
Warrior said:
Thanks John.
Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.
It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.
As for BGs, i have been doing BGs between Lvl 60 to 75 for a month or two now, before that i was at lvl 40 to 65. I went up steadily rather than running right to the top. A right league to guide always helps but it is also the players inquisition and involvement to learn. Not all leagues discuss their BG strategy on open chat or in league chat. Some use Skype and others use other mediums like TeamSpeak for communication and discussion.
I have been doing quite well in BGs and have been converting a lot of troops and getting profit out of it (even before i was ever a moderator) in terms of troop strength. I dont even track the resources in the bank but i now have the hand of it to understand what i need to do to make sure i get a decent profit. The BGs were made to convert low level troops to higher troops and give profit out of it but people seems to throw in griffins and wyvern and dragons and still expect profit which is not what i think it should work.
these are my 2 cents on BGs.
We need all this discussion with all the players to understand and take things forward but all this needs to constructive rather than blame game or fighting over stuff. We try to give our best to take things forward from this. I am sure you will be able to see in the Mods feed back in the Tavern for things that we have provided int he feedback.
i hope this helps in improving the game for you all and for us. After all we play the same game.
only lacked the label, grats new Mod, i now understand better why more will be worse here
Warrior said:
Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.
It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.
Problem with this, is that everytime a player suggest changes that would be beneficial for everyone, even coiners. They get told, they can't do that because of "balance".... There is already a huge inbalance in this game because the only limitation on coining is how much someone willing to spend, and for some that can be QUITE A LOT.
Something I always burned for, is faster build times of units. And then the response always been like "oh cant do that, people would still have big armies bla bla bla", but never been about that, its about the ability to bounce back after you lose a lot. There is a difference between play "sim queue" for the next 3 months, or do it over a few weeks. Bottom line should always be the resources you get to spend on, not time it take to spend them tbh.
But it always been shoot down, and its based on one thing alone.. MONEY. Because they rather want players to rev units for cash, or buy new army if they not patient to wait for winter turn to spring and spring turn to suimmer etc. Players are prone to just leave because of all the waiting. Plarium more interested in those that spend instant, than those that might spend some over time. I believe their revenues and player base would grow over time if they did cater to the later.
johanrayne said:
Warrior said:
zach-rose11 said:
Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :)
I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.
I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.
hey,
gratz on becoming a mod.
i am responding to this because it speaks to the population of the game. the game is designed for either mega coiners or for the mathematically strong using formulas and algorithms. all others really can only tinker in the game like i do. there are many more like me in the game that do not belong to the desired populous. if we left, the population would be even smaller.
many leagues and players, have said to do bgs, and players have done them, but for most of those players they find that it is just a resource sink, but that there are mystical ways of doing bgs. this being the gain of the mathematically strong as strategy. until the mathematically strong run into the problem of a casual player who does not do formulas. but for alot of us it is the same issue as always. 9 months ago i could not get a single "payout" between 25 and 35 with my rune being 36. i would do 25 or 30 bgs between level 30 and 35 with no "payout". but i would drop down to level 19 or 20 and get a "payout". so i stopped doing bgs.
i say this only to state the idea of game population. the gap between mega coiners and or elite mathematicians and the common folk is to huge for common folk to justify playing this game. if this is acceptable to the elite, then there should be no talk of shrinking population among the elite. for it is the desired effect.
i have stated many times that what i, a common folk, would like from the game is true growth paths and not another resource sink. the only 2 developed by plarium are quests and tribute. the best growth path is not developed by plarium, that being bot castles for raiding. everything else is a resource sink, at least for most that includes bgs.
again the reason for my response is simply to speak to game population. every time the word strategy is used stating that the common folk should not be part of the population. think about that.
it may seem like i have been trying to call you out, that is not the case, i have just been quoting you when i thought i could get my view across.
cheers
Thanks John.
Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.
It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.
As for BGs, i have been doing BGs between Lvl 60 to 75 for a month or two now, before that i was at lvl 40 to 65. I went up steadily rather than running right to the top. A right league to guide always helps but it is also the players inquisition and involvement to learn. Not all leagues discuss their BG strategy on open chat or in league chat. Some use Skype and others use other mediums like TeamSpeak for communication and discussion.
I have been doing quite well in BGs and have been converting a lot of troops and getting profit out of it (even before i was ever a moderator) in terms of troop strength. I dont even track the resources in the bank but i now have the hand of it to understand what i need to do to make sure i get a decent profit. The BGs were made to convert low level troops to higher troops and give profit out of it but people seems to throw in griffins and wyvern and dragons and still expect profit which is not what i think it should work.
these are my 2 cents on BGs.
