Materials
Materials
You can obtain materials to make pieces of equipment for the hero in the forge building. There are two types of materials : standard materials can be obtained in different ways and are used to make standard hero equipment, while invader's materials used to forge invader's equipment can only be found fighting invaders or looting invader's lairs.
Contents
Material quality
Materials can be of different quality level :
Simple materials are the lowest quality materials and appear on the screen as grey. 4 simple materials can be fused to make one usual material;
Usual materials are quality level 2 materials and appear on the screen as white. 4 usual materials can be fused to make one unusual material;
Unusual materials are quality level 3 materials and appear on the screen as green. 4 unusual materials can be fused to make one rare material;
Rare materials are quality level 4 materials and appear on the screen as blue. 4 rare materials can be fused to make one epic material;
Epic materials are quality level 5 materials and appear on the screen as violet. 4 epic materials can be fused to make one legendary material;
Legendary materials are the highest quality materials and appear on the screen as yellow. They can't be fused anymore and should be used to forge the best equipment available for the hero.
Higher quality materials grant the possibility to forge equipment with stronger abilities. For example, one Elixir used on 40+ level equipment grants the following bonuses to food production : 20% (simple), 40% (usual), 60% (unusual), 80% (rare), 100% (epic), 150% (legendary).
It is noted that while the equipment bonuses grows regularly from simple to epic qualities of materials, the bonus gap to abilities can be much higher between epic and legendary materials, encouraging players to fuse materials up to the highest quality.
Ways to obtain materials
You can obtain materials in different ways :
Complete personal, clan or premium tasks. The quality of the material cannot be higher than the level of the completed task (for example, you can get simple, usual or unusual material by completing a unusual task).
Gather resources at a resource point. The probability to get quality materials goes higher with the amount of resources gathered and the level of the resource point. It is possible to get all qualities of material from simple to legendary.
Hit or kill invaders. Each hit on an invader generates one item which can be a standard or invader specific material. Invader kills generate a random number of items, up to 9, which can include one or more materials. Level 1 only generate simple materials, while you can get up to legendary materials at level 6 invaders. Two criteria must be met to get materials better than simple quality : the level of you hero's sustained attack (high quality materials are obtained when you reach 300% sustained attack and more) and critical chance (you get much higher quality materials with crits).
Open equipment coffers. The quality of the material that can be obtained depends on the type of coffer. Coffers can be purchased for gold, only the coffer of usual materials can be obtained at the cost of 6000 loyalty points at the Clan Store.
Gather resources at invader's lair. The probability to get quality invader's materials goes higher with the amount of resources gathered and the level of the invader's lair.
List of standard materials
Each equipment piece is made of 2, 3 or 4 materials, each material adding its own bonus to the resulting forged equipment. Only three same materials can be used in the forging process, the fourth being a different one.
The granted bonus to the abilities grow higher with the level of material used as well as the level of equipment, encouraging players to forge the highest level possible of pieces of equipment. The table below describes the bonus granted by each type of material during the forging process.
Material Bonus Can be found on Can be used for Maximum bonus*
Cotton Total Health Farmlands, silver altar Any equipment 12%
Debris Building speed Lumberjack's shed, silver altar Weapon, boots, amulets 18%
Diamond Learning Speed Iron Deposits, silver altar Any equipment 18%
Elixir Food production Farmlands Any equipment 180%
Feather Troop Capacity Farmlands, Lumberjack's shed Any equipment 36%
Glass Silver Production Silver altar, Hewers' Camp Any equipment 90%
Granite Siege Offense Hewers' Camp Any equipment 12%
Hide Cavalry Offense Lumberjack's shed, silver altar Any equipment 12%
Lead Killer Offense Iron Deposits Any equipment 12%
Leather Total Defense Farmlands, Hewers' Camp Any equipment 12%
Rope Range Offense Farmlands Any equipment 12%
Steel Melee Offense Iron Deposits Any equipment 12%
* Maximum bonus obtained with one legendary material for highest possible level of equipment.
List of invader's materials
Ancient Stone – Barbarian
Armor Elements - Royal Guardsman
Arrow Shaft – Khazar
Arrow Splinters – Hun
Bear Bones – Man-eaters
Bear Grease – Man-eaters
Boar Pile - Wild Boar
Brocade - Saracen
Broken Quiver – Hun
Bronze Bars – Centurion
Bull Sinews – Barbarian
Canis Bone – Canis
Canis Claw – Canis
Canis Fangs – Canis
Cap - Royal Guardsman
Cast Steel - Royal Guardsman
Chainmail Piece – Khazar
Clay – Celt
Cliff Rock – Cave Lion
Clover – Celt
Copper Ingot – Celt
Dog’s Bone – Hounds
Durable Leather – Cave Lion
Eastern Steel - Saracen
Enamel - Saracen
Forest Moss – Man-eaters
Forged Steel - Gascon
Fossils - Serpent
Fur Cloth – Hounds
Fur Tuft – Canis
Green Scale - Serpent
Gypsum – Centurion
Iron Awl - Gascon
Iron Chain – Barbarian
Item of Armor – Khazar
Laurel Leaves – Centurion
Leather Straps - Lynx
Leather Strips – Centurion
Linen Fabric – Centurion
Lion’s Wool – Cave Lion
Lynx Fur - Lynx
Noose - Saracen
Oak Bark – Man-eaters
Oak Handle - Lynx
Oak Planks - Wild Boar
Old Belt – Hun
Old Claw – Cave Lion
Piece of Felt – Khazar
Poisonous Teeth - Serpent
Poleaxe Blade – Celt
Raw Hide - Lynx
Raw Leather - Wild Boar
Reddish Blood - Wild Boar
Resin – Barbarian
Rivets - Royal Guardsman
Rough Blade - Lynx
Rough Bristle – Man-eaters
Rusty Spikes – Hounds
Serpent Poison - Serpent
Serpent Tongue - Serpent
Sheepskin – Barbarian
Silver Casting - Gascon
Smashed Shield – Hun
Steel Chain – Hounds
Steel Plates - Wild Boar
String – Celt
Strong Sole - Gascon
Sword Hilt - Saracen
Tendon – Canis
Thin Leather - Gascon
Torn Cloth – Hun
Tough Bowstring – Khazar
White Leather - Royal Guardsman
White Sand – Cave Lion
Worn Leather – Hounds