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Hydra Rebalance - Missed Opportunities

Hydra Rebalance - Missed Opportunities

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Oct 9, 2024, 21:0010/09/24
01/31/20
993

Hydra Rebalance - Missed Opportunities

Hydra & Hydra Clash need to change, and I am glad that Plarium is fianlly addressing it, but I think they are missing some big opportunities here and that the changes highlighted in today's video do not do enough:  

  • I am pretty sure they DID NOT do enough to reduce Trunda's dominance of Hydra, and they simultaneously killed the only real alternative (Wixica). (And Trunda is actually receiving a significant buff for Arena  and as an HP Burner. LOL.) 
  • They completley killed the Wixica comp, so why insult the players that built versions of that team by stating that the 1M point shield explosion is still a viable stratgey for Hydra?  No one in their right mind is going to run that team to try to grow sheilds and get them stolen to let Yannica do 1M point hits.
  • They did not fix Yumeko so that she cannot reset other copies of herself, so that is going to leave the dominant Trunda/Yumeko comps right on top, now with no challenger.
  • They totally missed the low-hanging-fruit of partially un-nerfing the 10% dmg cap imposed on the Max HP Hitters.  That could provide a whole range of Trunda alternatives....unless the increase to the damage they do against the decapitated heads does more than I expect it to... 
  • It'd be better to cut off the turn count at 500, making Hydra a short, but intense battle.
  • This was the perfect time for further AI changes that would give users more programmability and/or further improve the ability to do auto runs.     
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24
Comments
Oct 10, 2024, 02:4210/10/24
06/25/20
6718

One thing to add - they also completely obliterated the Emic Taunt comp.

Oct 10, 2024, 04:2710/10/24
Oct 10, 2024, 04:34(edited)
07/01/22
416

I don't think the Yumeko + Yumeko is a big problem especially once people get the Siege Champ Lamasu. Lamasu's A3 is booked 4 Turn CD and does a lot, including Completely Resetting the Target's Skills. That means Lamasu + Yumeko literally reset cooldowns every turn BUT that's not even the worst. Lamasu + Kymar, now the Cooldown Length is completely irrelevant so even 5 turn CDs are fully reset every single turn.

Lamasu is someone a lot of players will have in a few months, eventually guaranteed for all players. Yumeko + Yumeko will be a distant memory, so that's likely why they didn't touch her. Even if they did make it so she doesn't reset copies, it won't matter as soon as people get Lamasu.

Also, I think you're being a little too harsh about Trunda for Hydra. For Arena, yeah that was a sweet buff and her overall buffing was a "apology" for the people who have her. The real problem is that they didn't do anything to offset making Taunt suck or buff Wixwell/Yannica in any way to make up for this change.

 But you gotta remember, for Trunda to do the godlike billions you needed 6 star Crushing Rend and a LOT of people probably spent a LOT of money trying to get that soul. They're not gonna piss off the Cash Cows. The fact Trunda did have a 6 Star Soul requirement vs. Wixwell, Yannica and Emic who all could do their thing without a Soul, has to be factored in

Oct 10, 2024, 05:0910/10/24
01/31/20
993
Onikage55

I don't think the Yumeko + Yumeko is a big problem especially once people get the Siege Champ Lamasu. Lamasu's A3 is booked 4 Turn CD and does a lot, including Completely Resetting the Target's Skills. That means Lamasu + Yumeko literally reset cooldowns every turn BUT that's not even the worst. Lamasu + Kymar, now the Cooldown Length is completely irrelevant so even 5 turn CDs are fully reset every single turn.

Lamasu is someone a lot of players will have in a few months, eventually guaranteed for all players. Yumeko + Yumeko will be a distant memory, so that's likely why they didn't touch her. Even if they did make it so she doesn't reset copies, it won't matter as soon as people get Lamasu.

Also, I think you're being a little too harsh about Trunda for Hydra. For Arena, yeah that was a sweet buff and her overall buffing was a "apology" for the people who have her. The real problem is that they didn't do anything to offset making Taunt suck or buff Wixwell/Yannica in any way to make up for this change.

