All Categories

Help with OS results analysis

Search
May 20, 2018, 07:0705/20/18
231501

Help with OS results analysis

Hi everyone

Since we'll never get the info on battle machanics from Plariumm I've got some questions regadring OS results to all the OS and offense experts ut there: 

1. your opinion on why the OS failed

2. your opinion on lost/killed ration (we expected at to kill at least 5m T5) 

3. what would be the winning OS configuration

4. your opinion on siege low performance  


OS info:

А. Enemy town:

 2м Т2 melee

9.8м Т5 melee

reinforcement 1.3м Т6 melee

Shaman - Baggy, special gear for melee + shaman gear for melee

Boosts- 45%-50%

Б. Onslaught:

10 participants

700к siegeТ1-Т3

300к Т4 melee

730к Т5 melee

730к Т5 range

500к Т5 cavalry

3м Т5 siege

1,6м Т6 melee

Shamans:

range - Stig 4, full range gear (hero and shaman) + rare runes

siege 1 - vendla with siege gear, full hero siege gear  + rare runes

siege 2  - baggy with siege gear, full special gear + rare runes 

t6 melee - ulf 6, fullspecial gear + epic runes

the rest got full special gear for their tier type

boosts- 45% (30% reducing)

repute from POP, OS initietor had OS repute as well

Judging by the points - siege got wrecked like they dont have the 50% advantage over meleem, and it seems like only the t6 melee got some fighting. Did Plarium change the mechanincs with their last update??

Screenshots attached


Views
8k
Comments
28
Comments
May 20, 2018, 09:1405/20/18
May 20, 2018, 09:32(edited)
452

kslanov said:


1. your opinion on why the OS failed

in my opinion, the OS have not fail... sure, the report say "fail" but look at the influence... your OS loose a total of 60 mil influence, ennemy loose almost 180 mil influence... if it was during a kvk, you must have made 3 time more pts in the event that the ennemy...


in the screenshot below, i have be OS and game say that i am victorious... but when you look at the loss of influence, it don't fell like a victory...




siege got wrecked like they dont have the 50% advantage over melee


50% advantage seem huge... certainly when small cities fight each other... but at high level, 50% is not so much... by example, i have a lvl 26 wall, who already add 40% to my defense... if target city was with lvl 31 wall, it already add 55% defense to ALL troop


And the ennemy have not so much troop in town, it mean that he must have do a lot of research for reach his total influence... at high lvl, research can give more health/defense/attack bonus that gear...


EDIT : have just check my own statistic... by example, without booster, my defense is :

- all troop defense : 427.21%

- troop defense during defense : 95%

- Ranged defense : 356.9%

- tier 1-5 defense : between 20 and 27%

at building lvl, wall give me 40% and watch tower give me 15%... only these 2 building compensate the bonus of 50% from horse... and i am a little one...


Shaman - Baggy, special gear for melee


sure, baggy is not ideal for fight but in my case, baggy is at lvl 59... and sharp ( my speciality is archer ) is only lvl 31... so, for now, i use baggy with archer gear... 6 piece of gear, each with 3 legendary gems for attack/defense/health... only the gems give me 60% bonus for helath/defense/attack


3. what would be the winning OS configuration

OS initietor had OS repute as well


you probably mean POP repute...


well, the OS initiator is only 650 mil in influence and seem to not have send a lot of troop when looking at the loss of influence ( less that 1 mil influence loss on the 60 mil )...


Need to remember that each march in a onslaught use the bonus of his own hero/shaman/booster/etc... POP repute apply only on the troop owned, not to reinforcement or other members of the OS...


result will have be better if the more strong member of the OS organize the onslaught and send a lot of troop...


i think that your main mistake was to give up after the initial OS... your first OS was in itself a victory since ennemy loose 3 time more influence that you... a second similar onslaught will have fully exterminate his T5, giving you victory and a lot more point in the event...


in my own example in the screenshot, they have give up too... but a second OS will have exterminated my 10 mil t5 since my meat wall of t1-t2-t3 was fully decimated in the first OS...


