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Plarium Play / Vikings on a Mac OS => CRASH

Plarium Play / Vikings on a Mac OS => CRASH

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10 черв. 2021, 18:0910.06.21
1

Plarium Play / Vikings on a Mac OS => CRASH

MacOS 11.2.3

Launching the game from Plarium Play does not work at all. Initially (this morning, after the upgrade/maintenance) it would generate an Apple crash report.  Then after I had reinstalled both Plarium Play and Vikings, it just seems to launch a process that ends after a couple of seconds.

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10 черв. 2021, 19:0410.06.21
1

Cleared the cache and relaunched it... Now it crashes again :)


Process:               Plarium Play [3415]

Path:                  /Applications/Plarium Play.app/Contents/MacOS/Plarium Play

Identifier:            Plarium Play

Version:               1.0 (1.0)

Code Type:             X86-64 (Native)

Parent Process:        Plarium Play [3137]

Responsible:           Plarium Play [3137]

User ID:               501


Date/Time:             2021-06-10 15:02:05.861 -0400

OS Version:            macOS 11.2.3 (20D91)

Report Version:        12

Bridge OS Version:     5.2 (18P4347)

Anonymous UUID:        A039AAB0-4201-BD25-A6B5-[.................]



Time Awake Since Boot: 5400 seconds


System Integrity Protection: enabled


Crashed Thread:        1


Exception Type:        EXC_CRASH (SIGABRT)

Exception Codes:       0x0000000000000000, 0x0000000000000000

Exception Note:        EXC_CORPSE_NOTIFY


Application Specific Information:

*** multi-threaded process forked ***

crashed on child side of fork pre-exec


Thread 0:

0   libsystem_kernel.dylib         0x00007fff203968e2 __psynch_cvwait + 10

1   libsystem_pthread.dylib        0x00007fff203c8e6f _pthread_cond_wait + 1254

2   libcoreclr.dylib               0x000000011b4db37e CorUnix::CPalSynchronizationManager::ThreadNativeWait(CorUnix::_ThreadNativeWaitData*, unsigned int, CorUnix::ThreadWakeupReason*, unsigned int*) + 318

3   libcoreclr.dylib               0x000000011b4db030 CorUnix::CPalSynchronizationManager::BlockThread(CorUnix::CPalThread*, unsigned int, bool, bool, CorUnix::ThreadWakeupReason*, unsigned int*) + 464

4   libcoreclr.dylib               0x000000011b4dfa1c CorUnix::InternalWaitForMultipleObjectsEx(CorUnix::CPalThread*, unsigned int, void* const*, int, unsigned int, int, int) + 2028

5   libcoreclr.dylib               0x000000011b4dfbe8 PAL_WaitForSingleObjectPrioritized + 72

6   libcoreclr.dylib               0x000000011b79a450 CLRLifoSemaphore::WaitForSignal(unsigned int) + 32

7   libcoreclr.dylib               0x000000011b692d0e ThreadpoolMgr::WorkerThreadStart(void*) + 974

8   libcoreclr.dylib               0x000000011b4e6924 CorUnix::CPalThread::ThreadEntry(void*) + 436

9   libsystem_pthread.dylib        0x00007fff203c8950 _pthread_start + 224

10  libsystem_pthread.dylib        0x00007fff203c447b thread_start + 15


Thread 1 Crashed:

0   libsystem_kernel.dylib         0x00007fff2039a462 __pthread_kill + 10

1   libsystem_pthread.dylib        0x00007fff203c8610 pthread_kill + 263

2   libsystem_c.dylib              0x00007fff2031b720 abort + 120

3   libcoreclr.dylib               0x000000011b4e2ef9 PROCAbort + 25

4   libcoreclr.dylib               0x000000011b4b754d CreateCurrentThreadData + 61

5   libcoreclr.dylib               0x000000011b4d5872 EnterCriticalSection + 34

6   libcoreclr.dylib               0x000000011b5ba5c2 CrstBase::Enter() + 178

7   libcoreclr.dylib               0x000000011b668846 IdDispenser::NewId(Thread*, unsigned int&) + 38

8   libcoreclr.dylib               0x000000011b6685d3 Thread::Thread() + 1315

9   libcoreclr.dylib               0x000000011b6662b4 SetupThread(int) + 292

10  libcoreclr.dylib               0x000000011b665e2a SetupThreadNoThrow(int*) + 138

11  libcoreclr.dylib               0x000000011b5b791e CorHost2::_CreateDelegate(unsigned int, char16_t const*, char16_t const*, char16_t const*, long*) + 174

12  libcoreclr.dylib               0x000000011b4ed460 coreclr_create_delegate + 96

13  plariumplay                    0x000000010dc6d4a3 NetCoreAPI::Call(char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, int) + 67

14  plariumplay                    0x000000010dc73bd1 NetCoreManager::Call(char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, int) + 65

15  plariumplay                    0x000000010dc4ef36 ProcessLoop() + 1334

16  plariumplay                    0x000000010dc4fe54 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)()> >(void*) + 36

17  libsystem_pthread.dylib        0x00007fff203c8950 _pthread_start + 224

18  libsystem_pthread.dylib        0x00007fff203c447b thread_start + 15


Thread 1 crashed with X86 Thread State (64-bit):

  rax: 0x0000000000000000  rbx: 0x000070000ce79000  rcx: 0x000070000ce78258  rdx: 0x0000000000000000

  rdi: 0x0000000000001407  rsi: 0x0000000000000006  rbp: 0x000070000ce78280  rsp: 0x000070000ce78258

   r8: 0x000000010dd4ea00   r9: 0x0000000000000003  r10: 0x000070000ce79000  r11: 0x0000000000000246

  r12: 0x0000000000001407  r13: 0x0000000000000000  r14: 0x0000000000000006  r15: 0x0000000000000016

  rip: 0x00007fff2039a462  rfl: 0x0000000000000246  cr2: 0x0000600001fe47c0

  

Logical CPU:     0

Error Code:      0x02000131

Trap Number:     133


Thread 1 instruction stream not available.


Thread 1 last branch register state not available.

11 черв. 2021, 08:5911.06.21
4649

Hi Curastiny! Please forward this request to our technical specialists through the "Ask a question" button by following the link:
https://vikingsweb-support.plarium.com   

Our specialists will surely assist you!