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Emporia. Additional info.

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14 січ. 2016, 19:3914.01.16
232030

Emporia. Additional info.

Emporia are special resource sites which differ by the type of resources they hold: Grain, Timber, Bronze, Denarii, and Drachmas. They also differ in size for players of varying levels: low-level players can see only small Emporias, middle-level players - medium size Emporias, while high-level players can fight for the Emporias with the biggest resource reserves.

Emporias appear in the Oracle at different times of the day. If a Emporia is not captured within 24 hours, it disappears from the Map.

INTERACTIONS

CAPTURE. To capture an Emporia, you will need Ox Carts– special resource collectors. You can increase the number of available Ox Cart by using your Scrolls of Wisdom in the Academy (Upgrade the branch to get to the Maximum Colonies number)

Important! Ox Carts are not Units – you don’t need to send them to the Emporias. They just allow you to capture more Emporias.

If Allies or members of the same Coalition try to capture an Emporia simultaneously, the first player who comes to the Emporia, will capture it. The Troops of other Coalition mates or allies return to their Cities.

UNITS FOR EMPORIA CAPTURE. You need to send both Offensive and Defensive Units. Offensive Units fight for the Emporias and then are automatically sent to the Acropolis in case of the successful battle. Defensive Units stay at the Emporias for the resource collection. If the battle is lost, the remaining Troops of both types go to your Acropolis.

ATTACK. You may also attack Emporias. To do so, you need to send offensive troops only. In such a case, you can fight against the Emporia's owner but no resources will be collected.

RECONNING. No changes.

REINFORCEMENTS. Can be sent only to the Emporias where only your own Troops are stationed.

RESOURCE COLLECTION

RESOURCE COLLECTION SPEED. Depends on the specific Agreement level. Upon the release of Emporia, all the players get the required Agreement researched. Resource collection speed is determined at the moment that the Emporia is captured. So, you need to upgrade the Agreement BEFORE capturing an Emporia if you want to increase the resource collection speed.

AMOUNT OF THE RESOURCES. It depends on the capacity of the Troops defending it. Having collected the maximum amount of resources, the Troops automatically return to the Acropolis.

RECALLING UNITS.

The Units you have stationed will automatically return to your Acropolis with the goods as soon as they have fully loaded. However, you can recall the defensive Units stationed at a Emporia before they are the loading is complete. If you do this, they will return to your Acropolis with the Resources they had managed to load, and the Emporia becomes vacant - that is, you will no longer occupy it and will have to Capture it again if you wish to maintain control of it.

If you want to recall only some portion of the Units stationed there, you can do so, and they will come back empty-handed, leaving the Resources collected at the Emporia with their fellow soldiers that you didn’t recall. But if the amount of Units you want to recall would leave too few Units to carry the Resources loaded at the Emporia back, ALL Units stationed at that Emporia will return - bringing the goods collected with them.

Use this information and try out the new Emporias!

Feel free to contact me if you have any questions.

*Be advised: Although both amounts are determined by the Unit’s carrying capacity, some Resources are heavier than others - Drachmas, for example. Your Units will be able to carry fewer Drachmas for every bit of carrying capacity than they will Food.



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14 січ. 2016, 19:4114.01.16
03.12.14
101
14 січ. 2016, 22:2114.01.16
232030
15 січ. 2016, 07:5815.01.16
13 лип. 2019, 12:05(відредаговано)
2
Dont like this emporia thing. When your defense troops have reached their carrying capacity, they auto recall back to your city and u lose the emporia. ill read up on your page again but i dont get it.
15 січ. 2016, 08:2215.01.16
13.05.15
513
One of the most satisfying thing with this game is when you hit other player's offense in a colony before they can recall it. Now it's no longer possible because offense will automatically go back to acropolis. This game is becoming less and less fun.
15 січ. 2016, 10:4415.01.16
15 січ. 2016, 10:53(відредаговано)
06.06.15
11

Very bad improvement.....

Colonys was good, now Emporia is bad in many reasons......


15 січ. 2016, 13:4515.01.16
02.03.15
382
Really Great Updates! 
15 січ. 2016, 17:5915.01.16
12.11.14
113
Once your units reach their maximum carrying capacity, they will automatically recall and deposit their collected resources. Send more units to hold emporia for longer periods of time, or continue to send units after they return.
15 січ. 2016, 18:2915.01.16
232030

And according to the write up on Emporia, we can no longer participate in joint defense of emporia.  One of the things many of us enjoyed is rallying multiple players defenses and putting them in a colony to collect PVP from attackers.  This seems to be no longer possible with the exception of on an individual basis only.


I thing that is not good, I like the joint defense idea, in other places.  In fact, I'd like for the game to allow joint defenses on archon's city sieges in a similar fashion, so if my coalition member sieges an archon's city, I can send reinforcements that will help him defend that siege instead of the way it works now, the reinforcements will attempt to liberate the archon's city.  Liberate should also be an option, but reinforcements should always mean sending defense troops.


