Dear Raiders! Hope you’re doing great! Spring is almost over and the very first summer month is knocking on the door with the new portion of news. Happy Friday, let’s get comfortable - it is time for #RaidDigest.
Before we dive into the features that June brings, let me comment on a couple of things that were added to the game with the previous update.
Let’s move to the features that 4.30 patch release, which is planned for the beginning of the next month, will bring:
You will be able to take a glimpse at what this patch will bring in our official Update 4.30 Highlights on the forum. Stay tuned and prepare for the hot summer in Teleria!
And, I almost forgot, the next Fusion is coming...no, it is not coming next week. A bit later. Follow our social media - we’ll tell you about the next Fusion Champion very soon. For now, we know that he is broad-shouldered and fierce despite his short stature.
Thank you for taking time to read this, dear Raiders!
Have a wonderful weekend ahead: have fun with your friends, Clan mates, your favorite Champions, and always remember: using any 3rd party tools in our game may not be safe : ) Stay safe and happy raiding!
Will this update impact recent fixes for AI, like Coldheart not wasting heartseeker on the Fire Knight's shield, but prioritizing her A1? If we leave AI on original will it work as fixed? If we change the priorities at all does it still avoid the sheild or is that a downside of adjusting CH's AI in fire knight? The AI change is simple if you just want to have Shazar use A1 on CB, but something like this can't be factored in from the screenshots we have seen. I've seen this asked in a lot of comments on videos and forums, so this would be quite helpful to clarify. Thank you.
3. Classic arena
Back to the drawing board then. You doubled down on player "power" and account level, neither of which have anything to do with the power of a team you can field in the arena. There is a measurment of the power of a team in the arena... your arena record! What's more, Gold 4 used to be part of standard progression. The game designers believed accounts should be at that stage when they could auto the dungeons on level 20. That is so laughibly easier than climbing past the glut of teams in gold right now. Perhaps go back and discuss things with the people who originally designed the game and the progress missions to see if they thought that half the teams in upper silver would have Arbiter leads.