this.
The trick with the mercy system for ancients (and I guess for voids as well) is, that if you draw an epic champion, this draw does not count for your number of ancients pulled without getting a leggo.
So you can draw like 30 Epics from the shards, than your mercycounter is not at 200 but at 170....
You might be in for a surprise.
With the Mercy system, I once had to pull 239 ancient shards before getting a leggo. You might imagine hwo pissed oof I was at this.
The trick with the mercy system for ancients (and I guess for voids as well) is, that if you draw an epic champion, this draw does not count for your number of ancients pulled without getting a leggo.
So you can draw like 30 Epics from the shards, than your mercycounter is not at 200 but at 170....
WOW, I didn't know that little tidbit. Thanks!
WOW, I didn't know that little tidbit. Thanks!
You are welcome. This is the explanation I got from Farbstoff who is doing the RSL helper. It is also in line with my numbers. I write down the number of shards I pull, split into x1 and x2. I write down every epic+ I get with the number. Here are some of my statistics (Base numer of shards -> 4000+, most of them ancients)
My highest number of ancient shards pulled without an epic: 36-26-26(at a x2 !)
Highest number of ancient shards pulled without a legendary: 239-222-219
Lowest number of ancients pulled between legendaries: 3
Highest number of void shards without epic: 32-28-26-25(x2!)
Highest number of voids without a legendary: 204-201
Lowest number of void pulls between legendaries: 7
Highest number of sacreds without legendary: 23
Lowest number of sacred between legendaries: 1 (the second one was Nobel so I am not sure this counts)
Calculated success rate versus announced success rate:
Ancients :
Epic [x1 (8%) - x2 (16%)] 9,3% - 17,42 %
Legendary [x1 (0,5%) - x2 (1%)] 0,72% - 1,13 %
Void
Epic [x1 (8%) - x2 (16%)] 8,99% - 16,32%
Legendary [x1 (0,5%) - x2 (1%)] 1,09 % - 0,52 %
Sacred
Legendary [x1 (6%) - x2(12%)] 5,7% - 12,7%
Overall the numbers are very close to the numbers Plarium is giving. Thedifferences I attribute to the influence of random numbers.
I share your pain, there should be a different system for voids
Plarium are making a ton of cash this way. In the last couple of weeks I've gone all out trying to get a
boosted summons lego . 12 sacred, nearly 100 ancient and 76 void shards. All I got from all that was a Royal Huntsman dupe a guaranteed Madame Serris and a Skullcrusher that hold any value. The mercy should at least guarantee a Lego without just a chance increase.
The mercy system DOES garantee leggos for ancient and void shards after pulling 220 rares without a leggo, you're garanteed to get one.
That may be the case - but that is not what is written...Mercy systems does not say after 220 Rares, it says your chances goes up after 200 summons - which is a blantant lie as Matrim showed in his post and Plarium confirmed. So it is not wrong to expect after 220 SUMMONS you get a legendary.
That may be the case - but that is not what is written...Mercy systems does not say after 220 Rares, it says your chances goes up after 200 summons - which is a blantant lie as Matrim showed in his post and Plarium confirmed. So it is not wrong to expect after 220 SUMMONS you get a legendary.
I completly agree this is not what is written, and with everything else you say. But that is not what happens in my understanding. Unfortunante the words don't match the deeds.
I completly agree this is not what is written, and with everything else you say. But that is not what happens in my understanding. Unfortunante the words don't match the deeds.
Yes, hence this thread. Since void's are harder to get, it also doesn't make sense for the mercy system to be the same - argument is that the summoning is the same. Yes, which leads to the next question - why is the summoning the same? Void shards are 5x more expensive than the ancient shards - the summoning should reflect that.