Apparently not. You're stuck.
But, it largely doesn't matter. The only thing the Master can do that a Counsellor cannot is change the Order Code (but Counsellors can change the Order Info), and the Master can change rank or expel a Counsellor.
So, in theory, you could put a note in the Order Info to see the current Order Code somewhere else, and otherwise everyone keeps just getting on with their day.
It is very upsetting that the inactive master cant be booted; why not have them (master) booted automatically when inactive
for more the 1 month. Then the order can go to the most active person and if they dont want it they can assign it to whomever.
Its a great game but is frustrating at times. ThanksThe inactivity timeout is a really good idea.
Warn, say, after 1 month of inactivity. Send to e-mail of record.
After 2 months, automatically assign it to the next earliest appointed Counsellor.
OR ...
As part of gaining master, require an alternate to be designated, then, to receive mastership after inactivity timeout of 2 months. (Or something.)I Am Khan said:
an automatic transfer of mastership would and could be troublesome. My thought would simply be a way to expel the master after a certain period of inactivity.
Either that or start a new one or join another active or merge...
Your comments indicate you have not been playing long enough to have seen this problem reoccur frequently. To the great pain of all involved.
> My thought would simply be a way to expel the master after a certain period of inactivity.
And ...? How is that different than the suggestion - master would have to go to {someone} {somehow}, with the problems already noted.
> Either that or start a new one or join another active or merge...
The point is Citadels are WAY too expensive to willy nilly start another one, let alone leaving the current one taking up the space.
Merging does not touch upon the problem - the old Citadel/Order is still present, and still masterless.
> an automatic transfer of mastership would and could be troublesome.
This has happened to our Clan. Leader and about three other players stopped at about the same time. Since then we have lost one or two players a day for a week. This means no money for Plarium - they are gone and others are following. Allowing a change of leadership would mean at least some players staying - and potentially paying money!