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A NOT wanted "event" again "BEACON MASSACRE"

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Nov 30, 2016, 21:3011/30/16
231782
brunsonthomas said:

Tastiger said:

Alyona Kolomiitseva said:


Hi, guys!

First of all I'd like to assure you that your feedback was carefully gathered and passed to our game developers. With all points you've mentioned that you didn't like in the Tournament or wanted to change. So your feedback wasn't unnoticed.

However, as I mentioned somewhere already, when our developers make any decisions, they take into account not only the feedback we pass from the community, but also the analytics data that show player activity during the event.

I cannot give you the exact numbers as I don't have them, but according to the information I have, during the Massacre there were a lot more battles on Beacons than during any other Tournament. 


what rubbish ..palarium will never listen to any feedback unless its gives them another money avenue to explore ..100,s of members have complained in several areas of game play ..palarium answer is continue to extort any money member they can and any way they can ..u would have to be blind not to see that ...then u moderators delete any post that u feel is ..inappropiate ..lol what a joke .


Unfortunately, I agree with Exxe currently there are three open threads about Beacon Massacre. All say the same thing. Plarium saw more activity in 1 Beacon in 1 event than normal for over a month in the normal game. Therefore more money, continue the event and more often.
Instead of closing them, is there a way to merge them? If not, how about putting the link in the final post of you closing a given thread to the active one? One of the reasons, IMHO, there are so many is that if a search is conducted looking for something it brings all the plarium games into the results, not just the game the searcher is interested in.
Dec 1, 2016, 20:4412/01/16
231782
Lady Nerium KT-S2 said:

Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Yes the event is running longer because some players complained the 12 hours was too short for them compete during their non-work hours. 
Dec 1, 2016, 21:0512/01/16
08/03/14
1364
brunsonthomas said:

Lady Nerium KT-S2 said:

Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Yes the event is running longer because some players complained the 12 hours was too short for them compete during their non-work hours. 
i thought you had no insight into what the devs did?
Dec 1, 2016, 21:2212/01/16
231782

brunsonthomas said:


Lady Nerium KT-S2 said:


Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Yes the event is running longer because some players complained the 12 hours was too short for them compete during their non-work hours. 

Really someone complained the event was too short? Does this person actually play this game? is it a real person or the CFO (Chief financial officer) of plarium?

I'm trying to find the post where they complained it's too short but all i can seem to find is complaints that this event is actually happening.


Dec 2, 2016, 10:5012/02/16
231782
Techway_GrandMarshal said:

brunsonthomas said:


Lady Nerium KT-S2 said:


Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Yes the event is running longer because some players complained the 12 hours was too short for them compete during their non-work hours. 

Really someone complained the event was too short? Does this person actually play this game? is it a real person or the CFO (Chief financial officer) of plarium?

I'm trying to find the post where they complained it's too short but all i can seem to find is complaints that this event is actually happening.


We're launching this event not only in Stormfall. First it was launched on Total Domination, where players asked us to make it last for at least 24 hours, because not all time zones were able to participate. So our developers have made a decision to launch a Massacre for 24 Hours this time.
Dec 2, 2016, 21:5512/02/16
231782

brunsonthomas said:


Lady Nerium KT-S2 said:


Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Yes the event is running longer because some players complained the 12 hours was too short for them compete during their non-work hours. 

doh ..a couple of money players complain its not long enough they extend it .lol 10x that amount complain its a waste of time but that goes unheard .. rofl


Dec 18, 2016, 19:4512/18/16
08/03/14
1364

bump.


making sure Eugenia knows just how hated this event is
Dec 1, 2016, 20:4412/01/16
311

Lady Nerium KT-S2 said:


Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.

there is no win on that, if it is 12 hrs, then those who want to participate might not get a chance to because they only have one or two hour window.  and real life must trump a game, even during massacre.  i have gone 24 hrs around the clock on other games for an event.  but not everyone can or should do that.  not everyone should set an alarm clock for 3 AM.

there is a strong case for massacre not to exist, but if it does it needs to be as fair as possible for all those who wish to participate.
Dec 1, 2016, 20:3712/01/16
12/18/14
1835
the day Emps starts to hold beacons is the day that I will start to participate otherwise its a waste of time, effort, troops and resources for me
Dec 1, 2016, 20:3012/01/16
281

12h more to earn money...

12h more where all started to play it, cos they saw revive 95%, now they must wait 12h longer to revive their troops.
Dec 1, 2016, 20:2712/01/16
231782
Did everyone notice that the Beacon Massacre is 24 hours this time instead of 12 hours? Since so many objected to it the first time, they decided to double the time it lasts. Great logic there.
Dec 1, 2016, 19:5212/01/16
311
or as Einstein would call it..........insanity.
Dec 1, 2016, 19:2512/01/16
231782

djmoody said:


Plarium logic is this:

- launch new event

- event increases activity a bit so deemed a success


By that logic all events will be judged successful because you would have to go some for even the worst even in the history of events to actually create negative activity. 

Event can be the most flawed, timezone biased, 5 seconds of activity event such as flag torni, that all can see is utterly broken, but because there was rewards and therefore ppl play it for 5 seconds the stats say increased activity and therefore success.

They are clueless.

Real management would realise that there is an opportunity cost to their effort, the other things they didn't do because they were focused on this, the lost opportunity to limited dev time.

Despite the entire player base telling them they don't want the event it doesn't trig with them that they could be running a better event with their time (and therefore making more money).

Seemingly as long as activity goes up by at least "1" due to the event they will defend it as a shining success.

The fact they finally completely lost the players base's final trust and what little confidence ppl had left seems to have passed them by completely.

They really couldn't fail any harder. 

