I suppose all the reasons you listed more or less apply, although games highlighting strategy and tactics play a central role. SWOE is not necessarily a prime example for that, but not at the bottom of the list either.
I switch MMOG's every 3 or 4 years on average, began with early MUD's, then quickly got hooked on MMORPG's. Fast-forward a decade or two and it's MMOFPS's (as soon as PC and console hardware was up to the task of supporting fast-paced games).
PS: Though currently and very short-term: this is more riveting:
The Irate Penguin said:
I suppose all the reasons you listed more or less apply, although games highlighting strategy and tactics play a central role. SWOE is not necessarily a prime example for that, but not at the bottom of the list either.
I switch MMOG's every 3 or 4 years on average, began with early MUD's, then quickly got hooked on MMORPG's. Fast-forward a decade or two and it's MMOFPS's (as soon as PC and console hardware was up to the task of supporting fast-paced games).
PS: Though currently and very short-term: this is more riveting:
Yes..interesting game...the players in that game are from the "Assinine Moronicus" group of coalitions.
Do you think it possible to merge Sparta and that game?...Just Scythians to raid their office, whip them on the buttocks and leave a message "get your act together"?
No?
Ahh..well..wishfull thinking.Mick13000 said:
...Just Scythians to raid their office, whip them on the buttocks and leave a message "get your act together"? [...]
Perhaps the odd politician would enjoy the bottom whipping part, gives the title of House Whip a new slant, but I'm afraid I wouldn't enjoy this pay-to-win game; sometimes fun to watch, though.