Evidence of bot city bug or cheating?
Hello. This post is about bot city resources. Bot cities are random computer cities. They usually have unusual names. For example, <23hj4679> or
Maybe a few weeks ago, there was a big change to the bot cities. Some players asked about the change in the forums and chat. The change was that bot cities produce a little more food. But because of that, some bot cities now don’t produce much timber or bronze. Below I have evidence of the bot city problem with screenshots. I don’t know the reason why exactly. It could be resource production bug or some kind of cheating. I spied 84 bot cities. The bot cities location was in 7 different lines (4 up-down lines, 3 right-left lines). I saw the same situation in 69 of the 84 cities. The bot cities had food, but not much timber or bronze to raid. I spied again some bot cities to check production results after 1 hour exactly. The result was shocking.
Here is a screenshot. It is from one of the bot cities. The name is YV1CKD4>. It was not seiged during my checking. It was not raided during my checking. Please look at the lumberyard graphic. To get that graphic, the lumberyard must be level 10 or higher minimum.
http://prntscr.com/e9b2er Here is a screenshot from the bot city again. The name is YV1CKD4>. Please look at the forge graphic. To get that graphic, the forge must be level 10 or higher minimum . http://prntscr.com/e9b2qw Here is a screenshot from the bot city again. The name is YV1CKD4>. Please look at the farm graphic. To get that graphic, the farm must be level 10 or higher minimum . http://prntscr.com/e9b349 Here is a spy report from that bot city. Time is 17:42. http://prntscr.com/e9b44l Here is a spy report from that bot city. Time is 18:42 same day. It is 1 hour after exactly. http://prntscr.com/e9b4f2 What is the problem? Look at the first report and the second report together. The resource production is less than the level minimum. Below is the bronze bonus chart. The bot city graphic before showed level 10 or higher minimum forges. There are 5 forges total. Look at the chart below. A level 10 forge can make 180 bronze/hour. So 5 level 10 minimum forges should make 900 bronze minimum in 1 hour. But look at the spy reports. The forges only made 190/hr. That is 78.9% less than the minimum. I mean, the forges show a level 10 or higher graphic. But they produce like level 3 or 4 forge only. That could be a bug or cheating to lower production.
http://prntscr.com/e9b4qr Below is the lumberyard bonus chart. The bot city graphic before showed level 10 or higher minimum lumberyards. There are 5 lumberyards total. Look at the chart below. A level 10 lumberyard can make 180 timber/hour. So 5 level 10 minimum lumberyards should make 900 wood in 1 hour minimum. But look at the spy reports. The lumberyards only made 196/hr. That is 78.2% less than the minimum. I mean, the lumberyards show a level 10 or higher graphic. But they produce like level 3 or 4 lumberyard only. That could be a bug or cheating to lower production. http://prntscr.com/e9b51h The grain result is not bad. But we can see the same problem. Below is the grain bonus chart. The bot city graphic before shows level 10 or higher minimum farms. There are 6 farms total. Look at the chart below. A level 10 farm can make 215 grain/hour. So 6 minimum level 10 farms should make 1290 food in 1 hour minimum. But look at the spy reports. The farms only made 689/hr. That is 46.5% less than the minimum. I mean, the farms show a level 10 or higher graphic. But they produce like a level 6 or 7 farm only. That could be a bug or cheating to lower production. http://prntscr.com/e9b5dq After the spy reports, I raided the city also. I checked the results. I got exactly the raid difference. I mean, resources after minimum city protection (13k). I didn’t get any extra timber, bronze, grain from the storage.
This situation was in many bot cities –almost 84% of bot cities I checked. It means, the bot cities can’t produce resources correctly, especially timber and bronze. Is the evidence and math correct? if yes, is it a bug or cheating to lower resource production? Can Plarium check this situation please? Thank you.