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REQ: Generate espionage battle report, even with no troops.

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14 січ. 2019, 11:1514.01.19
09.09.17
1143

REQ: Generate espionage battle report, even with no troops.

I noticed that an espionage of the ES with no scouts present does not generate a battle (espionage) report.


[This would explain why an espionage of a resource tile also does not generate a report.]


If even only 1 informer is present, a report gets generated. [And, since you can't send scouts to resources tiles ...]


i.e. We get informed that someone is peeking in our windows, and thus to make preparations.


Could a battle / espionage report please be generated, even if no scouts were present.
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15 січ. 2019, 07:0815.01.19
220451

Hello, WWO!


Thank you for your commitment to the game. 

We are determined to make the game better, so we'll definitely consider your suggestions, and our developers will decide which of them to implement. Feel free to write us if you have any other ideas or suggestions. 

We wish you a good play and glorious victories!

30 лип. 2025, 12:2130.07.25
30.07.25
1

Yes, this request makes a lot of sense—generating an espionage battle report even when no scouts are present would provide players with valuable intel and awareness, similar to being alerted that someone is peeking in through the window. It’s a matter of consistency and player fairness, especially since resource tiles don't allow scouts, making it impossible to receive reports under the current system. Even a minimal report, triggered by the mere attempt of espionage, would add strategic depth and enhance preparedness. This feature should absolutely be considered for implementation—yes no picker feedback cou ld be used to gather community opinion quickly.