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When the arena-algorithms take you down... ways to fix it?

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19 лют. 2021, 13:2919.02.21
231067

When the arena-algorithms take you down... ways to fix it?

Greetings yall...

I have a problem with the classic arena and I see, that many people have the same issues.

For Context: I recently started playing after a break of a few months. Back then, I was in Silver IV. Obviously, I backed down to bronze I when I started to play again. But it is different.

I use the same team as before and making progress should not be that big of a deal. SHOULD... 

To make it short: I am struggling to even stand my ground in bronze III, even having problems to play fluently in bronze II. With a team, that was at least decent in Silver IV, just a few months ago.

So I belive there are 4 possible explanations:

1. I got ridiculously lucky back then.

2. I got ridiculously unlucky the last two weeks or so.

3. They changed the balancing a LOT.

4. The algorithms are not exactly in a good finish.

From all I read so far, I think it's fair to assume that number 4 is the biggest issue.


So: What can one do about this and leave the bronze-hell? I am especially interested, if some of you know something about how these algorithms work and how you can modify your team/account/behaviour/whatever, so that the algorithms don't give you opponents with 3 lvl60 legendarys in bronze II. I mean, it can't be right, that 60.000-70.000er Teams are the standart in bronze II and III, right?

At the moment, I don't really know what to do, since my strategie, that originally brought me to silver IV, now seems to be a problem in every way.

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19 лют. 2021, 16:1119.02.21
14.04.20
1343

@EGDNIT HK shouldn't replace Spirithost, she should replace Shaman. Shaman may have some use in dungeons for revives, but she's pretty useless in arena - if you're going to use revivers in arena, they should have more to offer and in any case, that doesn't fit in your general team tactic which is a speed nuke. 

19 лют. 2021, 17:0819.02.21
25.06.20
7032

Your team is pretty decent, but yeah I'd swap out Elhain for an AOE DEF down. It'll end up similar to mine, albeit at a lower scale - I use Khatun, Bigun, Abbess, Royal Huntsman.

19 лют. 2021, 17:2919.02.21
10.11.20
235

Wait  till  you  get  into  tag  team,  if  you  think  classic  arena  is  bad then  you  aint  seen  nothin  yet.  

19 лют. 2021, 21:0719.02.21
25.06.20
7032

Depending on how much you want to focus on arena right now, you may be best off just farming a Warmaiden and ranking her up. She's not terribly useful outside of this one role, but she is pretty good at doing the AOE DEF down in Arena.

19 лют. 2021, 21:3819.02.21
231067

Okay, thank you guys.

I will try it and exchange Elhain for Warmaiden. I will also see if I can optimize the items and then maybe climb up the latter again.

Still, I think I will give Alika a try and see, if she makes an improvement for the Team or not.

19 лют. 2021, 23:3219.02.21
19.01.21
647

I think we've kinda digressed a bit. Building a better team is all well and good, but it doesn't change the fact that the arena matchmaking is pretty fundamentally broken if you need to put this much effort into progressing even at the lowest level. Judging by the missions, this is clearly not what was intended.

So there's basically two issues at hand here. One, the matchmaking is clearly not based on any metric that is even remotely sane. Two, people who are clearly considerably stronger than others are either stuck in lower tiers, or actively try to end up there for some reason. So what is needed is to fix the matchmaking, and get people who don't belong there out of the lower tiers.


My proposal then.

1) Get rid of the matchmaking algorithm entirely. Pick a group of random opponent in the same tier each refresh.

Whatever the current matchmaking is based on, it's absurd and does more harm than good. One alternative would be to make it better, but I get the feeling that accurate representation of power it's not something the developers intend to put much effort into. It doesn't get much more effortless than ignoring it entirely. If someone with a late-game team is in B1, fine, let them match against people who just gained access to the arena. It may seem counter-intuitive, but it's really not. Yes, platinum-level teams will crush anyone else in B1, but that's the point. They'll crush them, win an easy 30-40 wins per day, and then they'll suddenly wake up the next day in silver, then gold. Even starting at the bottom, a couple of days later they won't be around to stomp the poor bronze teams.

2) Whenever someone refreshes their arena opponents, all teams randomly selected get a free arena point.

This is to further speed the rank-up process up even if a team isn't very active and moves out of the bottom tiers quickly. Since matchmaking will be random, people far weaker than you may end up matched against you. If you're in a low tier with a team that is clearly overpowered, no one will want to fight you. If no one fights you (and wins), you'll just keep gaining points until you end up in the tier where there are people who will, and will counteract the free points.