We need all this discussion with all the players to understand and take things forward but all this needs to constructive rather than blame game or fighting over stuff. We try to give our best to take things forward from this. I am sure you will be able to see in the Mods feed back in the Tavern for things that we have provided int he feedback.
i hope this helps in improving the game for you all and for us. After all we play the same game.
Warrior said:
Gadheras said:
Warrior said:
4th para: I have been in IT industry for the past 12 years and playing MMO games for the past 15 years(atleast) and i can say that the forum can improve and we can put in the forum as suggestions inorder to get it in Developers eyes rather than whining about it here. The filtering is required to make sure only relevent information is passed since if all things are passed there is a higher possiblity that the important parts can be missed. Hence the first line of support was created.Well I been playing mmo's ever since the first round of Planetarion. Thats over 16 years ago. Their server was run from the living room of the dudes ran the game, and you could chat with them on IRC.
Since then I played numberous mmo's and other games. Been beta tester for several, age of conan, swtor, secret world and a few others. Im used to have the devs actually communciate with the players in mmo's I play. Over 13 years with EVE and CCP Games probably spoiled me a lot as well. What I really miss with Plarium is accountability. You have the CM's acting as carrier pidgeons. But you have no idea who sitting on the other side. Its a sterile enviroment, not good for build a healthy commuity. If there exist such a thing as a lead dev, or game designer(s), have some face time with the community in form of dev blogs or videos wouldn't be that terrible.
The feeling I got is kinda like
Great to hear that you have experience as a tester. then you will definitely understand the scenario difference that i am about to explain.
A tester is a person who will directly interact with developers. A Beta / Alpha testing game is usually build so that it can be released to a small set of player so that the scenarios can be tested by live users of the game. Hence they are able to directly contact the Developers.
The scenario here is different, it is the live game that we are talking about. The moderator and CMs also help in finding, validating and recreating bugs that are reported or that they can find. It is then reported to the Devs. And hence the moderator and the CMs act as the first line of support.
The game can evolve and get better if both the sides understand the limitation of each other.
Also since you do understand the MMO Gaming scenario and the gaming scenario well, i would also like to highlight that we have good and experienced players like you that make up the center point of improvement of the game. We do our best to take every possible point to the Devs but as you know that each of the things need to be prioritized and categorized before even the fix has been thought. Also the terms used in communication will be different at each level. We understand the terms that you use but the same might not be the exact terms that are used by the Devs, solution designers, etc. I am sure you are already familiar with all this.
As the CM said that we and will do the best we can but we all have our roles to play.
Actually......
we are told time and again that the devs play on the test server. they they do not play on the final finished product of the game where we play.
we are not the testers. the devs are on their own private server.
Warrior said:
zach-rose11 said:
Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :)
I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.
I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.
hey,
gratz on becoming a mod.
i am responding to this because it speaks to the population of the game. the game is designed for either mega coiners or for the mathematically strong using formulas and algorithms. all others really can only tinker in the game like i do. there are many more like me in the game that do not belong to the desired populous. if we left, the population would be even smaller.
many leagues and players, have said to do bgs, and players have done them, but for most of those players they find that it is just a resource sink, but that there are mystical ways of doing bgs. this being the gain of the mathematically strong as strategy. until the mathematically strong run into the problem of a casual player who does not do formulas. but for alot of us it is the same issue as always. 9 months ago i could not get a single "payout" between 25 and 35 with my rune being 36. i would do 25 or 30 bgs between level 30 and 35 with no "payout". but i would drop down to level 19 or 20 and get a "payout". so i stopped doing bgs.
i say this only to state the idea of game population. the gap between mega coiners and or elite mathematicians and the common folk is to huge for common folk to justify playing this game. if this is acceptable to the elite, then there should be no talk of shrinking population among the elite. for it is the desired effect.
i have stated many times that what i, a common folk, would like from the game is true growth paths and not another resource sink. the only 2 developed by plarium are quests and tribute. the best growth path is not developed by plarium, that being bot castles for raiding. everything else is a resource sink, at least for most that includes bgs.
again the reason for my response is simply to speak to game population. every time the word strategy is used stating that the common folk should not be part of the population. think about that.
it may seem like i have been trying to call you out, that is not the case, i have just been quoting you when i thought i could get my view across.
cheersWe're planning to launch more streams in the future. How do you think, will it be a good idea to dedicate one of the topics to Battlegrounds only?I think it would benefit Plarium, to introduce a tutorial or either sponsor a player to help the community understand BG mechanics in real-time via live stream or a Q/A with actual answers not just linking an excel spreadsheet or telling them to yellow bar.
If this were to happen, players would see a better way to do BG's and thus they would start doing them more often. Plarium would not lose any money this way either, since you would attract more players to actually "WANT TO" do BG's instead of them coming on the forums and complaining how they lose more than they gained and get the response of, "You're doing them wrong. Look at this payout I got! 10,000 dragons and 5,000 Grifs!).
tl;dr Teach us a correct or at least better way of doing these crucial BG's and allow us to see rewards more often to encourage more attempts!
