fire rate stats are incorrect
I don't know exactly when, but a few months ago some of the weapons stats (especially fire rate) changed, and the results were a bit odd. I logged a bug for the same and in the latest update, the patch notes mention that the fire rate stats have been fixed.
However, I took a look at a couple of weapons and while some things have changed, the stats themselves still look wrong. Here are a couple of examples, in both cases taking the weapons' max rank values.
Fragment gun 8
- damage per round - 14026
- fire rate - 36 rpm (rounds per minute)
- magazine size - 6
With these values we get:
- DPS = 14026 damage per round * 36/60 rounds per second = 14026*36/60= 8415.6 damage per second
- Time to empty magazine = 6 rounds per magazine / (36/60) rounds per second = 6*60/36= 10 seconds
HOWEVER in practice, fragment guns empty their magazines in under 5 seconds.
Missile rack 8
- damage per round - 7872
- fire rate - 31 rpm (rounds per minute)
- magazine size - 6
With these values we get:
- DPS = 7872*31/60= 4067.2 damage per second
- Time to empty magazine = 6*60/31= 11.6 seconds
HOWEVER in practice, missile racks empty their magazines in under 2 seconds, and do much more damage than 4067 per second.
What's going on?