Castle Defenses (Catapults ,etc ...)
We got those nice castle def values, but no-one seems to quantify what they are worth exactly. Its clear that a value of 5000 or 10000 makes a difference , but in which way does it improve the castle defending units ?
I've heard once that per 1000 castle def extra, the defense is 10% increased. 10.000 would make +100% . This seems a lot to me.
- Q1 is there a % force increase after all ?
- Q2 does it take into account that the offending player launches a majority or minority attack ?
- Q3 Does the value , eg. 10.000 represents x * 10.000 exemption of loss to the defending player before the first unit actually dies ?