***NERF ROCKET MORTARS*** - REBALANCE THE GAME
Mortars have now officially become a serious balance problem. It has been a growing trend each week for weaker players to spawn upgraded Mechs (Arachnos, Panther, Redox) with 24 Energy just to attack with 2x Rocket Mortars.
1. When losing the game to a Rocket Mortar (RM) Player, the MVP Award Podium shows a large gap between the 1st place Mech showering the field with Rocket Mortars and any other Mech in play. Usually a 1st place RM Player has 15 to 25 kills while a Mech in 2nd Place will register a total of 6 to 8 kills. This is a 9 to 17 difference between 1st to 2nd place proving that RMs are causing an imbalane.
2. Rocket Mortars (RM) are supposed to soften up targets by damaging opposing Mechs and reducing HP, not obliterate 3 to 4 players of a 5-member team on the field each volley. RMs (lvl 12) have a 14.5 sec reload speed. In a 3 min game (180 secs), this means that RMs (lvl 12) are launched 12 times. At 53,000 to 60,000 Damage per volley that is a mind-boggling 636,000 to 720,000 Damage per game dispersed across the field of play.
3. RMs are dominating the field of play regardless of which map players are on and what tactic an oppposing player uses. Open-Air Maps where opposing Mechs are especially vulnerable allow for RM Mechs to simply sit back behind a barrier with zero exposure and launch a volley with no risk or consequence to the safety of their position.
Consequences
- Newer and Underdevloped Players are turned away from wanting to play, so the growth rate of players wanting to play on a regular basis decreases.
- Daily Players invested in the game become Casual Players. Casual players become infrequent players. So on and so forth.
- Novice Players are turning to RMs, instead of developing other weapons and strategies.
TickleMeElmo: I've been playing since Feb 2020. I have spent considerable money and many hours a day playing the game to upgrade and stay within GrandMaster to Master League during the weekly tournaments. You may have seen me in 5x5, 2x2, or Tournament Play.