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May 13, 2016, 13:4805/13/16
231988

Important notice on your game ideas

Dear Commanders,

Thank you for all the suggestions which you’ve left. We have a long list of them that was passed to the dev team. Our game designers will need some time to consider all your ideas. That’s why we cannot accept any new suggestions for now.

Once again, we are very grateful for your input; it’s much appreciated.

Thank you all for your understanding and enjoy the game!

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26k
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27
Comments
Jun 7, 2016, 14:3106/07/16
Jun 8, 2016, 14:09(edited)
231988

Make the "100k" raid a real part of the game instead of allowing some players to take advantage of a timing issue in the game. In place of this you could either up the potential take from a raid to 100k (without the cheat) or you can make it a true percentage of what is in the sector.

another raid option would be to allow the raider the option of what he wins. Example ( 60% U, 30%T, 10%C) or( 100% T)

Finally How about a raid multiplier, it does not penalize the raided sector as the raider pays for this option with crystals or wins them in challenges and you use them before you raid say 2X, 5X, 10X any amount is posssible


1) Declined. We have set a limit of 50k Resource transfer between two Sectors per week. 100k raids are just a smart use of this limit.

2) Declined. The amount of Resources you get are determined by a game. One could easily abuse this feature by raiding T only, etc.

3) Declined. This feature could be abused by alts.
Jun 7, 2016, 21:3406/07/16
231988

@MasterBlaster (7 June, 2016, 2:31 PM UTC):
Your raid multiplier suggestion would greatly increase the use of alternate accounts.

Cheaters could ensure that their 'target accounts' have enough resources for a full raid, then activate such item on their main account and receive gains from non-existent items.

Jun 13, 2016, 03:2706/13/16
Jun 13, 2016, 10:16(edited)
231988

Is there a good way to spot players using alts?


You can report them top our Support Team for the investigation. 
Jun 13, 2016, 20:0106/13/16
231988

@Rooferron1 (13 June, 2016, 3:27 AM UTC):
Usually only by the way they act (Similar speech patterns, identical spelling methods, attacks following one another, etc.), but even then this isn't a guaranteed method.

If you want to report a multiaccounter, submit a ticket to the Help and Support Desk with information including (But not limited to) your coordinates, the coordinates of the other accounts, private messages, battle reports, clans, and screenshots of such.

Jun 16, 2016, 02:0706/16/16
231988
thanks, i will check it out
Jun 27, 2016, 07:0906/27/16
Aug 3, 2019, 12:07(edited)
2

Make bioplasma conversion amounts bigger.  You could put for exp. 50 k both to conversion and it would take 1 day. Annoying this current way


Declined. Convert smaller amounts to get more profit.
Jul 2, 2016, 12:1707/02/16
Jul 27, 2016, 13:18(edited)
02/10/14
4

Because of recent experience. I suggest that the describe the problem box for support tickets be enlarged significantly. It would save everyone a lot of back and forth if the problem can be described all in one place, and from the beginning. Also an alternate email address should be allowed because sometimes people make a mistake and don't know to create a back up to one and lose it. Third and last thing. The help desk people should speak the same language as their 1st language for those customers that they are helping. I noticed that delays happen when more information is asked for yet it has already been provided. Thank you for your attention in this matter..


1. You can describe your issue in details when you submit a ticket. I'n not sure that I understand the first suggestion.

2. If you have any issues with your email, just let our Support Team know. Unfortunately, we can't link one account to two emails.

3. In most cases our Support Team answers in the same language as the player speaks. But as there may be some delays with translation to some languages, they may answer in English to resolve the issue faster.
Jul 2, 2016, 16:1007/02/16
Jul 2, 2016, 16:12(edited)
231988

@Jetset (2 July, 2016, 12:17 PM UTC):
For the first suggestion is already implemented ( http://prntscr.com/bnx990 ). I also don't recommend providing a description like the one I did, I just did it for the example.

The second suggestion could prove to be a large security issue (I don't recall any other site having this option, if this proves anything).

The third suggestion is somewhat already implemented, seeing as how most of the world speaks English (Or at least Google Translate does a decent job :P ). The Help and Support Desk usually does this to confirm certain information.
Jul 22, 2016, 19:2607/22/16
Jul 24, 2016, 15:57(edited)
231988

@CMDR1Hander (22 July, 2016, 5:04 AM UTC):

The first suggestion might work, but I don't think players (In general) will be happy about such a big change as that.

The second suggestion also might work, but Plarium would have to think of a way to add another tidbit to the UI



@Dou Gollett Jr (22 July, 2016, 12:13 PM UTC):
The suggestion has been debated on other topics before, and was declined.

Jul 26, 2016, 06:0007/26/16
10/04/13
3875
rooferron1 said:

How about a time limit on occupying bot/ inactive sectors which are not colonies? 

 High level players occupy all the sectors which are good for raiding.  Then they do nothing with them.  

At least make them show some kind of activity, reinforcement changes or something.

Keeping 1 dog in a sector, and nuking someone who raids it because they are so far away from their home sector.

Maybe a time/offense or time/ defense formula for occupation of sectors.

This makes it very difficult for new or lower level players to gain resources.