3) If the number of fights per refresh for a tier starts dropping, add "bot" teams with teams of appropriate power to the matchmaking pool.

That may not even be necessary depending on how arena participation and teams are looking, but may be a solution in case you end up in a situation where there are simply no appropriate teams to match up against in a tier.


Every single one of these points is trivial to implement. The purpose is to make strong teams bubble up in the rankings until they reach the point where they belong, and let weaker teams fight against weaker teams. If someone is overpowered for a tier, they'll not stay in it for long unless they actively try to. Will there be people who do? Maybe, I don't really understand why they would, but people are strange. I doubt there will be a significant number of them though. 

24 лют. 2021, 14:3624.02.21
24 лют. 2021, 14:37(відредаговано)
14.11.20
43
Trips

what is speed of rest of team, I think:

Spirithost lead (faster than Trunda?)

Apothecary (235 probably will help, 250-260 you will be faster than bots in gold probably)

Serris (accuracy > 200?)

Trunda (6star I assume? )

Turn order is Apoth/Serris/Spirit/nuker (I rotate either Trunda or Robar, Robar currently hits harder but is slower).

Serris has 220 accuracy or so.  She doesn't miss.  All my nukers are 60 (Robar/Trunda/Galek) 

Speed is as follows:  Apoth 217/Serris 170/Spirit 168/Trunda 141 or Robar 131.  After reading this part I'm sure you now understand my problem.  Even if I get Apoth to 235-ish, it wouldn't really benefit me unless I can raise the speed of the entire team...which I really can't do.  Plus, Apoth at his 217 speed is geared so he is better in the rest of the game.  

Thoughts?

24 лют. 2021, 15:4324.02.21
19.12.19
7028

work on dragon progression, get to 20 and gear will drop eventually. its a slow grind but that is the solution for your arena progression. post your roster and dragon team if u want some tips

24 лют. 2021, 15:5524.02.21
14.04.20
1343
TheDude

Turn order is Apoth/Serris/Spirit/nuker (I rotate either Trunda or Robar, Robar currently hits harder but is slower).

Serris has 220 accuracy or so.  She doesn't miss.  All my nukers are 60 (Robar/Trunda/Galek) 

Speed is as follows:  Apoth 217/Serris 170/Spirit 168/Trunda 141 or Robar 131.  After reading this part I'm sure you now understand my problem.  Even if I get Apoth to 235-ish, it wouldn't really benefit me unless I can raise the speed of the entire team...which I really can't do.  Plus, Apoth at his 217 speed is geared so he is better in the rest of the game.  

Thoughts?

An alternative is taking High Khatun as lead instead of spirithost, bigger speed aura plus second speed boost, though you lose the increase attack. Or if you happen to have a Seeker or one of the other champs with increase attack and increase turn meter on the same ability, even better, then swap HK and Seeker in for Apo and Spirithost. 

24 лют. 2021, 16:4724.02.21
14.11.20
43
L9753

An alternative is taking High Khatun as lead instead of spirithost, bigger speed aura plus second speed boost, though you lose the increase attack. Or if you happen to have a Seeker or one of the other champs with increase attack and increase turn meter on the same ability, even better, then swap HK and Seeker in for Apo and Spirithost. 

I tried this before, and I may need to revisit the idea as my champs are a little better geared now.  HK and Apo may squeek me out a few more wins if Robar gets a go more often...he's my only legit nuker right now.  I know Trunda will be better eventually.  I'll try this.

I just got to lv 20 Dragon, but it's a tough go to beat it.  I'm close though!  Getting there.

19 лют. 2021, 19:5619.02.21
14.04.20
1343

@Moe474747 I don't think you should bring any of those champions on your arena team - but you should get Scyl to 60 asap and use her in all your dungeon teams, she's a huge help and that AOE stun is the least of it. Her passive healing, her revive and her turn meter control are all at least as important. And then you'll probably want to put her on one of your tag team arena teams, sure, but for the main arena, she just doesn't really fit in a speed nuke team. She could fit into some tanky teams, but you don't have the other champions you'd need for that. 

Alika is a bit more suited for arena, but I don't really think she'd work better than the ones already mentioned. Although under some specific circumstances she could be useful, especially given her force affinity, most of the time you're likely to have higher priorities than her. 

