
Works brilliantly - 300 archers gets me 9 nomads from an 18 bg, yesterday i burned a 1000 pikemen for a dragon, a necro and 11 demons.
The idea is you have to spend more money if you want to compete. Oh and everything you have done in lost arts up till now got devalued 50% along with your work on hero items when they decided to add the extra queue for dollars.
Juglar del Viento said:
hi all
fist try since last big payout looks like be correct, although i finish 2 before that had to pay and they dint
after this, a total fail....spend those troops and some more finishing bgs, and try another 51 and failed
after that, try a 56 and failed...game over out of troops. we have to wait
resuming:
since that payout:
spendings 20M minus 1.5M in small payouts plus what remaining i had in bank
my numbers are 45M in bank and no more big payouts since that pic
post my experience if it can help anybody
regards
I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.
Edit:
I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.
Gaianeka said:
I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.
Edit:
I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.
hi again
i explain you what i did after getting that payout
i have my task-rune bg in a level 84 so i sent the warlocks to offensive 84 but didnt finish it and the demons plus some more defense to defensive 84 and didnt kill it.
next step was killing a level 4 and then went for another 51 that didnt get a big payout, neither on 56 i told and some hours after i sent more resources to a 71 i didnt kill
next i killed a level 18 and got 22 dragons and killed a level 1 where i got scam.
next finished with a 58 and more scam.
hope this secuence can help you
Regards
This is correct and was confirmed early on. You must break bgs to add the resources to your bank. The yellow barring method does still work, but you need enough troops to eventually go back through and break everything you yellow barred.ion said:
i think the units you put in these 84 level BGs (the resources) are not counted in the bank , will be counted only after you finnish them.I fully agree
I still think that EVERY bg has its own mini-bank now - resource value of sacrificed units will sit there until completed - a total waste of effort
youll take a big payout only after you finnish at least one level 84 bgGaianeka said:
I wonder if instead of going higher and even higher level of BGs, try doing some lower level BGs like level 30's and see if the payout will be big. Or maybe you can finish a level 1 BG to trigger a transfer of resources and then proceed to finish a level 30's BG and see if the payout will be big. Just want to see if that verifies my speculation.
Edit:
I am not surprised if there are glitches here and there in the game mechanics due to too many adjustments to it, and end up over-complicating it unnecessarily.
hi again
i explain you what i did after getting that payout
i have my task-rune bg in a level 84 so i sent the warlocks to offensive 84 but didnt finish it and the demons plus some more defense to defensive 84 and didnt kill it.
next step was killing a level 4 and then went for another 51 that didnt get a big payout, neither on 56 i told and some hours after i sent more resources to a 71 i didnt kill
next i killed a level 18 and got 22 dragons and killed a level 1 where i got scam.
next finished with a 58 and more scam.
hope this secuence can help you
Regards
I would like to make a speculation on how the current BG game mechanics may be.
(if TLDR, then refer directly to the blue-colored statements at the bottom for a shorter version).
Because the 'investment' is not banked in until you finish a BG, I suspect there is not one but TWO (!) resource banks are used.
The 1st resource bank is used for payout, i.e. you get paid out based on the amount of resources in it.
The 2nd resource bank is used for storage of resources, before they are transfered to the 1st resource bank.
Game mechanics/logic:
1. As long as a BG is not finished, all 'investment' will go to resource bank #2 for storage.
2. If a BG is finished, all resources stored in resource bank #2 will be transferred to resource bank #1.
3. Payout for the BG just finished will be referred to resource bank #1. If it is empty or not enough, there will be little to no payout.
4. Say a level 20 BG is halfway done, the resource bank #2 is stored the 'invested' resources. The resource bank #1 is empty.
5. Now the level 20 BG is finished, the resource bank #1 is referred for payout. No payout is made as there is no resource.
6. As a BG is just finished, all resources initially stored in the resource bank #2 before the BG was finished, is now transferred to resource bank #1.
7. Player feel frustrated there is no payout for this level 20 BG. He attempts level 40 BG. All resources he puts in before finishing this level 40 BG are stored in resource bank #2.
7 (a). Now the player finishes this level 40 BG, first the system refers to the resource bank #1 for payout. Resource bank #1 has only resources transferred from resource bank #2 from finishing level 20 BG. So the BG pays according to the amount of 'invested' resources successfully transferred from resource bank #2. Recent 'investment' from finishing the recent level 40 BG is excluded. Player feels shortchanged in payout because he got a level 20 worth of payout for finishing a level 40 BG.
7 (b). After the payout is done, the system now transfers all the resources ('invested' in level 40 BG) stored in the resource bank #2 to resource bank #1. The transfer is allowed because a BG is just finished. If the level 40 BG is not finished, the transfer will not take place. If this happens, the resource bank #1 will be empty and the next BG finished will have little to no payout, but the resource bank #2 will accumulate more 'investment'.
