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Restore Balance to the Game

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12 трав. 2017, 07:1912.05.17
04.10.13
3875

brunsonthomas said:


Jezebel said:


Gadheras said:


Jezebel said:


Gadheras said:


Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


unfortunately I have spent 2 1/2 years playing what used to be a great game - its kind of hard to let go after putting so much work into it
Well, I play a lot of games. After a while, you start play one game less than others, and one day you find yourself not logged into some game for a very log time. How much you spent on this game after 2 and a half year?
It not money its TIME I have logged daily and built my castle I raided every day and worked to build an army - I spent some - not as much as others I would rather use my money on things that will benefit me in real life - spending on a game that's your entertainment is not really an issue is it?  Everyone spends money on entertainment -  HOWEVER those that spend enough to feed a family of 5 for a year need to get their heads examined - USE THIS MONEY FOR GOOD SOMEWHERE
Not everyone makes the same income. Some of us struggle to make ends meet while others have plenty to spend on anything. This is their chosen form of entertainment and Plarium enjoys the profits of the ones who have plenty to spend and the rest of us have a game we play for enjoyment not spending fortunes we do not wish to waste on this game.

One of the main reasons this is a problem is the outnumbering mechanics.  If you get a big enough army, the game lets you kill smaller armies for almost no losses.  So if a 3 billion hammer hits a beacon with 20 million defense on it, the hammer won't lose close to 20 million offense, it will lose maybe 1-2 million.  This means that smaller leagues can't even wear down the big spenders, they just get squashed. That's why I think there should be some limit on either the amount of offense a player can have, or at least the amount that can be sent in a single attack. 

10 трав. 2017, 18:5210.05.17
231777
brunsonthomas said:

Jezebel said:

Gadheras said:

Jezebel said:

Gadheras said:

Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


unfortunately I have spent 2 1/2 years playing what used to be a great game - its kind of hard to let go after putting so much work into it
Well, I play a lot of games. After a while, you start play one game less than others, and one day you find yourself not logged into some game for a very log time. How much you spent on this game after 2 and a half year?
It not money its TIME I have logged daily and built my castle I raided every day and worked to build an army - I spent some - not as much as others I would rather use my money on things that will benefit me in real life - spending on a game that's your entertainment is not really an issue is it?  Everyone spends money on entertainment -  HOWEVER those that spend enough to feed a family of 5 for a year need to get their heads examined - USE THIS MONEY FOR GOOD SOMEWHERE
Not everyone makes the same income. Some of us struggle to make ends meet while others have plenty to spend on anything. This is their chosen form of entertainment and Plarium enjoys the profits of the ones who have plenty to spend and the rest of us have a game we play for enjoyment not spending fortunes we do not wish to waste on this game.
It does create a caste system of the haves and the have nots. And where the later can't really compete with the former, and yet that is how the game is laid out. 
10 трав. 2017, 18:4610.05.17
231777
Jezebel said:

Gadheras said:

Jezebel said:

Gadheras said:

Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


unfortunately I have spent 2 1/2 years playing what used to be a great game - its kind of hard to let go after putting so much work into it
Well, I play a lot of games. After a while, you start play one game less than others, and one day you find yourself not logged into some game for a very log time. How much you spent on this game after 2 and a half year?
It not money its TIME I have logged daily and built my castle I raided every day and worked to build an army - I spent some - not as much as others I would rather use my money on things that will benefit me in real life - spending on a game that's your entertainment is not really an issue is it?  Everyone spends money on entertainment -  HOWEVER those that spend enough to feed a family of 5 for a year need to get their heads examined - USE THIS MONEY FOR GOOD SOMEWHERE
Not everyone makes the same income. Some of us struggle to make ends meet while others have plenty to spend on anything. This is their chosen form of entertainment and Plarium enjoys the profits of the ones who have plenty to spend and the rest of us have a game we play for enjoyment not spending fortunes we do not wish to waste on this game.
10 трав. 2017, 10:2110.05.17
231777
Jezebel said:

Gadheras said:

Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


unfortunately I have spent 2 1/2 years playing what used to be a great game - its kind of hard to let go after putting so much work into it
Well, I play a lot of games. After a while, you start play one game less than others, and one day you find yourself not logged into some game for a very log time. How much you spent on this game after 2 and a half year?
10 трав. 2017, 09:0110.05.17
18.12.14
1835
Gadheras said:

Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


unfortunately I have spent 2 1/2 years playing what used to be a great game - its kind of hard to let go after putting so much work into it
10 трав. 2017, 01:1910.05.17
231777

Jezebel said:


djmoody said:


Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that

The easy solution is.... hey there is a lot of other games out there -)


9 трав. 2017, 18:5209.05.17
18.12.14
1835
djmoody said:

Gadheras said:



Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 

For me it's the other way around.

Because Plarium allow direct purchase of end game - infinite troops, immediately. The 1b,2b, 3b hammers mean you will never be able to achieve something worthwhile in the game. The speed of rebuild is kind of irrelevant, because the gap between real players and coiners is simply too huge.

It is never going to change here thought, because the whole business model for Stormfall is simply to catch 'whales' and make easy money.

agree totally with that
9 трав. 2017, 18:0709.05.17
231777
Jezebel said:

Gadheras said:

Jezebel said:

djmoody said:


Jezebel said:


BeastMaster said:


Providing a solution to balance that requires people to level multiple building to lvl 25 is a bit of a contradiction, surely?


It might be normal for you but it's not for the rest of us.
This can be done without coining so yes its a better solution than continuing to let the big spenders control the game
We should run a poll for that - see how many non-coiners have lvl 25 farms and catacombs. I would be expecting slighly different results than you I think.

Farms can easily be upgraded without coining they aren't expensive - if people are playing and earning saphs they CAN get the upgrades without coining - I suppose it would be a priority thing for most just like the craftsman when you first start playing you save your saphs for them - Catacombs are quite a bit more pricey but again I suppose it would all depend on what you think is a priority in your castle


Level 25 farm upgrade = 800 sketches 


I personally don't have all farms to level 21 yet as I don't have to and chose to upgrade my catacombs instead
Problem is, you can get sapphires from tournaments etc. but tbh, the rewards to bad. Why would I even want to do those awfull things when I get set back weeks and more in troop numbers, due to the god awfull time it take to train units. Faster unit training would help close the gap between big coiners and the rest. Issue is, Plarium doesn't want too, because it would make us able to take part in more tournaments more often. But they doesn't benefit from us win more sapphires do they?
only true if they also penalized the build times of someone with a huge army and slowed their build times, coiners raid and build also so you could never keep up if they could train their troops even faster
Its the recovery after absolute defat or losing big that is the crux for faster unit build time. Because it decide when you can do something worth the while in the game again. Coiners and big hammers will always be there regardless. What do I care if a hammer is 1b, 2b, 3b or whatever? I can't do much about that. 
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