Trying to keep  engineers busy and upgrade  tech and build troops takes resources.


Thanks 

RONPER



Just raid them anyways and bunker your troops when they try to nuke you.  Or join a good clan so they won't try :P
Aug 6, 2016, 02:2008/06/16
Aug 8, 2016, 13:18(edited)
231988

how about showing friends and personal allies on the 100x map?  just like it shows clan mates.

maybe a way to see the entire world map?  OR a 1000x map, i thought there used to be larger map scale

thanks 

RONPER

Thank you for this suggestion. I would like to know if other players support this idea.

Aug 18, 2016, 20:1308/18/16
Aug 19, 2016, 08:44(edited)
10/23/15
2

Wide spread emitter drop.


Need to have an emitter drop that is not in area controlled by the big leagues/clans. It is disappointing to smaller clans that try to establish an enclave with HQ and player around an emitter or two. just to have them swatted and told to get out of our territory you will never get anything here. Small clans cant grow and recruit active players if they cant control territory. Or put a limit on the territory that the giant clans can possess.


Emiters drop according to a set scheme - around the current beacons Map. You can even try to predict where the new ones will appear. As we add them by little, they appear in certain areas, each time in a new place. 
Sep 2, 2016, 13:1409/02/16
Sep 5, 2016, 10:26(edited)
231988

We could use a filter in the warriors section of the clan menu for last login time. 

I'm not sure if it's necessary. I'd like to know what do others think of this suggestion.

 Also more info on how long players have been MIA.  3 days, 7 days, 30 days, 90 days.  

Accepted. Will be added with one of the future updates.

Thanks

RONPER

Sep 17, 2016, 10:2409/17/16
Sep 19, 2016, 14:33(edited)
03/14/14
21

would like to see a member search area just to see members i knew before and where they are now


Our devs are considering this idea.
Sep 17, 2016, 14:3109/17/16
231988

@sensormatic mac (17 September, 2016, 10:24 AM UTC):
You can friend/bookmark members to see where their sector currently is.

Sep 17, 2016, 15:1609/17/16
03/14/14
21
thats no good when your looking for a member that your not friend/bookmarked bud its a simple tool so easy like
Sep 17, 2016, 19:4709/17/16
Sep 19, 2016, 14:35(edited)
03/01/14
14

Please could we have an expansion of chat.


This is to include the whole map in a single chat and also clan allies in a single chat. Most other games I have ever played have both these options unlike TD which seems to be very limited in this area.


Let allies have a chance to communicate and work together against  others and let us have chance to speak to players in other areas of the map.

For allied chat you could put an option in embassy under Diplomatic tab which allows us to choose which of our allies can see what we type in Allied clan chat, same as other options you can change in embassy it will only be changeable by leader and selected diplomatic members.


There is a limit for Chat members. On some servers there are several General Chat rooms. As for the Allies, I'm not sure our devs will introduce this feature. But we're planning to integrate a messenger on our game portal.

Sep 26, 2016, 12:0409/26/16
Jan 23, 2020, 15:22(edited)
231988

Dear Commanders!


Thank you for all the suggestions which you have left here. We have a long list of them that was passed to developers. They will need some time to consider all your ideas and implement the best ones into the game.


That’s why we cannot accept any new suggestions for now. Our developers have a lot of tasks to work on, and as soon as we are ready, we will reopen this thread.


We are very grateful for your ideas, they are much appreciated!


Thank you all for your understanding and have a great time in Total Domination: Nuclear Strategy!


Sep 12, 2016, 09:3709/12/16
231988
rooferron1 said:

How come my level and supreme level players are the same in the  troop take down tournament?  Can you separate  the two? 

 The real high level guys are getting double rewards.

  Maybe have 3 levels: 1-35, 36-70, and 70+, or some similar breakdown. 

 The high level guys are dominating both levels of the tournament. 

 At my level , 62, i do not expect to be in the lower tiers, but for the lower level guys, it is discouraging to never place in a tourney.  My suggestion is figure out how to give the upper level guys the rewards in the supreme level and lower level guys the rewards for my level tier. 

 Not the same guys in both lists, exactly the same players in both lists. 

 I am aware that flash has limits, you may want to plan on changing to a different platform soon.

  It is my understanding that flash will soon be extinct, like Windows XP.

Thanks for listening.

RONPER

Hi! I have passed this idea to our developers. 
Sep 10, 2016, 02:4909/10/16
231988

How come my level and supreme level players are the same in the  troop take down tournament?  Can you separate  the two? 

 The real high level guys are getting double rewards.

  Maybe have 3 levels: 1-35, 36-70, and 70+, or some similar breakdown. 

 The high level guys are dominating both levels of the tournament. 

 At my level , 62, i do not expect to be in the lower tiers, but for the lower level guys, it is discouraging to never place in a tourney.  My suggestion is figure out how to give the upper level guys the rewards in the supreme level and lower level guys the rewards for my level tier. 

 Not the same guys in both lists, exactly the same players in both lists. 

 I am aware that flash has limits, you may want to plan on changing to a different platform soon.

  It is my understanding that flash will soon be extinct, like Windows XP.

Thanks for listening.

RONPER

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