I love this game, but I hate all the artifact challenges.
I'm now on the 6-8 "Equip 4 champions with three 3* artifact sets of level 8 or higher"
At first I saw that I'm already 2/4, so I equipped two more champions with 6 3* same type artifacts and level them up to 8 right away. However, it says that the progression is 3/4. So I went back to see if I missed anything. Surprisingly, the two champions I just equipped with were the only champion I have with "three 3* artifact sets with lv8 or higher", I have no idea how the original 2 out of 4 came from.
What I'm trying to say is that, maybe with this kind of mission, you can show us which champions have qualified for the mission. It's just a solution I can think of for now, I believe there are more and better solution to this.
There are tons of champions and artifacts, and there are 2 pieces per set and 4 pieces per set, so it can be very confusing with this kind of challenges.
Once again, great game :)
deathsoul10 said:
Ok I'm on an artifact mission where I have to upgrade 6 offense artifact on a rare attack type to level 4 or higher and I have all my gear on the champion at 10 or higher and the mission won't complete
Easiest is to get a new Rare (Blue) Champion, that is labeled Attack.
https://i.ytimg.com/vi/4QdZzsyEKmc/hqdefault.jpg
Try the Sorceress that you can farm freely from the campaigns. Then you equip 6 offense artifacts and then level them. So you have OFFENSE Set x3 on the champion.
Note: in some challenges it starts to count from the moment you unlocked the challenge and previous setups, earnings or achievements are not counted.
Hey,
here are some suggestions:
1. a system that allows you to modify the substats by spending coupons or something like that, and we can get those coupons from maybe campaign/dungeon /clan bosses or perhaps arena. And maybe we can choose the substat we want to upgrade.
2. when upgrade fails, it gives us a bonus successful upgrade rate for next time, and it stacks up.
(btw I prefer seeing numbers though, instead of just high/medium/low. How low is LOW? I can still fail three times when having a HIGH?)
3. a festival (since there are already events existing) that all artifacts upgrading costs 50% off or energy consumption 50% off for maybe a week.
4. a time limited skill tome dungeon and silver dungeon.
these are the feature of most of the Japanese and Korean games that I've played, and I think they will work perfectly on yours too.
:)
Been playin for 3 intensive consecutive days trying to complete "artifact challenge 6.3" ... I've even fell asleep while hitting the "Replay" button over and over again !!
I've lost count of the energy spent, but it's in the thousands for sure.
At least give us an option to hit skip, even if it means spending diamonds. Forgetting about the challenge and doing Other things isn't a problem solver.
I love this game, and all of it's characters, but unfortunately this artifact challenge is gonna cause me to quit.
Cirilla said:
Hello everyone! Our game designers are already in the process of making this one easier. We plan to release the updated quest in 1.7. Stay tuned!
Rly!?
So it will be easy now for other players?
And what with those who done it already? Bc of tone energy (that new players will not use so muchafter update) and time I used and spent do we get some huge Energy recompense?
I used like 2k energy or more... That will be so... Unfair!
https://i.ibb.co/TTQb60R/Screenshot-20190428-185647.jpg
LongMeatRalph said:
I’ve been stuck with this [Artifact Progress Mission] for 2 days now... I have no clue what it means or how to do it.
Can you guys help me or tell me what to do?
Equip an ATK type champion with Gauntlet, Chestplates and Boots with ATK(%) as their primary stat.
Hey
Gauntlets, Chestplates and Boots have different stats that they can have as primary attribute (that one that they have even if they are grey)
Additionally, the increase value can either be absolute (+25) or percentage based (+2%)
So quest wants you to equip 3 these items with bonus to atk and the value being +x%