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Absence of rations and strongly negative production: what exactly will happen to my troops ?

Absence of rations and strongly negative production: what exactly will happen to my troops ?

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25 берез. 2018, 14:1225.03.18
31.07.15
1683

Absence of rations and strongly negative production: what exactly will happen to my troops ?

Full title:

Absence of rations and strongly negative production: what exactly will happen to my units if I leave them permanently in this state? ... and what will also happen to the resources that my base produces?







I'm planning to leave the game.

in organizing myself for this choice, I would like to clarify well the question concerning the consumption of rations and my units allocated in the bunker.


considering my base outside the Combine in which I am currently, I have foreseen a negative production of rations equal to about -10k rations every hour ( -10.000 per hour).


as indicated in the title, I would like to know what exactly will happen if I stop supplying my field kitchens daily with new rations (obtained from the raids) and what will happen when the number of rations in my base will reach zero.


  • Will my troops in the bunker remain alive, or will they die?
  • If instead of consuming rations, my troops, in the absence of rations will begin to consume fuel and munitions, in what quantities will these resources be consumed?
  • If not even the production of fuel and munitions are sufficient to make up for the lack of rations, what else will happen?
  • If my troops will die, in what order will they die?
  • May the current rules be subject to changes such that, in the future, my troops in the bunker could be subject to starvation death again, in the absence of rations? ... or do you plan to never change this rule again?
  • If the death of the troops by hunger is restored in the game, what will be the order in which they will die? (maybe the most numerous units will die first?)
  • In this eventuality, when will the death of the units be interrupted? ... when the production of rations will have reached 0 per hour?
  • Etc.

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26 берез. 2018, 00:0426.03.18
25.03.15
770
Commander..You will not lose troops due to lack of rations..Keep your units bunkered,,Your troops will not consume oil/ammo, only food..After your field kitchen storage reaches 0..it will remain at 0 until you decide to return..upon return you will have to activate food "chest" in your Black Market  to be able to raid/farm
26 берез. 2018, 16:4026.03.18
13.06.15
1408

Commander,   


Since September 11, 2015 the units are no longer deserting when there are no more rations. You have also read the post about this change.

Your meter will remain stuck at 1 and will not go further.

Nothing has changed and will change without being announced in news and updates.

12 квіт. 2018, 09:0612.04.18
12 квіт. 2018, 09:09(відредаговано)
31.07.15
1683

according to the previous system, which provided for the death of the units in the absence of rations in the field kitchens, you did not tell me in what order the units were eliminated ...


- first reinforcements in the other bases?

- first units in the bunker?

- first units out of the bunker?

- first the most numerous units?

- first the weakest units?

- first the light infantry and then to go up through the categories, up to the aviation (which will die last)?

- first the defensive units or first the offensive ones?

- first the recon units?

- etc.


... so, what was the criterion for eliminating units?



moreover, how will I know if the rules will be changed again?

I will not be attending anymore neither the game nor the forum ...

if this change occurs and the death of the units due to the absence of rations will be restored in the game, will you also communicate it via email as well as in the "News and Announcements" section of the forum?


if I leave everything, the only way to know the change for me is through emails.

12 квіт. 2018, 23:2912.04.18
12 квіт. 2018, 23:31(відредаговано)
31.07.15
1683

please do not spam in my topics.


I would like to know the mechanism by which the units were eliminated due to the absence of rations (when this rule was in force).

in case this rule is restored, I want to be ready, to know in which order my units will be eliminated first.


usually, a possible change of this kind will be advertised also through the informative emails that you send to my registration email address, or will it be announced only on the "New and Announcemens" section of the forum?


these are my concerns.

I await answers.

13 квіт. 2018, 09:3813.04.18
13 квіт. 2018, 09:46(відредаговано)
13.06.15
1408

Relax gentlemen, you will have your answer anyway.   


At the time of the old system the units deserted as follows :   

1 - Light units ; 

2 - Heavy Units ; 

3 - Armored Units ; 

4 - Aviation Units.   

I don't think there will be any changes to the new system that prevents units from leaving when rations are under production. And if it should happen, a post would be published in the thread "News & Announcements".   


As far as I know, it's not planned to set up "newsletters". In any case for the moment.   


Staying or leaving the game is your choice, but in both cases you remain responsible for your units and more generally for your base. Plarium games are games in real time and to keep some activity, the devs must regularly implement new things.



14 квіт. 2018, 00:4814.04.18
14 квіт. 2018, 01:42(відредаговано)
31.07.15
1683

OK, thanks.

so the mechanism was one of those I had hypothesized:


  • first the light infantry and then to go up through the categories, up to the aviation (which will die last)

is it right?

if so, in the worst case, if this rule will be restored, I think they would die only light and heavy infantry (not so serious).


bye.





P. S.

within the same category, what is the criterion of death?


for example: you said that light infantry begin to die first ...

when all the light infantry will be dead, then heavy infantry units will begin to die, etc.

is it right?


so, starting from the category of light infantry, who will die first in this group? (with what criterion?).


- the most numerous?

- the weakest?

- the strongest?

- those who consume more rations?

- etc?


moreover, in all this "chain of death", where are the strategic units positioned? (when is their turn to die?).

and where are the clones positioned? (after aviation?)

where are recon units positioned?


Thank you for clarification.


22 квіт. 2018, 08:2622.04.18
22 квіт. 2018, 08:52(відредаговано)
31.07.15
1683

can I know the order of death within each individual category when this rule was active?

and where are the "Clones" and "Recon" categories placed in the order of death? (and what is the order of death of the units within each category).



currently I only know that the order of death is this:
1 - Light units;
2 - Heavy Units;
3 - Armored Units;
4 - Aviation Units.

in this list are missing the categories "Clones" and "Recon", moreover this list does not inform me of the order of death of the single types of units within the same category.


it was established that the first to die were the light infantry units ...
OK, but... who first was going to die inside "light infantry units" category? ... a commandos or a rifleman?
were the units removed first from the largest infantry group? ... or were there other criteria in the removal order?

24 квіт. 2018, 09:4324.04.18
24 квіт. 2018, 09:44(відредаговано)
13.06.15
1408

Commander,


I don't know the details of this information but by logic, I would say that the weaker units disappear such as vindicator before the Za'am.

Let me say that these are rather useless questions because for all I know this system will nott be re-established.

27 квіт. 2018, 18:4327.04.18
27 квіт. 2018, 18:43(відредаговано)
31.07.15
1683
Bill Almorra said:

Commander,


I don't know the details of this information but by logic, I would say that the weaker units disappear such as vindicator before the Za'am.

Let me say that these are rather useless questions because for all I know this system will nott be re-established.

Ok, thanks for the info!