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Bug in fire knight stag 14

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5 груд. 2019, 10:3405.12.19
7

Bug in fire knight stag 14

Hey devs I’ve got an issue in stage 14 in fire knight I’m doin the mission not sure if that’s got anything to do with it.

But the shield clock isn’t counting down properly so when it  opens it’s still acting as if it’s closed so damage reduced and no rebuff drop on him. So this is the first time I’ve seen this happen in the many games I’ve been in there.

So I’m useing 2 Athels elhain Kazar and Adriel.

It seems as if the reflect dmg is working ok though.

Can ya have a look into it please cheers
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5 груд. 2019, 11:5105.12.19
5 груд. 2019, 22:19(відредаговано)
7
I’ve also noticed that elhain does not use a3. So in a game not long ago the shield opened due to reflect dmg there was a fair pause 4 seconds perhaps and none of the hits landed until 10 hits later. Defiantly an issue here!
5 груд. 2019, 12:4305.12.19
15.02.19
2725

Cairns oz said:


I’ve also noticed that elhain does not use a3

Hi

Its not possible some visual bug? 
5 груд. 2019, 22:2005.12.19
5 груд. 2019, 22:47(відредаговано)
7

It’s happening bro I’ve edited my second post something new now I’m looking for what’s happening!

So she will use it right up until knight comes out and then never,

Also while I’m at it the ai uses Devine blades when it shouldn’t, ie both athels should only use blades when shield is open but they useing it when it’s ready to use,  thus only striking once instead of 3 times,so the battles run for about 15 min instead of what I’m guessing would be 7 min. This little flaw is also making the games real close instead on a fairly easy  run through........

I challenge the devs to use my account to see the issue or I could try getting a vid of what’s going on with my phone or something so they can see what’s going down.

Cheers for looking at my post by the way sezzy
6 груд. 2019, 09:3306.12.19
15.02.19
2725

Cairns oz said:


It’s happening bro I’ve edited my second post something new now I’m looking for what’s happening!

So she will use it right up until knight comes out and then never,

Also while I’m at it the ai uses Devine blades when it shouldn’t, ie both athels should only use blades when shield is open but they useing it when it’s ready to use,  thus only striking once instead of 3 times,so the battles run for about 15 min instead of what I’m guessing would be 7 min. This little flaw is also making the games real close instead on a fairly easy  run through........

I challenge the devs to use my account to see the issue or I could try getting a vid of what’s going on with my phone or something so they can see what’s going down.

Cheers for looking at my post by the way sezzy

Hi

The AI improvement will addressd to one of the upcomening updates pls be patient.

Thank you
6 груд. 2019, 14:3306.12.19
7

Yeah I figured so on the ai,

Yet the issue still remains elhain a3 and the shield counter