I am waiting on a reply as to when the MM test will end or at least get modified as the biggest complaint with the bots seem to be the Zephry Dual Long-Arms.
Zephyr with duel Longarms is super broken. Please fix this as soon as youi guys can.
I can name at least 1 thing I hate about any game, however, this is the only game where I scream at my phone!
I was hiding around a corner with my Killshot waiting for this bot to clear it so I can get a quick kill. I dashed in for a quick kill and the mother ********** ZEPHYR stunned me before I hit it. Literally the only reation time it had was 2-3 meters. This is just stupid broken!!!
lol... the devs responsible for this will never show their faces on this board or on FB. It's their job to torture players to the brink of quitting and then real it back in just enough to keep them interested but frustrated. This "test" is about finding the limit they can push players before they delete.
Frustration leads to impulsive spending... if you can understand this then you can win the game of psychology being played against the players.
Zephyr with duel Longarms is super broken. Please fix this as soon as youi guys can.
I can name at least 1 thing I hate about any game, however, this is the only game where I scream at my phone!
I was hiding around a corner with my Killshot waiting for this bot to clear it so I can get a quick kill. I dashed in for a quick kill and the mother ********** ZEPHYR stunned me before I hit it. Literally the only reation time it had was 2-3 meters. This is just stupid broken!!!
Can't agree more than this, same goes to when I trying to flank an ARES and he just turned his shield on me and unload every single ammo on my mech and kill it in less than 2 second.
The BOTs are just to stupidly programmed that they tend to aim real players and feed the opponents.
Here is another observation which might be difficult to prove but well in the realm of possibility considering Plariums desire to push sales by aggressively targeting players with the AI...
First, I suspect the bots have weapons that are stronger than what shows up on the kill screen. It would be very easy for Plarium to tweak the bots to have weapons stronger than indicated by the rank/level you see when killed. An example would be AI running Pulse Cannons... not a weapon known for quick takedowns yet I always feel as though the AI pulse cannons are doing way more damage than they should be.
Second... since we can't see an AI hangar I also wouldn't be surprised if the AI hangars still had duplicates of mechs like the Zephyr and Ares... the maps feel flooded with these mechs during matches with a high number of AI present.
Don't put anything past these guys in frustrating the playerbase to buy.
Look, the problem is just keep on snowball and developers decided to ignore it since the first day of those complaints regarding the shitty BOTs issue such as overpowered damage / aimbots / pushing players away from cover / ganking real players / feeding opponents / super high HP / and now even godlike superhuman reaction that no way to Fucking flank them.
These problems keep on happening every single day even on tournament matches. So maybe the best question is when the developers going to fix it?
I am waiting on a reply as to when the MM test will end or at least get modified as the biggest complaint with the bots seem to be the Zephry Dual Long-Arms.
You don't need Zephyr with dual longarms to screw this game up, just Ares or Jugg with thermal lance or pulse cannon 6s is already stupud enough to make us lose mood in such crappy matches.