Hi Scald,
To be competitive stashes should be able to make every one a little profit when holding it not only the high level players in the game.
With the constant "Capture stashes" event its not even possible to take a stash, or even do the "collect (XXXX) resources from a stash" event.
At my side of the lands all stashes are most of the day not occupied, and when there is someone on a stash; in 99% its a player way over lvl 80
Lower level players don't even bother to take a stash any more or try to get its resources because they know they will be whipped out by level 80+ players before even reaching 4 minutes on that stash
All i want is that you guys think about how to change stashes so that its not only the high lvl 80+ players that profit from it (like it is now)
Also Turbomaster74; what you say is wrong people don't even get the time to collect resources, only the High 80+ lvl players do
And to all others that say's "find a way around it" there is no way around being attacked by a high level player even before you can collect.
(those guys check stashes every minute to do a "hit and run" and get easy points by attacking the lower level players)
Can you guys consider this please?;
1- Make it so that an attacker gets his troops locked on a stash after successful attack on a occupied stash for at least 10 minutes up to an hour before getting them returned to them.
That way the one being attacked has a chance to do a counter attack (within a certain amount of time) and get back the stash (and if successful in capturing being rewarded by starting at the point of resource collection he / she reached before the attack) (it also rules out "hit and runs on a stash")
Or;
2- Make it so that people that get attacked still get the resources they have gathered in the time holding the stash.
That way lower level players that get slaughtered a lot still get some rewards from it and are not only losing troops.
3- Or find any other way that stop people doing a Hit and run on People that occupy a Stash and make it a bit more "profitable" for low level players to use stashes.
4 - Make traveling to stashes depend on were someones stronghold is located.
At the moment any one that lives hours away can travel to a stash in a few minutes without even using Boosts and the one holding the stash does not even get a message that the stash is under attack and has no chance to abandon the stash or send reinforcements to defend it.
Im only saying this because i see that 99% of the time only the strong high level players are taking advantage of the stashes and the lower players don't even look at them any more knowing they get slaughtered and only lose troops any way.
I don't think stashes should be a over 80 lvl player toy, but should be fun to play also for lower lvl players
I hope i gave you all some ideas to improve the game-play and make it fun for all level players
Greetings, Lord Marshal!
Hm, you know, by removing Stashes from PvP we will literally "kill" a huge part of the gameplay.
PvP - one of the main part of our game. Stashes are meant to be like this, to be competitive platform, which you need to defend if you want to get resources.