2. your opinion on lost/killed ration (we expected at to kill at least 5m T5)


well, first attack point is calculated ... ennemy was with a huge amount of T5... in fact, more T5 in his town that all the troop in your OS... it is a lot of attack point... his defense and health point are huge too... lot of attack point have lead you to "loose" the onslaught so your loss is directly 80% of your troop... if your health/defense was superior to the ennemy, you will have loose less that 80%...


Personaly, i don't think that your OS is a defeat... it is like the few non professional texan soldat at fort alamo who have kill plenty of the spanish invader... they was exterminated but kill a lot of the spanish professional army... don't look at what the game say but look at the loss in influence... rapport is 3-1 in your favor... a bigger OS or a second one similar wil have fully exterminate your ennemy

May 20, 2018, 20:1705/20/18
452

kslanov said:


So I guess, since the rest of the guys were about the same lvl with the defenders, it all comes to the amount of troops. And like BARBOSA921 said we just got overwhelmed.

look at 7min 03sec https://www.youtube.com/watch?v=kNaYFgml9IQ&t=922s


i think that the concept of overhelm/saturation from normal attack can be apply to OS... the max % for saturation is 153.7%... the max saturation level greatly reduce the amount of troop loss...


At equal strenght, a attacker with 1000 T5 against a defender with 1537 T5... attacker will loose 80% and defender will loose 48% of their troop...

May 21, 2018, 09:5105/21/18
231501
anesfan said:

kslanov said:


So I guess, since the rest of the guys were about the same lvl with the defenders, it all comes to the amount of troops. And like BARBOSA921 said we just got overwhelmed.

look at 7min 03sec https://www.youtube.com/watch?v=kNaYFgml9IQ&t=922s


i think that the concept of overhelm/saturation from normal attack can be apply to OS... the max % for saturation is 153.7%... the max saturation level greatly reduce the amount of troop loss...


At equal strenght, a attacker with 1000 T5 against a defender with 1537 T5... attacker will loose 80% and defender will loose 48% of their troop...

Exactly, this is the best example/explanation of overwhelming. In your OS, saturation has been reached, that is one of the reason the enemy didn't lose that much troops.
May 21, 2018, 19:0105/21/18
452

kslanov said:


Just tested how the boosts work, here are the results:

- you get the bonuses regardless of when did you put them on, before joining the OS or after

- you get the bonuses ONLY while the boost in on, if you make a hit after it expires, you won't get the bonus. Even if you joined the OS while your boosts were on

wowww, this is a important post because your test result is the opposite of what people usualy think... thank you for the info
May 21, 2018, 20:1505/21/18
231501
I personally thought that boosts do not apply after troops are out.. So yes , great to know, thanks for the tests.
May 22, 2018, 07:4705/22/18
231501

Np.. these results are from testing in an OS, will have to double check the mechanics for POP and reinforcement.

Will post the results as well
May 30, 2018, 18:3705/30/18
452

kslanov said:


Did anyone come across a good explanation / tests on how scouting mechanics work? Seems to me it differes from that of regular troops

scouting is my primary speciality... seem to work like with other troop...


due to the recent login problem, i have end up without shield and with hero in yielding mode ( centurion gear )... i have can see that in case of spy, saturation is something insane...


Guys who have attack me was with ALL his statistic better that mine but he have loose badly... my only advantage was the amount of spy who give me the saturation level





The only thing with scout is that only stat for scout and general one are used... guys can have millions of other troop in the city, they are not used for a spy battle...