8. The player now do a level 30 BG and finishes it in one go.
8 (a). The system refers to resource bank #1 for payout. There is resources in it from the transferred 'investment' from doing BG level 40 previously. So the player got a level 40 worth of payout for finishing a level 30 BG, He feels elated at the big reward.
8 (b). All the resources 'invested' in finishing the level 30 BG are now stored in resource bank #2.
8 (c). After the payout, the system checks to see if any new BG is finished. Yes, there is (level 30 BG just finished). So all the 'investment' stored in the resource bank #2 is now transferred to resource bank #1.
I hope this is not too confusing, but generally...
Ingredients needed:
1. Resource bank #1.
2. Resource bank #2.
3. 'Investment' of resources by player.
Steps involved:
1. System refers to resource bank #1 for payout first. No resource, no payout.
2. 'Investment' of resources is then stored in resource bank #2.
3. If a BG is finished (regardless of the level), the stored 'investment' in resource bank #2 will be transferred to resource bank #1. Or else, the 'investment' stays stored in resource bank #2 and accumulate until a BG is finished, before a transfer is allowed.
The result from all these is a payout lag of 1 BG. Assuming my speculation is correct, this lag can be rid off by finishing a very low level BG to trigger a transfer.
Tetix said:
Inaginni said:
I am very close to the same percentage % results, although I am doing smaller cycles (6-12 BGs at a time)...I've now thoroughly tested the "kill one bg at a time" approach, at least for lvl 30- bgs. As DJ mentioned before, payouts are harder to get now, but my bank is fluctuating between 90 and 98% payout of input resources. For example, after 6 full cycles (360 bgs killed, 180 off and 180 def) my current payout % is 94% of the resources inputted. However, I usually have to do two full cycles (120 bgs going from highest level to lowest level) before I get to a rough 95% resources taken out. Rarely do I reach the ~95% amount one the first run through.
I should note that the original method of yellow barring still seems to be giving close to the same ratio as going one by one, although I have not done enough run throughs for me to say with certainty.
Edit: I should mention that after the first run (first 60 bgs killed), my output resources tend to be around 80% or lower (my lowest was 60% out on the first run through). The second run seems necessary to get past 90% out.
Interesting. What levels are you working with?
Edit: Also anything you do different than me? I.e. only def or off, certain unit types, etc.exxxe said:
Dorky said:
Wow, I posted 2 messages here awhile ago.
Why are they gone?
Why are they deleted?lord Dorky
i have checked this entire thread and there are zero deleted posts from you
additionally any post we delete must be informed about it to the player have you checked your messages
pls do NOT post such wrong accusations thank you
I am not a lord. I am just an ordinary player of the Stormfall game.
*Edited. Rule 3.15.
AlyonaDorky said:
Wow, I posted 2 messages here awhile ago.
Why are they gone?
Why are they deleted?
lord Dorky
i have checked this entire thread and there are zero deleted posts from you
additionally any post we delete must be informed about it to the player have you checked your messages
I think this game is operated by a government agency.
No real game developer would be that pervert, a control freak, and a war-monger.
Governments impose tax. Plarium imposes tax.
Governments impose regulations. Plarium imposes rule change, change of game mechanics, etc.
Governments run propaganda to instill fear and conflict. Plarium runs tournaments to instill war and conflict.
Governments run everything down into decline with interventions. Plarium runs Stormfall (and others) down into decline with restrictions.
Mysti Haze said:
Plarium you keep contradicting yourslef. You just don't make any sense 'We will never show bank value to our players. This information is classified. BGs were designed to be a secret, and our players always had to figure them out on their own.'
You say players had to figure out BG's on their own. Well a lot of us who are smart enough did figure a lot of it out on our own. So when we do, you turn around and say there was a "vulnerability in the system that is now fixed"
That is not making any logical sense. It means you are penalizing players who have brains versus those who do not? That is DISCRIMINATIONDiscrimination is illegal in most countries so how is fixing something that was not broken fair?
But that is exactly what you have done. "Fixed" it so you can make more money out of it. Don't you know that the fixing of gambling games, which is what BG's are, is also illegal? I wonder what the lawyers will say about this Plarium!
Sometimes I just have to ask myself the question "you for real?"... They do changes because they can and want, and if you look at the whole picture, everything they do is aimed at make money. They don't discriminate anyone in that perspective. Either you are like 10 yr old, or you will give a lawyer the best laugh in the world if you tried to present that case as discrimination claim.
They can do whatever changes they feel like. Its their property to do with as please. If they decided to close down the servers tomorrow and say "thanks for the fish" they can very well do so as well.