Concerned active player


15 січ. 2016, 21:0515.01.16
12 жовт. 2020, 12:03(відредаговано)
232030
It is a good idea for lower level player, and much complicated for higher ones. With the diference between offensive and defensive troops, doesn´t woth to fight for them, lot of loosers. good for the group, bad for a person
16 січ. 2016, 15:5216.01.16
04.09.14
9

How do i get moderator status so i can leave positive feedback or smiley face?


16 січ. 2016, 16:0016.01.16
232030

Victory said:


How do i get moderator status so i can leave positive feedback or smiley face?


Archon is not necessary, you can find the faces in this section, when you are publishing or write something

17 січ. 2016, 06:2017.01.16
232030

Need to have colonies and emporias at the same time. That would make everyone happy. Many players have been accustomed to using the colonies to gather most of their PVP. I know that some units will clash at the emporias, but the interaction will not be the same that many are use to seeing at the colonies. Also the emporias do not seem to be worth the trouble for resource gathering in my opinion. 


Spike
17 січ. 2016, 12:0317.01.16
17 січ. 2016, 12:19(відредаговано)
232030

Now what's the use of THOLOS Building,

And for a level 58 player myself and a non cash spender, I find Emporia's a vast improvement over colonies because there always will be unclaimed emporia's to find which saves the trouble of killing vast armies of other players, Unless some keep on sending defences to collect and collect. The great thing is that the units come back to Acropolis, which saves the trouble from constantly monitoring this activity

And Please can you Create more Coalition missions, Its great to have teamwork and doing missions with a team.

18 січ. 2016, 19:0618.01.16
26 жовт. 2020, 12:00(відредаговано)
232030
I've only been playing for a month, but this seems like a fantastic update. I really like how the emporia are level dependent, before I had no hope of holding drachma vaults but this has made it possible for anyone. It's also nice that you have to leave to collect, making it less likely that you need to wage war to get one. (But you still can if you want to, of course!) Overall I think this was a huge step towards making the game more enjoyable for everyone, and it has me looking forward to future updates. Thanks Plarium developers!
19 січ. 2016, 11:1219.01.16
232030

mgiletly said:


While I'm all for fixing the host of problems in this game and improving and adding to various aspects of the game to increase the choice of options, tactics and strategy, I'm getting real tired of there being no simple fixes for the age old problems and with the only "improvements" being such complete and utter nonsense as this under the guise of supposedly making things more fair.

It's suppose to be a war game and one which use to require a long term outlook and plan as well as some common sense to survive and succeed. As at one point we were ALL low level players. And at one point, one did not even consider playing the colony game until one was at least a level 60-65 player.

For which those of us who have paid our dues to reach a degree of success are now being told that all of our time and efforts have lead to our having some kind of an unfair advantage for which we must be limited and punished.

As since this, and yet once again unannounced, unexplained and non-clarified nonsense began, there has been only 1 drachma emporium ever available to myself given my level, while others within the same area of the map as myself have as many as 8 available to them. For which the ability to collect more from a drachma emporium as a higher level player is made entirely irrelevant when there is only 1 such emporium in existence. 

If it ain't broke don't fix it. If it needs mending then mend it, rather than completely altering it beyond all recognition, reality and relevancy.


Archon, thank you for your feedback. 


First of all, please, specify the bugs you have mentioned, so I can clarify some moments for you. 


As for the Emporia, all the changes that we provide are aimed to the game improvement and prosperity, we introduce the features and updates that keep the game interesting, engaging and challenging. I guess that is what you and other players love about the games. 

17 лют. 2016, 10:5117.02.16
25.08.14
1411

The forum is a players' community. Leonidas is administrator, moderators are only ordinary players volunteering to help you.


You can apply whenever you want. I was asked to do so, I didnt apply.


21 лют. 2016, 13:3021.02.16
232030
lefeubleu said:

Victory said:


How do i get moderator status so i can leave positive feedback or smiley face?


Lol, and how can I get the administrator status to have a bit more control over the game ? ;) 

Still an interesting question though, how did you guys become moderators ? 

I applied, went through a trial period and then was made a full moderator :)
26 квіт. 2016, 11:4626.04.16
26 квіт. 2016, 11:47(відредаговано)
25.08.14
1411

Well, that's part of the good features. Now more players can share them with more frequent turnovers.


If only they could just use them to collect resources instead of attacking like dummies... :/


1 черв. 2016, 23:1101.06.16
20.10.15
623

I don't want to upset anyone, I just attack my neighbour cities from time to time, as everyone does... or, don't we ? So you say you attack only people who attacked you first ? Then you must wish for people to attack you, otherwise you would have no one to fight...

To come back to the topic, there are apparently 4 different "classes" in emporias, not 3. It goes roughly like 30-, 30-50, 50-70, 70+, doesn't it ? It's a shame I had to discover it when getting at level 70 

4 верес. 2016, 11:0204.09.16
232030

Emporias don't work good, colonies was better, the emporias can't hold for long in order to bring something home. When there are pvp going then ... not even mentioned.


It doesn't deserve them, they are useless, good only for some point pvp when there putting in a bit 'of defenses that disappear in few minutes.