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Stop adding new mechs and Improve old ones!

Stop adding new mechs and Improve old ones!

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Aug 25, 2023, 15:1108/25/23
04/01/23
11

Stop adding new mechs and Improve old ones!

General health buff for all mechs/damage nerf for all weapons (especially Metas)

Here are few mech that are in dire need for improvement

Legendary Mechs:

Redox - increase movement speed/Caustic radius/Caustic Damage (Role - Ambusher and Tank Destroyer)

Gatecrasher - increased projectile speed/Faster beam projection through walls/beam radius implant than beam lenght implant/projection through multiple objects (Role - Anti-Camper)

Scorpius - increase Damage/Effects like stasis or Overheat (Role - Ambusher)

Brickhouse - if not for health, Stalker is better in everyway though it's a Rare Mech.Needs better maneuverability (Role - Mid range  support/damage buffer)

Epic Mechs:

Aegis - to be Able to shoot from inside dome/Enemy mech that enters dome gets Overheat or Stasis effect 

Rare Mechs: 

Guardian - Need improvement (Speed/HP/Radius) or legendary/Epic version 

Tengu - Need improvement (Energy capacity/HP/Speed) or legendary/Epic Version 

Uncommon: 

M.D - legendary/Epic version with higher enrgery capacity and health that could be useful in Late or End game

Common:

Lancer - Legendary/Epic version with higher energy capacity and health that could be useful in Late or End game

Views
63
Comments
29
Comments
CrystalDrewCommunity Manager
Aug 25, 2023, 15:1508/25/23
02/10/23
2031

Hello! The majority of mentioned Mechs were already rebalanced during the Grade Update

Aug 25, 2023, 15:4708/25/23
04/01/23
11

Hi! It's true in the previous rebalance update all mechs got health buffs but all weapons also got damage buffs


The health buff received by mechs is not proportionate to the damage buff received by weapons


An Legendary Pilot without any implant at 7star buffs mechs health by 40% but wepaon Damage by a Whopping 70%


Now consider with legendary Damage implant it increases to 100% but there are no Health implants for mechs 


The issue is not weapons getting damage buff. But health doesn't get proportionally increased to that of Damage and because of this most mech are unable to perform their roles that they are assigned too especially at late or end games!


Will there possibly be another Grand rebalance update like previously anytime soon?

Aug 26, 2023, 00:2308/26/23
09/30/22
71
ChanSteR

Hi! It's true in the previous rebalance update all mechs got health buffs but all weapons also got damage buffs


The health buff received by mechs is not proportionate to the damage buff received by weapons


An Legendary Pilot without any implant at 7star buffs mechs health by 40% but wepaon Damage by a Whopping 70%


Now consider with legendary Damage implant it increases to 100% but there are no Health implants for mechs 


The issue is not weapons getting damage buff. But health doesn't get proportionally increased to that of Damage and because of this most mech are unable to perform their roles that they are assigned too especially at late or end games!


Will there possibly be another Grand rebalance update like previously anytime soon?

You are speaking  a language that is not widely understood by the development team: logic.

Your points have been heard, noted, passed along, and kindly disregarded. While I thank you for speaking up as one more voice, I am sorry to report that they already know how players feel about this matter and they do not intend to fix what they broke several months ago.  

Aug 27, 2023, 06:1808/27/23
04/16/23
157

shut up this is rubbish it would only make the game more unbalanced,like it wasn't enough unbalanced already.

Aug 27, 2023, 11:4108/27/23
06/20/22
384
CrystalDrew

Hello! The majority of mentioned Mechs were already rebalanced during the Grade Update

So when you said the team doesn't intend to do future balancing updates did you mean you weren't doing large ones or did you mean the team straight up will not be touching old mechs or weapons?

Aug 27, 2023, 18:2308/27/23
Aug 27, 2023, 18:24(edited)
09/26/22
139
CrystalDrew

Hello! The majority of mentioned Mechs were already rebalanced during the Grade Update

Rebalanced to what? Not for the better; that's for sure. Game has been absolutely horrible since then. Locking the best mechs behind a paywall, unattainable by most, and matching them against low grade mechs/weapons has made the game extremely unbalanced. Nothing is done unless it drives revenue. It's take, take, take, while giving the community nothing but scraps; greed at its finest...

