Bug with Skullcrown passive since patch
Since patch I have noticed that the inmortal passive on Skullcrown is triggering when the enemy first hit you (even though they don´t even remove half of my life pool), so when i really need it (because I´m almost death AKA below 20% wich is when it should be popping) it´s on cooldown and i die
This issue is making me lose some arenas wich is irritating, I would appreciate that you take a look at it.
Thanks