 But you gotta remember, for Trunda to do the godlike billions you needed 6 star Crushing Rend and a LOT of people probably spent a LOT of money trying to get that soul. They're not gonna piss off the Cash Cows. The fact Trunda did have a 6 Star Soul requirement vs. Wixwell, Yannica and Emic who all could do their thing without a Soul, has to be factored in

You are forgetting that Kymar's reset ability cannot be reset by any other toon, including himself.  Yumeko is unique in this way, and that is what makes her broken for Hydra.  

As far as too harsh about Trunda?  After watching Saph's video today about Trunda damage in Hydra, I don't think I was harsh enough.  Saph did a whole bunch of math on damage multipliers and basically said that Trunda will remain as OP as ever for Hydra.  Will she do less total damage? Yes.  Will she still do 5X-10X more than anyone else? Yes...which means that Trunda is still broken beyond compare and they just killed the only viable alternate.

Saph's conclusion: Plarium Devs do not understand how their own damage multipliers and damage bonuses actually work to stack damage.  Seems strange since they have obviously created a very succesful game, but their continuous mathermatical failures cannot really be explained in very many ways.    

Oct 10, 2024, 06:1210/10/24
Oct 10, 2024, 06:40(edited)
07/01/22
416
WileyMan

You are forgetting that Kymar's reset ability cannot be reset by any other toon, including himself.  Yumeko is unique in this way, and that is what makes her broken for Hydra.  

As far as too harsh about Trunda?  After watching Saph's video today about Trunda damage in Hydra, I don't think I was harsh enough.  Saph did a whole bunch of math on damage multipliers and basically said that Trunda will remain as OP as ever for Hydra.  Will she do less total damage? Yes.  Will she still do 5X-10X more than anyone else? Yes...which means that Trunda is still broken beyond compare and they just killed the only viable alternate.

Saph's conclusion: Plarium Devs do not understand how their own damage multipliers and damage bonuses actually work to stack damage.  Seems strange since they have obviously created a very succesful game, but their continuous mathermatical failures cannot really be explained in very many ways.    

Ok even if Lamasu can't reset Kymar, she can reset Yumeko which makes Yumeko able to do her ability constantly. Double Yumeko isn't a issue since Yumeko + Lamasu = More OP.

Also you seem to forget that the Devs can make further changes based on what a patch does to the Meta. You don't know that Trunda won't get another minor rework shortly.

EDIT: For Trunda I watched Saph's video and it's all ON PAPER stats. Didn't see any in-game hits/damage AND his spreadsheet is stacking every possible buff you can get in a best case scenario. 

Look at all this extra he's factoring, that's 92% Damage increase between Firrol, 9 piece Protection with 4 buffs active from champs in Protection, Gurptuk... 42% right there which, again, is another required champion to even make this work. I'm including a screenshot so others can see exactly how much you need to stack to achieve the insanity 

i


Oct 10, 2024, 07:1410/10/24
01/31/20
993
Onikage55

Ok even if Lamasu can't reset Kymar, she can reset Yumeko which makes Yumeko able to do her ability constantly. Double Yumeko isn't a issue since Yumeko + Lamasu = More OP.

Also you seem to forget that the Devs can make further changes based on what a patch does to the Meta. You don't know that Trunda won't get another minor rework shortly.

EDIT: For Trunda I watched Saph's video and it's all ON PAPER stats. Didn't see any in-game hits/damage AND his spreadsheet is stacking every possible buff you can get in a best case scenario. 

Look at all this extra he's factoring, that's 92% Damage increase between Firrol, 9 piece Protection with 4 buffs active from champs in Protection, Gurptuk... 42% right there which, again, is another required champion to even make this work. I'm including a screenshot so others can see exactly how much you need to stack to achieve the insanity 

i


He was comparing maximum output with the old formulas and the new formulas.  Since Plarium is trying to rein in the out-of-control Mega-Meta Trunda comps, this is exactly the math that needs to be done.

Oct 10, 2024, 07:1810/10/24
01/31/20
993
Onikage55

Ok even if Lamasu can't reset Kymar, she can reset Yumeko which makes Yumeko able to do her ability constantly. Double Yumeko isn't a issue since Yumeko + Lamasu = More OP.

Also you seem to forget that the Devs can make further changes based on what a patch does to the Meta. You don't know that Trunda won't get another minor rework shortly.

