Hydra Head Regrowth Question: Bug or WAI?
I'm noticing sometimes that a Decap'd Hydra Head will regrow with a 2 for their remaining respawn. I'm ASSUMING there's some sort of "turn cap" where your team can only take so many turns while a head is decap'd before it respawns automatically, so its a "Whichever comes first" situation. IE: Either the decap'd head takes 2 turns OR your team takes 20 turns (just using 20 as a random number).
Is this what's going on? Or is this a known issue? Because it really reduces the value of Decrease Speed on Decap'd Heads if this is correct. I hope I explained this right