11 черв. 2023, 12:1911.06.23
Models,Polygons and textures
Hi, I'm beginner mobile developer and I really like, how Raid shadow legends look. I would like to know how many polygons are used for one character model and some polygons limits on one scene plarium games adhere to? Same question for texture resolution. Do they make models with different detalization for different scenes? I know it is not an appropriate question for these forums but the attempt is not torture :)