In a related topic that illuminates the issue at hand, Plarium thinks that there are plenty of lego books available in-game. I skip virtually no lego books that can be achieved by grinding, and I must treat lego books as an ultra scarce resource to be used only on A-Tier toons and above or in the case of a proven need for a skillset. I have 53 unbooked legos, many of which are levelled, mastered and ready to be built, but can never be booked. That 53 does not count dupes of fully-bulit-and-booked toons that I might use a second copy of if books were more plentiful.
I completley agree that more glyphs are available than ever before, but the need has increased far faster than the supply. The scarcity of top end glyphs is even worse than the scarcity of lego books, while Sintranos requires more and more toons to be built.
Many comments get thrown into the "give me more free stuff" bucket and then summarily dismissed by mutliple forum dwellers.
If asking for higher levels of FW that would be increasingly difficult and offer better rewards is "give me more free stuff", then is that what it was when we got L25 Dungeons, and then Hard Mode Dungeons? Both offering better gear than we could get from L20 Dungeons?
This is a game that rewards grinding, incremental improvement, more grinding, more imprevement...It always has been and I assume it always will be. IMO, asking for harder levels with better rewards is the exact opposite of "give me more free stuff". I am asking for the opportunity to earn more/better rewards by solving new & unique challenges.
I do agree that a couple of the other ideas could be seen as "give me more free stuff", but I have always felt that the 5S/6S droprate on L21 should be better than the drop rate for L20, so I look at that one as just correcting a years-long error.