Non-grindy content.
In a discussion on another post, I touched down on the part that annoys me the most about the game - that the game hides behind the grind to keep players engaged. Take out the grind, how much of the game is actually gameplay you enjoy? New content is more grind. Live arena sounds cool, but how often do we get that? Iron Twins is a grind, Sand Devil is a grind, once you get a team built, it's just pressing play and waiting for the runs to end.
So how about some ideas for content that is more manual, more entertaining, and more rewarding?
1. Arena CvC. Every player in CvC posts up their defese, and clan members try to take everybody out. If you're a well-coordinated clan, you can discuss your options and decide who takes on whom.
2. Practice Arena. You don't get any medals or resources, you're playtesting your team against different other teams. That way, we stay engaged in the game without costing you any precious arena medals that would affect your bottom line.
3. In-clan sharing. Say I want a competition: who can score the most on CB or I want to reward MVPs for CvC score....let me send some gems or clan coins their way. Or let the clan leader set-up some in-clan competition and objectives.
These are just a few suggestions, but I'm sure people here can come up with more that don't include Plarium giving away the precious in-game resources.