As for gear, remember that stats matter more than sets. You shouldn't use any of those fancy sets unless they have the right stats. Especially with expensive crafting sets like Swift Parry, you're likely to have few pieces, so the odds to have 4 pieces that all have good stats and combine well on the same champion aren't too high, until you're much further in the game. On Divide Speed you only need 2 pieces to be good, so sure, higher odds that you can find a use for that, but the point remains, don't use them if the stats aren't good. 


19 лют. 2021, 18:5819.02.21
19.01.21
647
Deleted

I already am in tag team arena, but I totally ignore it. Every week, I collect my gems and buy an Anchiant Chard on the basar and that's it.

Since I don't need it to get on with the missions (at least till now), I dont't see why I should waste my time there.😟

Plenty of free wins in there though. I just refresh, scan for level 1 teams or similar, and get 3 free wins. I can usually use up the daily 10 tokens, and often put a big dent in the 10 from the advanced daily quest.

19 лют. 2021, 18:3819.02.21
03.02.19
43

Well I have been playing for about 3 months, have a total "Power" of in excess of 750K and can easly field a team in Arena of over 100K.  BUT even with that I cannot get out of bronze.  I have spent over $1,000.00 purchasing 6 star armour, Silver to level up armour to 16, and chiockens to get champs to 60.  Quite frankly I am about to call this game a BAD investment of time and money, and go back to playing world of warships where at least I can have fun.  The biggeswt joke to me is that in "Progress Missions" I need to advance to silver level.  I have been trying for a month and can get as high as Bronze 4 and then get knocked back to 3.

19 лют. 2021, 17:5919.02.21
19 лют. 2021, 18:01(відредаговано)
231067
Deleted

Wait  till  you  get  into  tag  team,  if  you  think  classic  arena  is  bad then  you  aint  seen  nothin  yet.  

I already am in tag team arena, but I totally ignore it. Every week, I collect my gems and buy an Anchiant Chard on the basar and that's it.

Since I don't need it to get on with the missions (at least till now), I dont't see why I should waste my time there.😟

19 лют. 2021, 17:5519.02.21
19 лют. 2021, 18:08(відредаговано)
231067
Deleted

It's probably better to substitute Warmaiden (or another AOE decrease defense option, if you have any) instead of Elhain. If she can put decrease defense on all opponents while doing some damage herself, Kael's nuke after her will do far more damage, then Septimus can still clean up indeed. You'll want to use that AOE decrease defense in dungeons as well. 

Edit: I don't know why, but I totally forgot to mention Warmaiden in the list of AOE-champs I have, we just talked about her... And I even have two of them. 🙈 


Well, I have in fact a few other AOE-heros, but I didn't thought that they really fit.

I have:

Epic: Golden Reaper, Alika, Dark Elhain, Dark Athel, Ultimate Galek, Flesh-Tearer, Warden

Rare: Fellhound, Flinger, Coldheart, Hound Spawn, Fleshmonger, another Kael, Lamellar, Galek, Gladiator, Slayer, Bloodpainter, Hospitaller, Diabolist, Crimson Slayer

And what you should know, I really just today got Scyl of the Drakes 😁


After thinking about this and the thing I read in the other threads, I reconsidered my possible teams and thought: Maybe replacing Elhain with Scyl of the Drakes and maybe even Septimus with Alika? Alika should be a good counter to other quick-nuke-teams trough her skill to increase the cooldown of every enemy skill with a chance of 75%, buying me at least another round, if she hits first. SotDs AOE-stun is also very powerful (IF it works though, the chance is just 36%) and since being a def-champ, she should also (possibly) survive a nuke and is a healer-slower hybrid afterwards.


I would love to hear what you think about these changes.🙂 Yet, what should be considerd is that my Elhain is pretty much powerd up (all skills on max, 5 masteries and the high elf artifacts I have are superior to the Barbarian-artifacts) and the same (except for the skills, but masteries and artifacts) is true for Septimus. Masteries shouldn't be that big of a deal tough...


Talking of items: Do you think I should go all in for speed, or mix up speed and damage items? Also, should I go for accuracy at SotD and Alika?

Another thing: Should I rather go for devine-speed or for swift parry from the forge? I think that divine speed is the better option, since you can apply two sets in 4 slots when swift parry only allows one.

And last but not least: What about more "fancy" sets like Daze or Retaliation? I think, optimizing one aspect is more effective than being a jack of all trades, but master of none. Still, I would really like to hear your thoughts on this topic.


