players are quitting this game because of reward gameplay and inquisitor issues
It takes 60 candles to increase the level cap of an inquisitor to above level 20. One can earn 1000 personal and order points per day.
Adrian Architect's candles cost 12,600 personal points per candle. A total of 756,000 personal points to achieve this cap limit increase or Seven hundred and fifty six (756) days.
This is not a reasonable task.
Yes, they sell candles for real cash, but there should be other methods of acquiring candles besides the occasional contest. They are quite rare.
How about rewarding candles for killing apostates or closing out an apostate's crypt resources or randomly in treasure chests.
Why are Adrian's candles the only candles that are available in the order store?
Why is Apostate equipment impossible to create? There must be a better way to allow players to acquire equipment crafting materials above usual and unusual level.
Why are errand rewards determined at inception instead of a random basis? You can see which material you will receive before completing the errand.
I would suggest that, in the very least, the amount of personal points earned for "helping order" members should be drastically increased.
Remove the daily cap of 1,000 points or at least have a significant bonus for achieving that level. Its not easy.The amount of order help should be DRASTICALLY increased. One (1) minute or one (1)% is ridiculous! When advanced tasks take weeks to complete, 1% is not a reasonable assist when tasks take weeks to complete.
The treasure chest rewards need to be adjusted. It is insulting to receive 30,000 food and 1 increased raid item for 90% of the treasure chests.
VIP rewards need to be adjusted. 90 gold reward at VIP level 11 is insulting and almost useless.
Why is stamina recharged so slowly for the hero and inquisitor?
Players are bored. They are leaving and quitting the game because of these and other problems.
Thank you!!