I continually wish I could have an open conversation with management to explain how badly they are getting things wrong. It would only take one conversation to expose them to the massive faults they have but there is no way to open a dialogue with anyone sensible.

The thing that I dont get is why does everything have to be so secretive.

Why cant that developers work with the community on designing different events. 

It would not hurt to go back and forth getting feed back when developing something before launching it.

So many simple fixes you could have done to fix settlements,hamlets,BG and make them so much more fun for everyone. But instead there ignored and focus put on something new and secretive that we will all just end up complaining about cause the developers dont really take our feed back. the feed back has to be positive or they cant hear it.. well that doesnt work in the real world. so you keep doing the same actions and you will just keep getting the same results.


Dec 1, 2016, 07:5712/01/16
03/08/15
43
lol there is a difference between players taking advantage of the event and liking the event. Just because someone thinks it is stupid and unfair of an event doesn't mean they will just sit by and watch others take advantage of it against them. Increased beacon activity is not a valid excuse and it certainly does not increase Plariums revenue. Because most likely those offensive actions would have taken place anyways and all the event does is make them happen right at that moment and not at a later date. Instead players are getting their offensive action done *and* getting 90% of their troops back. I personally very much like the event but can see very well how come it is very unfair for regular players. If Plarium thought with their purses they would ditch the event and make players pay full price for offensive action, we will only see how things go :)
Nov 30, 2016, 07:1111/30/16
Nov 30, 2016, 07:16(edited)
12/18/14
1835

hopper said:


If...If...the Massacre tournament was so wildly spectacular and popular....why only show the top 5

It wasn't wildly popular it was forced participation by any league that held a beacon


http://prntscr.com/ddicb2  as stated in the chronicle there was a fierce battle, not really when one of those leagues in question DOES NOT and WILL NOT hold beacons due to fear of retaliation

Nov 29, 2016, 20:5111/29/16
311
zapelo said:

I see that this post was successfully derailed by one of the mods.


How about we keep it in line with it's title.
case in point
Nov 29, 2016, 20:4911/29/16
06/13/14
104

I see that this post was successfully derailed by one of the mods.


How about we keep it in line with it's title.
Nov 29, 2016, 20:4111/29/16
Nov 29, 2016, 20:44(edited)
311

exxxe said:

i read the thread and it clearly asks whether revived troops bank normally how is that unique that you can not ask it in 

1) banking BG in game tutorial

2) two threads about mysteries and payout in discussion thread also 

3) the thread where biohazard clearly stated the values for banking even the eldritch and imperial units 

and all of that and im not mentioning the long ago threads because i know players probably wont look beyond page one and because the search function is bad 


convince me it is unique and i will admit and re open it 



it is a unique question that a player earnestly wanted to make sure they understood.  in the other threads that have 100's of posts, this unique question gets mowed over by the outcries of the status quo rants, as well as two players trading shots at each other.  sometimes a unique post gets lost within minutes or even seconds because of these things.

the closed thread is a blank canvas specifically to that unique question.  that does not mean that the op's question will be the only thing discussed in the thread, some threads lead to off topic direction.  since the emergent structure can go in many directions,  that means that many more ideas of understanding can be created.  this makes having more threads on the same topic advantageous.  understanding could come from an emergent direction that may not happen in another thread.

and as djmoody stated:  with the volume of topics discussed, the need to eliminate multiple threads is not quite as urgent as it might be stated.

unique would simply be, that no one else asked for those specifics before.  that would make it unique, sparking a new set of dialogue missing from the other banking questions rehashed and regurgitated over and over.

i am not interested in convincing you.  but maybe this post will bring some understanding on how multiple threads can be advantageous.
Nov 29, 2016, 18:0011/29/16
231782
Tastiger said:

Alyona Kolomiitseva said:


Hi, guys!

First of all I'd like to assure you that your feedback was carefully gathered and passed to our game developers. With all points you've mentioned that you didn't like in the Tournament or wanted to change. So your feedback wasn't unnoticed.

However, as I mentioned somewhere already, when our developers make any decisions, they take into account not only the feedback we pass from the community, but also the analytics data that show player activity during the event.

I cannot give you the exact numbers as I don't have them, but according to the information I have, during the Massacre there were a lot more battles on Beacons than during any other Tournament. 


what rubbish ..palarium will never listen to any feedback unless its gives them another money avenue to explore ..100,s of members have complained in several areas of game play ..palarium answer is continue to extort any money member they can and any way they can ..u would have to be blind not to see that ...then u moderators delete any post that u feel is ..inappropiate ..lol what a joke .


Unfortunately, I agree with Exxe currently there are three open threads about Beacon Massacre. All say the same thing. Plarium saw more activity in 1 Beacon in 1 event than normal for over a month in the normal game. Therefore more money, continue the event and more often.
Nov 29, 2016, 17:5411/29/16
231782

Alyona Kolomiitseva said:


Hi, guys!

First of all I'd like to assure you that your feedback was carefully gathered and passed to our game developers. With all points you've mentioned that you didn't like in the Tournament or wanted to change. So your feedback wasn't unnoticed.

However, as I mentioned somewhere already, when our developers make any decisions, they take into account not only the feedback we pass from the community, but also the analytics data that show player activity during the event.

I cannot give you the exact numbers as I don't have them, but according to the information I have, during the Massacre there were a lot more battles on Beacons than during any other Tournament. 


what rubbish ..palarium will never listen to any feedback unless its gives them another money avenue to explore ..100,s of members have complained in several areas of game play ..palarium answer is continue to extort any money member they can and any way they can ..u would have to be blind not to see that ...then u moderators delete any post that u feel is ..inappropiate ..lol what a joke .


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