Various proposals to revitalize the game
Hi
Having played this game for some years now, having spent many many hours here and being a hegemon, I have a few comments on the latest development of the game. Some comments are my own, some are as heard from members of my coa. From time to time through the years, I saw both positive and less positive reactions on news in the game, lately I hear mostly demotivated reactions, a few even close to stop the game. Something must be done.
In the game, there is a balance between action, chat, diplomaty and routine maintenance like doing divine quests, upgrading guardians/buildings/agreements etc. This balance has tilted, the routine jobs take over more and more. The fun factor in game is getting smaller. It’s demotivating. When you’ve done a large share of routine jobs, you deserve to see these jobs being done in the background, while you are online doing the fun parts.
Proposals:
Introduce a dominion level 16: automatic fulfillment of all types of divine quests. Players who reached this are loyal to the game anyway and have done their share of divine quests one by one. They will still have to log on to initiate the divine quests.
Introduce a permanent Group Skirmish Guardian Conquest for veteran players. Add a nice amount of energy refreshers to the dayly log in rewards.
Pans are an important part of playing here. Give medium and small coalitions a better chance to have pans and take part in pan activities. One way could be: give each coalition a very strong defense bonus + 50 % free revival to be used in one pan only. Make it easier to upgrade this single pan, too. There might be other ways, too, like a nice reward every four weeks for going from zero pans to one. This might even be part of pan events.
The same with capitals. Most coalitions are locked at the level 5 guarantee. Introduce a lvl 10 guarantee to help smaller coalitions back in capital fights and to fill up a little of the gab between the biggest coas and all the others.
Another theme is the money paid to play.
Give all players the same offers at the same prices. It’s very difficult to understand, why loyal and active players have to pay much more than less loyal/partly inactive players for the same package.
When you do the new Cult Acolyte recruitement race, all rewards should be paid out as in other events. It’s unfair, that you have to use boosts to get the rewards, you already fought for and paid for by losing units. If this continues unchanged, most players will do only the very lowest levels or totally boycott it, and it will be another event for the biggest players only
I am aware, it takes more, but these bigger and smaller initiatives would be motivating adjustments. And remember, the medium and smaller players will some day be bigger, and meanwhile they are needed in the game, too. The game is for everybody.
Regards
Niels
Brotherhood Reborn