EDIT: For Trunda I watched Saph's video and it's all ON PAPER stats. Didn't see any in-game hits/damage AND his spreadsheet is stacking every possible buff you can get in a best case scenario. 

Look at all this extra he's factoring, that's 92% Damage increase between Firrol, 9 piece Protection with 4 buffs active from champs in Protection, Gurptuk... 42% right there which, again, is another required champion to even make this work. I'm including a screenshot so others can see exactly how much you need to stack to achieve the insanity 

i


Yumeko & Lamasu will not work as you continue to describe if Plarium simply fixes Yumeko's reset ability so that it cannot be reset, just like the other reset abilities currently in the game.  Players seeking balance have been calling for that single change since it was first discovered that her reset skill could be reset.  In the beginning, it was assumed that it wasn't suppossed to work like it does, but Plarium opted not to change, probably so they could sell a ton of void shards....

Oct 10, 2024, 07:4310/10/24
Oct 10, 2024, 07:45(edited)
07/01/22
416
WileyMan

Yumeko & Lamasu will not work as you continue to describe if Plarium simply fixes Yumeko's reset ability so that it cannot be reset, just like the other reset abilities currently in the game.  Players seeking balance have been calling for that single change since it was first discovered that her reset skill could be reset.  In the beginning, it was assumed that it wasn't suppossed to work like it does, but Plarium opted not to change, probably so they could sell a ton of void shards....

What you're also not understanding is Reset and Reduce Cooldown are different things. Two Painkeepers can reduce each other right? Exactly. Emic and Painkeeper can reduce each other right? You gotta stop saying "Reset" because that's an entirely different mechanic that doesn't depend on the length of the cooldown.

I'd actually support you more if you'd say the Length of the Reduction should be lowered to 2 or something.

Lastly, you can't say Yumeko & Lamasu "Will not work" as I'm saying because again, one does a SINGLE TARGET reset and the other does a reduction. Kymar's is a Team Reduction, which is likely why his can't be reduced or reset. Apples to Apples if we're gonna theorycraft

Oct 10, 2024, 16:3210/10/24
Oct 10, 2024, 16:34(edited)
09/11/22
25

Honestly all that was ever needed was a cap on points for each difficulty except Nightmare. That way people are encouraged to make crazy teams on Nightmare,  but every other difficulty did not get too crazy. 

But why make a simple solution instead of overcomplicating it and hope you didn't create a new problem. Oh wait, this gives better job security,  so you get paid to fix the next issue you just caused. 

dthorne04Moderator
Oct 10, 2024, 16:5310/10/24
Oct 10, 2024, 16:58(edited)
12/30/20
6215
Onikage55

What you're also not understanding is Reset and Reduce Cooldown are different things. Two Painkeepers can reduce each other right? Exactly. Emic and Painkeeper can reduce each other right? You gotta stop saying "Reset" because that's an entirely different mechanic that doesn't depend on the length of the cooldown.

I'd actually support you more if you'd say the Length of the Reduction should be lowered to 2 or something.

Lastly, you can't say Yumeko & Lamasu "Will not work" as I'm saying because again, one does a SINGLE TARGET reset and the other does a reduction. Kymar's is a Team Reduction, which is likely why his can't be reduced or reset. Apples to Apples if we're gonna theorycraft

Respectfully, nothing compares to what Yumeko enables and what she allows in terms of team comps/damage upside. What she does exists in its own space in Raid. She opens up team spots (sometimes multiple) which then allows us to bring in Lanakis, Shu Zhen, etc. all while having champions like Nia, etc. that allow even more cooldown nonsense. 

The freeing up of multiple team spots may loom even larger with Trunda comps that still thrive (likely) needing another DPS of sorts given the new chomp rules. 

ShortOnSkillzModerator
Oct 10, 2024, 17:0610/10/24
06/24/19
2425
dthorne04

Respectfully, nothing compares to what Yumeko enables and what she allows in terms of team comps/damage upside. What she does exists in its own space in Raid. She opens up team spots (sometimes multiple) which then allows us to bring in Lanakis, Shu Zhen, etc. all while having champions like Nia, etc. that allow even more cooldown nonsense. 