CrystalDrewCommunity Manager
Aug 28, 2023, 10:2108/28/23
02/10/23
2031
ChanSteR

Hi! It's true in the previous rebalance update all mechs got health buffs but all weapons also got damage buffs


The health buff received by mechs is not proportionate to the damage buff received by weapons


An Legendary Pilot without any implant at 7star buffs mechs health by 40% but wepaon Damage by a Whopping 70%


Now consider with legendary Damage implant it increases to 100% but there are no Health implants for mechs 


The issue is not weapons getting damage buff. But health doesn't get proportionally increased to that of Damage and because of this most mech are unable to perform their roles that they are assigned too especially at late or end games!


Will there possibly be another Grand rebalance update like previously anytime soon?

No rebalances are planned in the nearest time as the Grade Update helped us to make the Content meet the conditions of its Grade

CrystalDrewCommunity Manager
Aug 28, 2023, 10:2308/28/23
02/10/23
2031
Mech Arena sucks

shut up this is rubbish it would only make the game more unbalanced,like it wasn't enough unbalanced already.

Hello! Let's exclude the offensive tone of voice on the forum and respect all the users who behave respectfully here

CrystalDrewCommunity Manager
Aug 28, 2023, 10:2508/28/23
02/10/23
2031
BAAB

So when you said the team doesn't intend to do future balancing updates did you mean you weren't doing large ones or did you mean the team straight up will not be touching old mechs or weapons?

We are trying to exclude any rebalancing of all the already released Content. However, if there is a need, we would have no choice but change something to make the game more balanced

CrystalDrewCommunity Manager
Aug 28, 2023, 10:2508/28/23
02/10/23
2031
wrecker

Rebalanced to what? Not for the better; that's for sure. Game has been absolutely horrible since then. Locking the best mechs behind a paywall, unattainable by most, and matching them against low grade mechs/weapons has made the game extremely unbalanced. Nothing is done unless it drives revenue. It's take, take, take, while giving the community nothing but scraps; greed at its finest...

All the Content is divided by the Grades. The Grade Update made this separation more clear as it was blurry previously

Aug 28, 2023, 15:1008/28/23
11/12/21
129

increase missile rack dmg radius the current radius sucks for something so slow

Aug 29, 2023, 03:3608/29/23
Aug 29, 2023, 03:38(edited)
09/26/22
139
CrystalDrew

All the Content is divided by the Grades. The Grade Update made this separation more clear as it was blurry previously

That's not exactly a rebalance. It was a complete gameplay redesign (contrary to what was advertised and what most people have become accustomed to) which created a severe game imbalance because the system matches paywall locked items against the inferior easier obtainable items. The upcoming gear hub will increase the imbalance even further since the devs refuse to fix the cause or are purposely doing it to drive revenue by basically forcing people to spend to acquire the best.

Most of us weren't born yesterday and see what's going on since we have experienced this with other games. Refuse to listen to players and let greed take hold. This game will fail like all the others before who did the same.  It's inevitable at this point...

CrystalDrewCommunity Manager
Aug 29, 2023, 09:0108/29/23
02/10/23
2031
wrecker

That's not exactly a rebalance. It was a complete gameplay redesign (contrary to what was advertised and what most people have become accustomed to) which created a severe game imbalance because the system matches paywall locked items against the inferior easier obtainable items. The upcoming gear hub will increase the imbalance even further since the devs refuse to fix the cause or are purposely doing it to drive revenue by basically forcing people to spend to acquire the best.

Most of us weren't born yesterday and see what's going on since we have experienced this with other games. Refuse to listen to players and let greed take hold. This game will fail like all the others before who did the same.  It's inevitable at this point...

I understand why you have such a point of view, but actually, the state of the game right now is in a transferring position. Gear Hub and reworking of the Matchmaking system as well as other novelties that are on the way are planned to upgrade the game to some another great level. Perhaps the improvements will change your mind when they are finished

Aug 29, 2023, 14:3908/29/23
06/20/22
384
CrystalDrew

We are trying to exclude any rebalancing of all the already released Content. However, if there is a need, we would have no choice but change something to make the game more balanced

Okay so if the community demanded it then would it constitute a need? Or what if we could convince you it was necessary for balance? What of it being the slowest scout mech in the gam, being even slower than lancer and 18-20% slower than every other scout mech in the game? If you were to play with more mixed hangars the best way to play lower or rare grade scouts is as beacon capturers. It's worse than lancer and slingshot at that. And slingshot has more energy capacity so it can do more dps while staying away from enemie.

