Resource Buildings
The resource buildings are a huge part of growing your Haven and troop numbers. You will start off with the Rum Distillery, Lumber Yard and Gold Mine, these are found in the Construction Tab under Resource. Once you have all of these built you may build the Rum Cellar, Sawmill, and Goldsmith with the required sketches collected and discovered. These are Banking, Manufacturing, and Mercantilism respectively.
If you follow the Tutorial you will build 1 Distillery, Lumber Yard and Gold Mine. Then you will soon get a mission to Improve Resource Production. Make sure to place all of these three types of buildings. The option for them will disappear from the Construction tab once you have the max number of each type. There are different theories on how to upgrade them. If you have 1 carpenter I would suggest the following… Start with a Rum Distillery and upgrade that one level. Then a Lumber Yard, finally a Gold Mine. Repeat this until all buildings of each type are level 2. Then continue to level them up equally. If you acquire a second carpenter you can just start the next one sooner. At some point you may run into Rum shortages, if so it’s always ok to jump to a Rum Distillery upgrade. I suggest upgrading equally as resources are a valuable asset along with the Rum keeping your crew from a mutiny.
It is very important to keep upgrades going on your three types of Resource buildings. Everything you upgrade be it sketches or buildings on your Haven require resources to do so. The more Rum, Lumber, and Gold you produce the more you will have to spend. Along with upgrades you can also buy troops with resources. The resource buildings are key to upgrade right away as they are your base resource production, this is your p/h (per/hour). All resource boosts you may use are based off of this, so the higher the better. You can acquire resource boosts in the Smuggler's Den in the Resources tab and in the Misc. tab under Special. Along with
those you have Relics, your Royal Cannon, The Pirate's Den, Rum Cellar, Sawmill, Goldsmith, and completion of all sketches that can boost resource production. The higher your resource p/h the better all of these things will help as they are based on a % of your p/h.
One can only hold so many resources and spend so fast, so to avoid resources being lost at sea you must build and upgrade two more things. The Warehouse will increase the total amount of Gold, Lumber, and Gears that you can keep at your Haven. The Rum Cellar will increase the amount of Rum your Haven can hold. You are allowed a total of three of each of these buildings giving you room for 220,998 of any resource.