Skullcrusher's passive broken in Clan Boss?
Hiya,
Since the last patch I noticed that Skullcrusher's passive does not seem to be working as before the patch when Skullcrusher gets stunned.
I am running a speedtuned comp. Before the patch, whenever Skullcrusher was targeted by CB's stun, his passive would get rid of CB's stun, his A2 would be off cooldown and then he would use it right before the two AoE attacks of the CB. After the patch, however, when Skullcrusher gets targeted and stunned, when his passive kicks in, his A2 still has a one turn cooldown and his A2 rotation breaks.
It seems that the passive is still working as it removes the stun and Skullcrusher can still take a turn, but his A2's cooldown behaves as if he has lost that turn and it remains on cooldown for one more turn.
So far I have only noticed this on UNM difficulty, I will be monitoring my NM runs to see if this happens there as well.
Can anybody else confirm this or am I going nuts? It seems a broken CA champ would be all over the forums but so far I haven't seen anything.
Thanks, cheers.