Gadheras said:
Warrior said:
4th para: I have been in IT industry for the past 12 years and playing MMO games for the past 15 years(atleast) and i can say that the forum can improve and we can put in the forum as suggestions inorder to get it in Developers eyes rather than whining about it here. The filtering is required to make sure only relevent information is passed since if all things are passed there is a higher possiblity that the important parts can be missed. Hence the first line of support was created.Well I been playing mmo's ever since the first round of Planetarion. Thats over 16 years ago. Their server was run from the living room of the dudes ran the game, and you could chat with them on IRC.
Since then I played numberous mmo's and other games. Been beta tester for several, age of conan, swtor, secret world and a few others. Im used to have the devs actually communciate with the players in mmo's I play. Over 13 years with EVE and CCP Games probably spoiled me a lot as well. What I really miss with Plarium is accountability. You have the CM's acting as carrier pidgeons. But you have no idea who sitting on the other side. Its a sterile enviroment, not good for build a healthy commuity. If there exist such a thing as a lead dev, or game designer(s), have some face time with the community in form of dev blogs or videos wouldn't be that terrible.
The feeling I got is kinda like
Lord Gadheras, if you want to know me better, you can ask :) I'm a real person with family, job, hobbies and so on. Of course, I can answer not all of your questions, because here, on the Forum, I'm a Plarium representative first of all. And I can't share all the information about our game creation or balance. But still.
Warrior said:
sessomatto1 said:
hello,
I am having a bit of time the problems with the game ... frequent crashes, the game itself blocks and three flaws that I believe are to be placed:
1) the value of my castle defenses seems to me incorrect with respect to buildings used
2) the attack values and defense of the unit does not coincide with developments
3) the production times of the various units do not coincide with the developments carried out
could you give me tips to correct these discrepancies?
one last question: the guard at the castle units (dragons, immortal and others) when they are attacked and are off-line remain dead beyond resuscitation time why?
regards
First i would recommend using Chrome incase you are not using it. Also CCleaner should help clear your cache. Please try this and please create a new topic so that we can discuss this issue separately and the post dont get overwhelmed by the response of the players on this topic.
thanks
always use chrome, but problems persist by at least 3 weeks, with regard to the discrepancies made by me note, the I and compared with those of a my ally the same level and more or less the same development, and do not coincide absolutely (also accepting a slight deviation of points), the game does not seem to respect the enhancement made levels
johanrayne said:
Eugenia Misura said:
jumy said:
What do you want to show by this screenshot, Jumi?small sample of those who play this game, a alt buyer with autobot, he pay?
always in the usual notes leagues, always wake up at least 3 castles
sure deserves access to the VIP program if is not already
We don't understand. What there is to understand?this player has been in the game for 7 months.
this player has 23m bgs points.
we are told that bgs has to do with strategy.
i have 600k bgs points, i quit bgs 9 months ago, that puts my bgs participation at 6 months.
We don't understand. What there is to understand? what this means is how do i go from 600k bgs points to 23m points in one month of gameplay? we don't understand how to do this through normal gameplay. especially when there are elite mathematicians who are tracking everything and playing bgs "the right way", yet they are tracking losses in the 100's of millions in resources.
the only way would have to be extreme excessive coining, or some sort of cheat. and this is where my previous post comes in. common folk are then told that they too can play bgs and come out ahead. "if they will think" and that leads to common folk losing troop power in a resource sink.
we want to know how to build our army by gaining 23m bgs points. please give us a hint.
Unfortunately, the situation is very clear to me
I will only give feedback that every new player can find in this strange "not-game"
the answers are always senseless crazy=we are all idiots
sessomatto1 said:
always use chrome, but problems persist by at least 3 weeks, with regard to the discrepancies made by me note, the I and compared with those of a my ally the same level and more or less the same development, and do not coincide absolutely (also accepting a slight deviation of points), the game does not seem to respect the enhancement made levels
I'm sorry to be informed that any browser you try will always have problems
maybe Plarium informs us about where to test their games
new add=only old and new problem
you need try at, you need try at, you need try at
YOU NEED SEND A TICKET
ps. do not worry plarium are always working to create new problems, need patience
jumy said:
simple test for the scam of this game
same or similar other 15 attack received
well now try this FRAUD and send few archyou are thieves
Jumi, a battle outcome is calculated as the ratio of the strength of your troops to your enemy's forces. The result will depend on the off / def power of your army and the power of your opponent. Plus, there are many ingame Items that can increase both off / def charactetistics.
jumy said:
your answers are flies, sorry, insesate answers
never anything concrete
send a ticket
send a ticket
send a ticket
read my ticket 1 year ago
only a waste of time also give feedback
We don't understand. impossible to understand in good faith
PRIVATE GAME TRAP FOR REAL PLAYERS
We have acknowledged this. And Again as i said Game Development is not Magic, it is not like snapping the fingers and the rabbit appears. It takes time and we acknowledge the fact that we have taken more time but we also want to fix it permanently. The Devs dont want to just say "Okay Fixed" to see it crop up again.
