Всі Категорії

Really Plarium? SIEGE!!!

Пошук
17 жовт. 2024, 19:1817.10.24
06.05.22
3

Really Plarium? SIEGE!!!

 Hello everyone, I was wondering to
post this or no, but it really bothers me and my Clan. And this topic that I
will raise now I am sure will bother many other Clans too. I am talking about
the Victory Chest requirements in Siege. In order to get it, we don’t have to achieve
victory only, but to get it, we need to destroy the opponents Stronghold too. So
let me give this scenario - you have any Clan in which you have let’s say 1-2
whales/krakens, who possess 1-2 teams that are pretty much mission impossible
for the majority of the players. In this case all the tactics that you could
possibly try to implement during the battle are useless. Because even if 1 team
in the Stronghold stands still, it doesn’t matter if you have beat everyone
else. You will get the mana and the florins and that’s it. What’s the point
than, 1 player with 1 team theoretically can make all your strategy and efforts
go to hell. Is that how you make this content interesting, by allowing the
possibility of 1 or 2 players to make your victory worthless?   With
activity and strategy, we made few victories against stronger clans, because the
beauty of this content was that with Clan effort, some tactics and activity to
be able and compete even against really strong players. Because 4-5 krakens/whales,
can’t achieve all the victories need it for a total win, so in this case, if
all people participate, if you manage to use your brain, getting the Victory
chest is possible, but with this rule, it is enough just one, again ONE really
strong player, who might stop you from getting the chest for which you did your
best. Is that fair? So, we need to pray that the opponent will be weaker, is
that your tactics? So, what’s the point of my whole clan to attack, when 1 guy
only can make all in vain?  

Перегляди
25
Коментарі
5
Коментарі
30 жовт. 2025, 20:3030.10.25
23.12.19
4

bump

30 жовт. 2025, 20:3130.10.25
23.12.19
4

Siege Mode in RAID: Shadow Legends the only place where your entire clan’s hopes and dreams can be single-handedly obliterated by one dude with +4 Mythical Champions and the patience of a medieval fortress.

You can dominate every lane, coordinate like a tactical genius, and feel the sweet scent of victory in the air but if that Stronghold doesn’t fall? Boom. No Victory Chest. Just collective disappointment and twenty people typing “unbelievable” in clan chat.

And the reason? Because one mythical monster of a player decided to park themselves there like it’s their personal vacation home. You’re throwing your best comps, buffed to the moon, and this guy’s still standing like: “Nice try, peasants.”

It’s the most Plarium thing ever a mode that rewards teamwork right up until a single overpowered guardian says nope and deletes everyone’s loot with his existence.

Honestly, Siege Mode isn’t about strategy. It’s about one question:
Do we have enough firepower to uninstall this Stronghold demigod before he ruins our week?

Spoiler: probably not. 

31 жовт. 2025, 00:5631.10.25
31.03.19
20

This game really needs new managment, all they care about is what they can charge

1 листоп. 2025, 08:5401.11.25
16.12.21
2120

Repeating my suggestion: have a mercy for siege chests, so a clan on a losing streak still gets *something*, at the very least for the Embrys shards.

1 листоп. 2025, 17:5501.11.25
1 листоп. 2025, 17:56(відредаговано)
05.05.24
184

I could get behind the overall winner gets the chest, even if the stronghold doesn't fall, at least for the fragments for Lamasu.  My clan generally outhustles most combatants, but often gets stymied by a strong team in the stronghold.  I personally think Siege is still worth it for the Feral and to help my mates get Lamasu, and I'm presently the only one in clan that has Lamasu (thank you, Warlords...shout out 🙌).