Hi everyone!
As you have no doubt noticed, our forums have gone through some significant changes. This news article contains details on what exactly has changed and how this update will make your forum browsing experience more rewarding than ever.
News will now appear in a dedicated section, and home pages of every forum category will display a small preview of the latest news. You can also browse all published news articles at any time by clicking on the News section in the menu on the left-hand side.
News can be commented on, shared, and followed (you can follow both specific news articles and the entire section containing news about your favourite game).
With this forum update, you can follow individual topics and entire sections or subsections, including news sections. You will receive notifications about new comments on your followed topics or news articles, as well as about new topics appearing in your followed sections and subsections. If you follow the News section, you will be notified about freshly published news articles.
If you wish to start following some item, just click on the three dots next to a topic or section and then click on ‘Follow’. Individual topics and news articles can also be followed by clicking on the ‘Follow’ button at the very bottom of the topic’s original post or news article.
You can edit the list of your followed items on the Following tab of your User profile.
You can now mention other users and be mentioned in turn. To do that, just type the @ symbol and start typing your addressee’s nickname, then select the right user from the dropdown menu that appears. That player will receive a notification that will direct them to the comment containing the mention.
We’ve upgraded forum search engines to ensure you can easily find topics, news articles, and even comments on any subject that interests you.
In the desktop version of the forum you can search by either clicking the magnifying glass icon located to the right (just below the banner) or clicking the ‘Search’ button at the top of the page. In the mobile version, the search function is accessed from the side menu on the right. In both versions, results will be subdivided into groups for your convenience, such as News, Topics, Comments, etc. Additional filters can be applied to further narrow down the search.
You can now use your Facebook or Google account to quickly sign up or log in to our forums.
Not only have we added all these new features, we’ve reworked the existing features of our forums to improve their performance and usability. Please keep in mind, though, that this is the beta release, so not all of the implemented improvements may work flawlessly – yet. Please bear with us and report any issues you encounter, as this will help us improve the new forums.
Your impressions are very welcome in the comments, as are any suggestions on how we can further improve our forums. Tell us what you think about the update!
Can you please tell me how to upload my recorded battle highlights in mech arena?
Hello, Pilot! Sure! Please send it to [email protected] and we'll take a look at it. Good luck!
Dear developers, I ask you, from all players of the Mech Arena, to make the following additions to the game, 1-add a 1-on-1 battle mode, so that you can fight with one player without depending on the team, 2 - please make more elite skins for robots, in the likeness of Batman spider-man, Robocop, also make it possible to upload your profile photo, pictures are no longer fashionable. 3-make more weapons and robots.4 create clans. That's all for me, thank you in advance!
SO MUCH FOR THE BIG THINGS FOR PC AGE OF WAR PLAYERS BUT FIX THE GAME WHERE PLAYERS LIKE ME CAN LOGIN WITHOUT HAVING TO REJOIN PLARIUM PLAY EVERY TIME YOU COME ON -- SUCH A WASTE OF TIME AND SOME OF MY CASTLES I CAN'T EVEN LOGIN. THE GAME IS LOSEING A LOT OF MONEY AND SO AM I . PLEASE FIX THIS . THANK YOU
Suggestions for game Going forward.....Sorry for long post.......,
1) Current A-coins do not work.
A new player now will struggle to gain enough A-coins early on just through tournaments. The fact you can be placed in group with player who have 1,000 of coins can afford to win tornaments. New players will not he able to.
Suggestion: Return A-coins to events but change pay out out based on division you are in. Eg a div 9 player gets more than div 1. Or change how hard task is based on division. Or reduce what you pay based on what you originally had.
Not everyone can play 24/7 on tournaments due to jobs to try and progress. The current change will stop the casual player from wanting to play the game.
2) Division 1 to wide....
You can have a person with 3 star mechs vs person with 6 star mechs maxed out. Need to do something to make this better - see below
3) Introduce 3 tier of division ( or at least 2) e.g Beginner advanced, and pro. Each has div 9-1. Make that a player Only plays tornaments within there catagory. It is very bad that i can face a zephyr with maxed out guns when i only have three star bots. It is so fustrating! You do not want to play if you get a run of 4 games where your bots are so stupid and 2 people on opposite side has maxed out bots And top guns.
