Enemy (points for destroy enemy warriors) not equal everyone outside one's order, at all the times?
I have always operated under the expectation that everyone outside one's own order is an enemy (killing = points for 'destroy tier # enemy warriors').
No?
(Some tests seems to demonstrate, for example, that in an OvO killing some nearby random troops gains no points. Can anyone lay out when points do/n't accrue?) [i.e. "Kill Everything Else All The Time" = sometimes counter-productive to one's own best interests. e.g. Retaliation.]