We can keep discussing but this will go in loops. I will say i agree that there is a problem and things are being worked upon and you will keep saying there is a problem.
Eugenia Misura said:
jumy said:
What do you want to show by this screenshot, Jumi?small sample of those who play this game, a alt buyer with autobot, he pay?
always in the usual notes leagues, always wake up at least 3 castles
sure deserves access to the VIP program if is not already
We don't understand. What there is to understand?
this player has been in the game for 8 months.
this player has 23m bgs points.
we are told that bgs has to do with strategy.
i have 600k bgs points, i quit bgs 9 months ago, that puts my bgs participation at 6 months.
We don't understand. What there is to understand? what this means is how do i go from 600k bgs points to 23m points in two months of gameplay? we don't understand how to do this through normal gameplay. especially when there are elite mathematicians who are tracking everything and playing bgs "the right way", yet they are tracking losses in the 100's of millions in resources.
the only way would have to be extreme excessive coining, or some sort of cheat. and this is where my previous post comes in. common folk are then told that they too can play bgs and come out ahead. "if they will think" and that leads to common folk losing troop power in a resource sink.
we want to know how to build our army by gaining 23m bgs points. please give us a hint.
edit: as for the hamlets: jumy is showing how he gets attacked 2 minutes after capturing the hamlet. which would take priior knowledge of him attacking the hamlet, or the other player uses speed ups, or they attack willy nilly and it is coincidence. i think that jumy is stating that this is the constant and not the abaration.
Warrior said:
jumy said:
small sample of those who play this game, a alt buyer with autobot, he pay?
always in the usual notes leagues, always wake up at least 3 castles
sure deserves access to the VIP program if is not already
We don't understand. What there is to understand?I have seen a lot of players have better stats with lesser time in the game.. does not mean they are bot.. I have even spoken to a few of them over TeamSpeak and Skype. i dont see any reason for them to be Alt buyer with Autobot. They spend they use their brains wisely and get to where they are.
People need to understand all finger are not the same. Some people like to spend and some dont or cant.
brains wisely in this game is buy troops and use in bgs and revive (always if real pay).... after with big payout create the great fake spot

still have doubts? brains wisely or all idiot in this game? wait always a wallet by same person + other his 25 castles, a great game
in this game brains wisely is to avoid all contact with others, same person with 100 castle=a not game
you can simply find same person in all platform, strange eh?
We don't understand. What there is to understand?
Jumy if you think spending wisely is also not a strategy to be used then i feel that you still need to learn a lot buddy.
There are various ways you can build and grow fast but the most efficient one is the one that uses least amount of sapphires.
As for Alts and Bots, you just want to pick up the point that is already acknowledged and the thing that we need to understand here is that Game development is not Magic, you cannot change the code or the feature by snapping fingers.
We all need to understand that some solutions are complex and some implementations are complex and hence some of them might take more time than others.
Warrior said:
Jumy if you think spending wisely is also not a strategy to be used then i feel that you still need to learn a lot buddy.
There are various ways you can build and grow fast but the most efficient one is the one that uses least amount of sapphires.
As for Alts and Bots, you just want to pick up the point that is already acknowledged and the thing that we need to understand here is that Game development is not Magic, you cannot change the code or the feature by snapping fingers.
We all need to understand that some solutions are complex and some implementations are complex and hence some of them might take more time than others.
spending wisely unique strategy in this game
i think you are incompetent and take us around, after 5 years we need to understand?
i already realized this fake autobot game (you cannot change the code)
jumy said:
Warrior said:
Jumy if you think spending wisely is also not a strategy to be used then i feel that you still need to learn a lot buddy.
There are various ways you can build and grow fast but the most efficient one is the one that uses least amount of sapphires.
As for Alts and Bots, you just want to pick up the point that is already acknowledged and the thing that we need to understand here is that Game development is not Magic, you cannot change the code or the feature by snapping fingers.
We all need to understand that some solutions are complex and some implementations are complex and hence some of them might take more time than others.
spending wisely unique strategy in this game
i think you are incompetent and take us around, after 5 years we need to understand?
i already realized this fake autobot game (you cannot change the code)
how about highlighting the meaning full sentences as well.. also please re-read to understand what i mean and that is all i could request you. As the topic say "We dont Understand", so i am just making my effort to make people understand.