How about items that were fun and usable within META before the grade update for the sake of balance should not be made useless within META by the grade update. If the grading system is to be rigid, give Tengu the Killshot and Panther treatment.

CrystalDrewCommunity Manager
Aug 30, 2023, 10:5008/30/23
02/10/23
2031
BAAB

Okay so if the community demanded it then would it constitute a need? Or what if we could convince you it was necessary for balance? What of it being the slowest scout mech in the gam, being even slower than lancer and 18-20% slower than every other scout mech in the game? If you were to play with more mixed hangars the best way to play lower or rare grade scouts is as beacon capturers. It's worse than lancer and slingshot at that. And slingshot has more energy capacity so it can do more dps while staying away from enemie.

How about items that were fun and usable within META before the grade update for the sake of balance should not be made useless within META by the grade update. If the grading system is to be rigid, give Tengu the Killshot and Panther treatment.

Hello! There are numerous aspects that affect our decisions. 

"If the community demanded it then would it constitute a need" - it's impossible to please everyone. To have the majority demanding some rebalance is a kinda rare practice. We all remember how EM Rifle was a hot topic across the community and how its rebalance was taken.

"Or what if we could convince you it was necessary for balance" - your feedback is extremely important, but besides it, we have analytics, statistics, numbers, and figures. We are tracking the balance and always know about the deviations.

Talking about the Content that was cooler before Grade Update, the current changes are fulfilling the appeared emptiness. Now Legendary Mechs are Legendary, and Common Mechs are Common - the Content has strict borders. Still, there is a set of Mechs partly repeating mechanics of other Mechs from lower/higher Grades to make such an idea remain usable (e.g. Slingshot - Killshot - Nomad etc)

Aug 30, 2023, 13:1808/30/23
06/20/22
384
CrystalDrew

Hello! There are numerous aspects that affect our decisions. 

"If the community demanded it then would it constitute a need" - it's impossible to please everyone. To have the majority demanding some rebalance is a kinda rare practice. We all remember how EM Rifle was a hot topic across the community and how its rebalance was taken.

"Or what if we could convince you it was necessary for balance" - your feedback is extremely important, but besides it, we have analytics, statistics, numbers, and figures. We are tracking the balance and always know about the deviations.

Talking about the Content that was cooler before Grade Update, the current changes are fulfilling the appeared emptiness. Now Legendary Mechs are Legendary, and Common Mechs are Common - the Content has strict borders. Still, there is a set of Mechs partly repeating mechanics of other Mechs from lower/higher Grades to make such an idea remain usable (e.g. Slingshot - Killshot - Nomad etc)

Okay I can see why you might want to avoid rebalances because of the negative reception of the EM rifle NERF. However, I don't recall a time a buff was ever poorly received.

I can tell new items are filling the content gaps across the grades. However I don't consider Nomad a replacement for killshot because it has no dash AOE. And I'd like to not have Tengu replaced as well. As of now it's not even recommendable for gear hub progress.

CrystalDrewCommunity Manager
Aug 31, 2023, 09:5408/31/23
02/10/23
2031
BAAB

Okay I can see why you might want to avoid rebalances because of the negative reception of the EM rifle NERF. However, I don't recall a time a buff was ever poorly received.

I can tell new items are filling the content gaps across the grades. However I don't consider Nomad a replacement for killshot because it has no dash AOE. And I'd like to not have Tengu replaced as well. As of now it's not even recommendable for gear hub progress.

As I know, the upcoming novelties are going to be somewhat unique. Not sure if all the future Content will be completely new and not filling a gap though

Talking about Nomad, yeah, it's somewhat different but still from the -Shot family. In this way, we are trying to diversify Content making it less repeatable

Sep 9, 2023, 11:0609/09/23
10/19/20
74
CrystalDrew

Hello! The majority of mentioned Mechs were already rebalanced during the Grade Update

Didn't they just do this a few months 

Sep 9, 2023, 11:1109/09/23
10/19/20
74

I believe the reason they feel it hasn't changed is because all upgrades were system wide and so all mechanical got a an hp up and weps got a dam up.

 It's just that everything balanced out more damage more hit points but still same game play.

 Just because they nerfed all that it's still the same. We notice when they take away and they have taken a lot.

Sep 11, 2023, 18:2909/11/23
09/17/21
250

YEEEEEAAAAAAAHHHH! 

#BUFFTENGU BABY! 

In all seriousness though, you make some really great points

Especially about tengu (I mean, I think everyone knows I love tengu :D)