From my experience, the usefulness of scout is largely underestimated by a lot of player in this game... can be a good way for make plenty of point in killing event
Jun 8, 2018, 03:0806/08/18
231501
Combat boosts are live.  Resource boost are before launch.  oh and we tested POP knowledge.  Its insane.  Its a multiplier on defence versus additive.  So wear the armor set with the biggest defense/ HP value if you have good pop knowledge.
Aug 28, 2018, 22:0208/28/18
2
so According to this it’s only best to apply boost after you arrive at OS host. And if this is case then does boost apply to all marches that are out I.E reinforcements/OS POP How does the game know which march to apply the boost to..  and if boost expires once in host OS and the enemy hits host then there is no boost for OS troops being used for defense 
May 20, 2018, 12:2605/20/18
231501
A POP repute is personal only the bearer of repute gets the boosts.
May 20, 2018, 12:2605/20/18
231501
The higher the bonuses on troops, the less effect have those 50% weaknesses.
May 20, 2018, 12:2405/20/18
231501
Thefirst thing that I see in first OS, is that you got overwhelmed, your OS is too small for those 10M t5. Sorry for those partial replies.
May 20, 2018, 12:2205/20/18
231501
First OS, the total influence loss by attackers is around 550M so yes it is a huge loss
May 20, 2018, 12:1705/20/18
231501
60M is the influence lost only by the launcher.
May 20, 2018, 12:1405/20/18
231501

First of all, thank you for taking the time to write such a detailed response!

Unfortunately, we really did lose the OS, the 60m losses are mine, we each lost about the same. So, point-wise it was about 17b for us and 40b for them.

You made some good points about shamans and the amount of troops. On a second thought - it was a great advantage for them.

Still, there are couple things that are not clear for me:

1. I thought the 50% siege advantage over melee works similar to reducing boosts, so can't be simply overridden by other boosts. However, I can't find any useful info on how they exactly work.

2. Got confused over how the POP repute for onslaughts works. It supposedly adds 20% bonuses to everyone participating in the OS, but again, can't find any confirmation that it works as it suppose to

3. Is there any difference in boosting up (military) before you join the OS or after you join the OS?

Jul 26, 2018, 14:3707/26/18
05/08/17
296
kslanov said:

Just tested how the boosts work, here are the results:

- you get the bonuses regardless of when did you put them on, before joining the OS or after

- you get the bonuses ONLY while the boost in on, if you make a hit after it expires, you won't get the bonus. Even if you joined the OS while your boosts were on
Hi, can you tell me if the boosts work if you put them on after the os attack has launched.
Jun 8, 2018, 21:4506/08/18
231501

Times are changing now regarding scouts it's becoming more and more dangerous to just equip lynx and drop shield. I suggest if you do so you do your skills favouring scouts and with vendla as your shaman with gear equipped so that it benefits all your troops not just a certain type even then it's questionable.

A guy who is specialized in scouts with stage 6 vendla not afraid to attack with 1.3m t6 scouts could potentially hurt you even if you have a sufficient number of scouts to defend with overwhelming the attacker like before shamans and runes. My attack now is around 1100% with shamans and runes everyone's attack grew way more than defense and health did with new updates.

Just mind your surroundings at all times if you decide to drop shield and take on hits. 
May 29, 2018, 07:1705/29/18
231501
Did anyone come across a good explanation / tests on how scouting mechanics work? Seems to me it differes from that of regular troops
May 23, 2018, 06:3905/23/18
231501

Works a bit different when you are defending pop tho. Test it out you will see boosts stay on after you enter.

And why you lost the OS well its simple the guys you did OS with are not very strong. And the guy you tried to OS was stronger than most to begin with then he clearly overwhelmed you your OS was very small. You never stood a chance. And game mechanics aren't that much of a mystery, yes there are things still unknown but most of the stuff and now it works is already known and spread around. 

Rule of thumb if you cant Muster up 10 to 15m strong t5/t6 with stage 5 battle shamans at least don't attempt to OS ppl over 1 or 2b points. 
May 21, 2018, 15:5805/21/18
231501

Just tested how the boosts work, here are the results:

- you get the bonuses regardless of when did you put them on, before joining the OS or after

- you get the bonuses ONLY while the boost in on, if you make a hit after it expires, you won't get the bonus. Even if you joined the OS while your boosts were on