Всі Категорії

BUG: Errand timer goes negative (forever).

BUG: Errand timer goes negative (forever).

Пошук
21 лют. 2019, 23:4521.02.19
09.09.17
1143

BUG: Errand timer goes negative (forever).

I have long noticed the errand timer goes negative every so often.


(I wonder if this is related to the time to completion going negative bug noted elsewhere - the thread of which I can't find at the moment.)


The only solution seems to be F5 refresh. (Which also fixed at least one instance where I experienced the above.)


Roger, why does the errand timer go negative, and what can we do within the game to give it a kick, short of F5 refreshing.

(e.g. Going to map and back to town doesn't do it.)
Перегляди
1k
Коментарі
1
Коментарі
23 лют. 2019, 20:5023.02.19
09.09.17
1143

Roger, could you please ask the developers to put in a bit of defensive coding here?


if time_to_errand_refresh <>


This call is clearly already within the errand processing routines - it should also be called should the errand refresh timer display go negative.