How does the game round?
I send a unit to blockade something. A few moments later, I send a slightly faster unit to blockade the same target so that it hits before the slower one.
But what if I were to send the second one so that it hit at the same moment—down to the second—what would happen?
How does the game round? Up, down, normally? And to what extent? Every second, every half second, every 10th, every 100th?