If cannot do this due to major recoding then potentially introduce a "pro" league.
Make this pro(a bot or gun has become 5 star for example) These players cannot then play against anybody else on normal tournaments separate them into our category. A 2 star bot has ZERO chance against a maxed out zepher.
4) Tornament rebalancing.
How it currently decides on teams seems wrong. Would be nice to know how this is calculated as i cannot believe that 3 star bots should be facing bots of 6 star maxed out.
Need to make the tornament more balanced how it works out what the opposite team should be or even your own! The games should be close but never one side been able to dominate with a single bot.
5) Tournament grouping.
The current structure of putting people into group based on games start time is not enough. Also needs to use division or team size. A person with div 1 and loads of A coins will dominate a div 8 player who has not got enough a-coins to even buy extra tickets. Also as tournament could mean they are scoring 250+ a game vs 120+ will turn off players from wanting to play.
When i could progress (before upgrade) then buying things for real money was a option. With current structure i would not want to spend to progress and as a game owner you need people to spend real money.
This is a great game but very fustrating and some changes will be required to keep both the casual players and pro players wanting to play In the future.
SO MUCH FOR THE BIG THINGS FOR PC AGE OF WAR PLAYERS BUT FIX THE GAME WHERE PLAYERS LIKE ME CAN LOGIN WITHOUT HAVING TO REJOIN PLARIUM PLAY EVERY TIME YOU COME ON -- SUCH A WASTE OF TIME AND SOME OF MY CASTLES I CAN'T EVEN LOGIN. THE GAME IS LOSEING A LOT OF MONEY AND SO AM I . PLEASE FIX THIS . THANK YOU
Hello, Sarah! Please share your concern on our official Stormfall: Age of War forum via this link. Thanks a lot!
Please add a custom game mode like mobile legends,where u can invite ur friends and play 1v1
Hello, Pilot! Thanks a lot for your idea! Could you please check out this post and follow the link to our Discord from it to submit your suggestion? That would be awesome!
Suggestions for game Going forward.....Sorry for long post.......,
1) Current A-coins do not work.
A new player now will struggle to gain enough A-coins early on just through tournaments. The fact you can be placed in group with player who have 1,000 of coins can afford to win tornaments. New players will not he able to.
Suggestion: Return A-coins to events but change pay out out based on division you are in. Eg a div 9 player gets more than div 1. Or change how hard task is based on division. Or reduce what you pay based on what you originally had.
Not everyone can play 24/7 on tournaments due to jobs to try and progress. The current change will stop the casual player from wanting to play the game.
2) Division 1 to wide....
You can have a person with 3 star mechs vs person with 6 star mechs maxed out. Need to do something to make this better - see below
3) Introduce 3 tier of division ( or at least 2) e.g Beginner advanced, and pro. Each has div 9-1. Make that a player Only plays tornaments within there catagory. It is very bad that i can face a zephyr with maxed out guns when i only have three star bots. It is so fustrating! You do not want to play if you get a run of 4 games where your bots are so stupid and 2 people on opposite side has maxed out bots And top guns.
If cannot do this due to major recoding then potentially introduce a "pro" league.
Make this pro(a bot or gun has become 5 star for example) These players cannot then play against anybody else on normal tournaments separate them into our category. A 2 star bot has ZERO chance against a maxed out zepher.
4) Tornament rebalancing.
How it currently decides on teams seems wrong. Would be nice to know how this is calculated as i cannot believe that 3 star bots should be facing bots of 6 star maxed out.
Need to make the tornament more balanced how it works out what the opposite team should be or even your own! The games should be close but never one side been able to dominate with a single bot.
5) Tournament grouping.
The current structure of putting people into group based on games start time is not enough. Also needs to use division or team size. A person with div 1 and loads of A coins will dominate a div 8 player who has not got enough a-coins to even buy extra tickets. Also as tournament could mean they are scoring 250+ a game vs 120+ will turn off players from wanting to play.
When i could progress (before upgrade) then buying things for real money was a option. With current structure i would not want to spend to progress and as a game owner you need people to spend real money.
This is a great game but very fustrating and some changes will be required to keep both the casual players and pro players wanting to play In the future.
Dear Pilot, please check out this post and then share your suggestions in our Discord. Other players must see them! 🙂 You'll find the link to our Discord in the post I've shared with you.