Hello, everyone!
The summer moves on, and in this issue of "What we are working on", we would like to focus primarily on the Weapons issues that all of us faced after the latest release, upcoming Implant changes, and special Anniversary activities. So without further ado, let’s get on with it!
Last week, we did a technical update that affected some of the stats of Disc Launcher and Graviton Beam Weapons. A patch released on Friday did not fully resolve the issue and resulted in the need for further adjustment of the Graviton Beam Weapons.
We will release a fix after we are done with the testing phase. The Damage Per Shot stat will change, and we will restore the Damage Per Magazine values that were in place before the update.
We want to assure you that every time we release a balance change or any change that influences the game performance, for that matter, we try to inform you about that. However, sometimes, bugs or other irregularities occur, like in this situation with the Weapons, - they are not intended, and so we really appreciate it when you help us to identify those on the early stages so that we could start fixing them asap. Thank you for being so patient while these issues are being addressed
Let's move to the upcoming Implants changes. We are currently working on the new Implants that will help you rediscover your old Weapons that languish in Hangars, and, we hope, these innovations will help you diversify your game experience.
And, last but not least, this month, we will celebrate the 1st after the global launch Mech Arena Anniversary. We are preparing many special events, a gift, of course, so stay tuned and celebrate with us!
That's all for today's What we are working on. Have a great week, and see you at our Anniversary events!