The freeing up of multiple team spots may loom even larger with Trunda comps that still thrive (likely) needing another DPS of sorts given the new chomp rules. 

Imma just assume the Whales swap to double Trunda.

Oct 10, 2024, 17:1210/10/24
12/19/19
6449

Lots of math being done to hypothesize the impact, right or wrong who knows... but the formula is a complete guess and I don't think anyone is close to accurate. Let's wait and see some test server numbers or actuals on the 16th.

Did trunda get nerfed enough, maybe not? Are the other changes enough... idk 

Is this a step in the right direction? I say 100% for all the changes. 

As usual, plarium could do 9 of 10 things well, and 99% of the focus will be on the other one from this player base.

Like complaining about a red dot... 🙄  😆 🤣 


dthorne04Moderator
Oct 10, 2024, 17:1410/10/24
12/30/20
6215
ShortOnSkillz

Imma just assume the Whales swap to double Trunda.

Nature's Wrath here we come. 

dthorne04Moderator
Oct 10, 2024, 17:1410/10/24
12/30/20
6215
Trips

Lots of math being done to hypothesize the impact, right or wrong who knows... but the formula is a complete guess and I don't think anyone is close to accurate. Let's wait and see some test server numbers or actuals on the 16th.

Did trunda get nerfed enough, maybe not? Are the other changes enough... idk 

Is this a step in the right direction? I say 100% for all the changes. 

As usual, plarium could do 9 of 10 things well, and 99% of the focus will be on the other one from this player base.

Like complaining about a red dot... 🙄  😆 🤣 


But I want to react now and not see how anything pans out

Oct 10, 2024, 17:2710/10/24
12/19/19
6449

I'm curious about how the HP health on decapped heads is going to affect things. And how the respawning works for heads after the first 2 come back.


ShortOnSkillzModerator
Oct 10, 2024, 18:2510/10/24
06/24/19
2425
Trips

I'm curious about how the HP health on decapped heads is going to affect things. And how the respawning works for heads after the first 2 come back.


I got a bad feeling my debuffs are never gonna be off CD when heads respawn

ShortOnSkillzModerator
Oct 10, 2024, 18:2510/10/24
06/24/19
2425
dthorne04

Nature's Wrath here we come. 

Indeed.

Oct 10, 2024, 18:4310/10/24
12/19/19
6449
ShortOnSkillz

I got a bad feeling my debuffs are never gonna be off CD when heads respawn

I'm planning on autoing all 3 for the near future for 1.2B+ and getting carried by teammates until I get to my long "to build soon" list and others find the new meta comps lol.  Just glad I have Marius.

Oct 10, 2024, 19:0310/10/24
07/01/22
416
dthorne04

Respectfully, nothing compares to what Yumeko enables and what she allows in terms of team comps/damage upside. What she does exists in its own space in Raid. She opens up team spots (sometimes multiple) which then allows us to bring in Lanakis, Shu Zhen, etc. all while having champions like Nia, etc. that allow even more cooldown nonsense. 

The freeing up of multiple team spots may loom even larger with Trunda comps that still thrive (likely) needing another DPS of sorts given the new chomp rules. 

Sure, I believe she's the only full team 3 turn CD reduction. I'm getting conflicting things from my discussion so just to clarify, are you also saying that her Ability shouldn't be able to have it's CD reduced in any form OR just can't be reduced by a 2nd Yumeko?

dthorne04Moderator
Oct 10, 2024, 19:1110/10/24
12/30/20
6215
Onikage55

Sure, I believe she's the only full team 3 turn CD reduction. I'm getting conflicting things from my discussion so just to clarify, are you also saying that her Ability shouldn't be able to have it's CD reduced in any form OR just can't be reduced by a 2nd Yumeko?

yes

Oct 10, 2024, 20:1010/10/24
07/01/22
416
dthorne04

yes

Ok what about Reflex Set? I haven't used my Kymar much so I don't know if Merciless/Reflex reduces his CD either. Also is this strictly Yumeko or should it extend to all champs who reduce cooldowns of skills that reduce cooldowns.

Lastly, any inside info on how Lamasu's ability will work regarding Kymar? Since they're both demons especially, because a Demon Faction Champ will be available someday