So, this really were a lot of questions! I hope you don't mind answering them, your help is very appreciated! :) 

19 лют. 2021, 16:4119.02.21
19.01.21
647
L9753

Well, HK would speed you up, it's that simple... the aura already gives a small boost compared to Spirithost's aura, but then if you make sure she's faster than all your other champs, then her speed/TM boost will make sure that as long as your HK goes first, your whole team can go first. Obviously in this scenario SH is putting the increase attack with her opening move, not the block debuffs - that's for her second turn, if any. 

Yes, HK would make me faster, but I wouldn't hit any harder. I wouldn't necessarily need to against other speed teams, but other speed teams are faster than I am with my current equipment so that's a no-go either way. I've tried using HK, but it has not been working out. Maybe if I can find another good nuker I will give it another go as then I might be able to actually take out multiple opponents, but as it stands, I can't go full speed successfully. Without that damage, I'd just throw away sustain for nothing. 

19 лют. 2021, 16:4019.02.21
14.04.20
1343
Deleted

Indeed.

I know this has been discussed a lot (at this moment, I'm reading myself trough the "Arena Medals Bottleneck"-Post) but could you tell me, if there is any big gamebreaker in my arena-team? :)

I use: 

High Khatun Lvl 50 with speed gear as the leader

Kael Lvl 60 with speed- and devine speed gear

Elhain lvl 50 with 2 devine speed sets and 1 cruel set

Septimus lvl 60 with speed and cruel sets


My strategie is not exactly what you would call creative - but it follows the basic rules I belief. Get speed by Khatun, Nuke with Kael and Elhain (Elhain is acting first, so that Kael can speed up even more by getting the kills) and then end it with Septimus. Trough his damage-output and his extra turn, he can end multiple targets, even without an actual AOE-Skill.

I start most fights and there are some, that I win without even getting a single hit. And others... well not so much.

To be honest: I neglectet my item management quite a bit so I could make a bit of progress there I believe.

It's probably better to substitute Warmaiden (or another AOE decrease defense option, if you have any) instead of Elhain. If she can put decrease defense on all opponents while doing some damage herself, Kael's nuke after her will do far more damage, then Septimus can still clean up indeed. You'll want to use that AOE decrease defense in dungeons as well. 

19 лют. 2021, 16:3119.02.21
14.04.20
1343
EGDNIT

Oh I've considered that, but Shaman has saved my bacon more than once by being able to revive either Athel or Serris that provide most of the damage (or damage amplification in Serris' case, not to mention buff removal). I can go first already, just not against other speed teams. I think HK wouldn't really add anything to my kit at this point, whereas Shaman does as long as I can't be sure I'll be able to nuke the enemy before they move.

Problem is, as I said, I don't have enough champions to choose from as of yet, and I don't have good enough gear to make Athel more deadly for a speed nuke.

Well, HK would speed you up, it's that simple... the aura already gives a small boost compared to Spirithost's aura, but then if you make sure she's faster than all your other champs, then her speed/TM boost will make sure that as long as your HK goes first, your whole team can go first. Obviously in this scenario SH is putting the increase attack with her opening move, not the block debuffs - that's for her second turn, if any. 

19 лют. 2021, 16:2819.02.21
231067

Indeed.

I know this has been discussed a lot (at this moment, I'm reading myself trough the "Arena Medals Bottleneck"-Post) but could you tell me, if there is any big gamebreaker in my arena-team? :)

I use: 

High Khatun Lvl 50 with speed gear as the leader

Kael Lvl 60 with speed- and devine speed gear

Elhain lvl 50 with 2 devine speed sets and 1 cruel set

Septimus lvl 60 with speed and cruel sets


My strategie is not exactly what you would call creative - but it follows the basic rules I belief. Get speed by Khatun, Nuke with Kael and Elhain (Elhain is acting first, so that Kael can speed up even more by getting the kills) and then end it with Septimus. Trough his damage-output and his extra turn, he can end multiple targets, even without an actual AOE-Skill.

I start most fights and there are some, that I win without even getting a single hit. And others... well not so much.

To be honest: I neglectet my item management quite a bit so I could make a bit of progress there I believe.

19 лют. 2021, 16:1719.02.21
19.01.21
647

Oh I've considered that, but Shaman has saved my bacon more than once by being able to revive either Athel or Serris that provide most of the damage (or damage amplification in Serris' case, not to mention buff removal). I can go first already, just not against other speed teams. I think HK wouldn't really add anything to my kit at this point, whereas Shaman does as long as I can't be sure I'll be able to nuke the enemy before they move.

Problem is, as I said, I don't have enough champions to choose from as of yet, and I don't have good enough gear to make Athel more deadly for a speed nuke.