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Implemented suggestions

Implemented suggestions

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Alyona KolomiitsevaCommunity Manager
13 трав. 2016, 13:4513.05.16
17.09.15
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Implemented suggestions

Commanders, welcome to the thread where we've listed some of the improvements suggested by our valued community that were introduced to the game.

Please read this thread before posting your own suggestion.

1. Repositories. Many players asked to remove the 1-hour limit on collecting Resources from Depots. Besides, players were unable to collect Resources since high-level players were controlling all the Depots; sometimes an entire Combine would be defending one Depot.

The developers redesigned the concept altogether: they removed the 1-hour limit, divided players into several groups according to their level, and removed the possibility to reinforce Repositories.

2. New building levels. A lot of players were saying that their Combat Engineers had nothing to do in the Base.

The developers introduced new building levels. They decided not to overload the Base with new buildings but to give players an opportunity to receive more bonuses from the existing ones.

3. Combine HQ. We have received multiple messages saying that Mining Complexes are always captured and held by Top Combines while small Combines do not have an opportunity to develop and keep their members from moving to stronger Combines.

The developers designed Combine HQs that are available to each Combine. It is free to build and allows for smaller Combines to have as much fun, as the bigger ones have with Mining Complexes. Additionally, the Combine HQ provides players with nice bonuses.

4. The possibility to apply several Resource packs at once. Currently, our developers are considering the idea of making it possible to apply all Stimulants with one click.

5. The possibility to see bonuses from new building levels in the information window. When we released new levels of certain buildings, players were asking about the bonuses that each new level would provide.

We have added this information to all buildings that have new levels.

6. An increased amount of Cash that can be gained at an MC. From now on, players get triple the amount of Cash on all Mining Complexes to speed up the process of veteranning Units.

7. Improvements in the PvE Tournament mechanics. Now you receive points for Zheng Shi’s Units you have extinguished, not for the Location you have destroyed. Many high-level players have asked for this improvement because high-level Locations require too many Units and can be completed only in a few days or even weeks.

8. Add a boost to travel time to Repositories to Executive bonuses.

9. More Tournaments. Now players can take part in up to 7 Tournaments on their list, whereas previously they could only participate in 3 . Many players did not receive points because they had 3 uncompleted Tournaments. You asked to fix this issue, and we did.

10. Remove the option to filter by distance in the Radar. Our players have noticed that the travel time to Locations has been reduced, but the useless option still remained. We have removed it.

11. Add a Daily Roll Call timer. It will show the time left to receiving the next reward for daily login to the game.

12. Add the possibility to apply all the rewards for Combine Missions, Executive status Items, and several boosts at the same time with just one click.

13. Combining Stimulants. We made a major change to how you combine Stimulants. From now on, instead of having to combine each pair of Stimulants one by one, you can combine all similar pairs of Stimulants in a single action. To do this, simply go to the Medical Laboratory, find the “Operation Room” tab, and select Stimulants to combine. If you have multiple Stimulants of the same type, you will be prompted to combine either two or all of them.

14. From now on, you can copy the messages sent and received directly from the in-game Chat.

15. If you have been using Chat in the game, but have not performed any other in-game actions for more than 5 minutes, the game will no longer time-out.

16. From now on, Reports on attacks you launched against Locations will include not just information on how many hostile Units you destroyed, but also how many hostile Units in total were at the Location to begin with.

17. Track your units. We’ve released an update to the Garrisons tracking interface to help you keep better track of your Units. Now you can view exactly how many Offensive and Defensive Units you have at locations throughout Zandia by going to the “Garrisons” tab.

18. From now on, you will be able to view exactly how many Units each of your fellow Combine Members has committed to defend the Mining Complexes held by your Combine. In order to see a full breakdown of your Combine’s Mining Complex Reinforcements, simply select the Complex you wish to view and open the "Garrison" tab. Please note that this feature is only available to Members ranked Agent or above.

19. We have improved the notification system and added new notification settings.

20. From now on, whenever you complete a Location of the maximum Level available to you, the next Location you will receive is guaranteed to be of a higher Level.

21. From now on, you no longer have to log into the game each day in order to get your next Daily Roll Call Reward! Your Daily Roll Call Reward won't reset meaning you won’t have to start all over again!

22. Display the number of Units every member of the Combine has on a Mining Complex.

23. Change the color of occupied Bases’ names and the ones that have Reinforcements on them.

24. Expand the Resource history of the Combine.

25. Stop displaying the Units of banned players since they do not participate in battles.

26. Combine HQ. To display in the Joint Ops Center the number of Defensive Units sent by each member of the Combine.

27. Raise the Rank at which one can see the Defense on Mining Complexes.

28. Add the option to recall all Units from the Combine HQ.

29. Add server game time.

30. Include more details in the descriptions of personal Achievements.

31. Add the option to use Funds in the Mining Complex window.

32. Add a search field to the Diplomacy tab in the Joint Ops Center.

33. Add Combine HQ statistics, like the ones on Mining Complexes.

34. Make Quest descriptions more specific.

35. Add the Combine logo on player avatars in the Radar window.

36. The opportunity to change the diplomatic status between Combines from “At Peace” to “Neutral” in just one click. Currently, it automatically changes to “Allies” (Note: the 3-day timer will remain).

37. Improvements to the Referral exchange system:

38. There will be a new Filter – Combine – that will make it easier for Associates to exchange Referrals.

39. You will be able to select the number of Referrals you would like to trade.

40. Improvements to the Stimulant combination system.

41. New Filter in the Combat Reports tab. You will now be able to filter all unread messages so you do not miss any.

42. Combat Reports will show the Distance to Target.

43. New Filter in the Combine HQ window. You will be able to apply a filter to Combat Reports to avoid spam when someone launches a hundred attacks of one Unit on your Combine HQ.

44. There will be a timer indicating how long until your probation period in the Combine is up.

45. Security against unintended purchases when acquiring Resources for your Combine. You are now protected from making accidental purchases when accidentally double-clicking your mouse.

46. You will be able to expand your Combine using Business Cards.

47. Count Combine HQ fights in Wars and Challenges.

48. Add Raiding Tournaments.

49. Improve sort option in the Command HQ.

50. Add an option to remove occupation from the Map.

51. Remove unnecessary Notifications from the Сombine chat.

52. The Keep. Add an option to hide Units in Base like the one for Bunker.

53. Add a 'sort by' menu for garrisons and fiefs.

54. Increase the limit for sending the messages to the Combine members.

55. Show the number of Units on ZHG in a tooltip.

56. Add options to Liberate and Revenge to the occupation reports.

57. Add a filter for Reinforcements reports.

58. Add a target's name to the Unit tracking window in the bottom.

59. Improve the daily log in rewards.

60. Add a search option for Combines in Diplomacy tab.

61. Add the opportunity to delete Hero Equipment.

62. Show in the Flashpoints window the icon that attack is sent to it (like with Locations).

63. Display Contacts on the Map and in Battle Reports. 

64. Add Combine Achievement for Units killed at Repositories.

65. In the Mining Complex Tournaments give points for killed Morgana Units.

66. Highlight the name of Chief Executive Officer in the Combine chat. 

67. Add more Levels for Crystals and Drones.

68. Combines menu/Joint Ops Center. Add option to search Mining Complexes by their numbers.

69. Add option to search in Contacts by players' Base name.

70. Add "Send Reinforcements" and "Add as a Friend" to the Combine members tab.

71. Increase the number of messages kept in the Combine chat.

72. Add the name of the players you replied to Combine Help Request to the notification window.

73. Don't show this window to the experienced players.

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