Baban said:
We (players) spend huge amount of money on this game. Some spend more some spend less. We all grow and as you grow you spend more. Plarium earned a lot of money on us so they could reward their cusomers somehow. We deserve that. Chest of Loki could be great option of rewarding. I'm not asking for huge rewards but please be serious.... 20k iron or simple material or simple gem for say 10b+ player? Pathetic.
It's obvious the bigger player = the more money spent. Plarium instead of being greedy by every occasion introducing new updates that actually require more money could give something from themselves. That could encourage players to grow for better rewards.
Well said and much agreed. The chest of Loki should reflect a player's VIP level, at least. Influence fluctuates and player level doesn't necessarily reflect their commitment to the game, but VIP level provides a pretty solid reference for how much time and/or money a person has put into the game. VIP level could be used to figure out how much that cheapskate, Loki, has gotta give to change the annoying chest icon in the corner back into a desirable feature that people are actually grateful for. As VIP goes up, they could give Millions of resources instead of just handfuls and materials/gems of higher grades to start with. They could also add in more than the occasional peace shield, guard payoff, larger boosts and better bonuses... All of these things would be good.
However, I don't think you should knock them too harshly for adding more buildings. New features are just as important as improving the old ones. Given that the new buildings are created, most likely, to appease the players that are nearly done with their towns and would otherwise lose interest in the game causing Plarium to lose long time patrons, they did well to present these new features and even managed to do it without too many function issues-so far. Hopefully they recognize the increased demand they created with these additions and can focus on serving those players that are still growing and are now facing an even larger mountain to climb before we all decide it's impossible and quit playing. Most people don't want to spend money on or put time into a game that they have no chance of succeeding in... Being the money oriented developers they are, I expect Plarium is already working on some way to make their biggest spending group-those with most of their growth still ahead of them-happy again. I'm almost positive. -_-