Dear all,
Lilitu:
A1 [DEF]:
Attacks 1 enemy 2 times, then places a [Shield] buff equal to 10% (+10%, +10%) of this Champion’s MAX HP for 2 turns on this Champion and the ally with the lowest HP.
A2 (CD: 5 turns -> 4 turns)
Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
A3 (CD: 6 turns -> 4 turns)
Revives all dead allies with 70% HP. Places a [Veil] buff on all allies except this Champion for 1 turn. Places a 15% [Continuous Heal] buff on all allies for 2 turns.
Passive:
Decreases the damage taken by all allies from AoE attacks by 25% (15% from Bosses). Decreases the damage taken by all allies from AoE attacks by 40% if an ally is under a [Veil] buff (25% from Bosses).
This is essentially more than 2 other earlier legendaries could do.
A standard attack granting 2 turn Shield of 10% (+20%) Lilitu's MAX HP for 2 champs, a 4 turn CD 50% [+ATK] + [Block Debuffs] for 2 turns for all and a 2 turn [Perfect Veil] for all except Lilitu, a 4 turn CD rezz all with 70% HP, veil on eyveryone escept lilitu herself and 15% continuous heal for 2 turns for all and a general damage decrease of at least 25% (15% from Bosses), 40% if veiled.
Just by summarizing the abilities I'm reminded how powerful she is with the appropriate build and gear. It's 2 legendaries in one. She's not even a void champ. Compare to Angar for example (void legendary).
I personally had to accept the successive lyincreasing nerf of my fused Tormin. Now even a 100% counterattack champ is granted everyone for free.
I can understand why Lilitu is a nerf candidate just by looking at the above and based on my experiences in arena Gold IV. It will produce some more balance.
BTW Siphi is also seriously overpowered, even more than Lilitu. Hopefully she will be adjusted a little bit. I appreciate anyone having luck and drawing strong champs. But should a single non-void legendary be better than 2 other legendaries put together?
Kind regards
Arthurios